Upcoming TI-83 Plus Games
|
Post updates on your projects here, or give other authors your feedback on
their works in progress.
When posting about an upcoming program of yours, please include a link to
any relevant information (screen shots, etc.) in the URL field.
To have an entry removed, please
Contact Us.
|
|
Reply to this item
|
Re: Battlefield
|
attackmongoose4life
|
I'd kinda like to get feedback in overall interest in my upcoming game. It's a turn based strategy that involves moving individual units around a field and attacking other player's units. It's just getting started, so any help is apreciated. Let me know what you think.
(Sorry if the details are a little scarce, I;m still working out HOW THE HECK to get started with this thing)
|
|
28 April 2004, 02:14 GMT
|
|
Re: Upcoming TI-83 Plus Games
|
Shades_Binary
|
anyone need a beta tester? ive got to much free time and im not about to join anything that requires any physic exertion lol
|
|
29 April 2004, 02:41 GMT
|
|
Nelagra RPG
|
Mouse OSX
|
This is not your average ti-83+ RPG .. 1st off its msade in basic ... it will have graphical dungeons and towns if im lucky
Currently Completed Features
Battle System
Map System (Map system will run dungeon maps and world maps) (can u have more than 10 pics?)
Advaned XP Formulas
Character Creation
I need someone to create maps for the world and dungeons ....
i need world maps (from city to city)
and a dungeon set (thinking 5 levels)
|
|
30 April 2004, 20:45 GMT
|
|
|
|
|
Re: Nelagra RPG
|
hrinthor
|
There is one way to have more than 10 pics on your calc: use Basic Builder. Basically (haha) what it does is take one or more programs (and subprograms)and convert them to a 16k app, saving space on your calc and not taking any ram. However, it does not prevent any ERR:Memory from a too large program... The reason I'm talking about BB is it also allows you to save 26 pics for every letter... very useful! And if you need help for the maps, contact me at i_luv_les_patates@hotmail.com, I'd be glad to help you! I myself wrote a BASIC non-graphical RPG with a complete battle system, storyline, unique classes and enemies, sidequests, magic items, dozens of normal weapons, some class-specific, etc... But it takes 22k and crashes so you have to reset it often... I'm currently traducing it to english, should be done soon if I work on it. Anyway, fell free to write!
|
|
19 June 2004, 20:13 GMT
|
|
Re: Upcoming TI-83 Plus Games
|
Shades_Binary
|
ok so this is my master program plan: an ai type of system that could grow with you over time. Unfortunatly im to stupid to do it alone and i would need some help...
I want you to sign up for my workforce today
|
|
1 May 2004, 04:03 GMT
|
|
Upcoming TI-83 Plus SE Games: Beowulf 3: Revenge of the Dragon
|
LonePhoenix
(Web Page)
|
I will be releasing a SE-only game called Beowulf 3: Revenge of the Dragon on May 15th, which should be the ultimate 83+ BASIC program because it includes maps and lands to explore. The demo will be out very soon. If you have any good ideas for me, or for ways to reduce its memory use (currently uses 15k RAM and 55k ARC) so it can be more readily available for Ti-83+ users, please post.
|
|
1 May 2004, 21:46 GMT
|
|
Rock, Paper, Scissors
|
Jeremiah277
|
I was wondering if anyone would be interested in a game like rock, paper, scissors, except it would be fire, tree, water. If no one is interested I am not going to make it.
|
|
3 May 2004, 18:43 GMT
|
|
Re: Upcoming TI-83 Plus Games
|
Harrison Baer
(Web Page)
|
I am currently working on a school RPG entitled Operation: School Sucks. It is an RPG in which you do as much damage to your school as you can without getting caught. You can either pull glue pranks, destruction pranks, or bomb the school. You can also gamble for points. I am about 1/3 done, and I hope to have the beta version out in 2 weeks time.
|
|
3 May 2004, 21:06 GMT
|
|
Nelagra RPG -- Ti83+ RPGs at their FINEST!!!
|
Mouse OSX
|
Nelagra RPG
A very complex rpg written in Ti83+ basic. It will feature a graphical world (towns, dungeons, etc), a complex battle system (equipment, weapon training, magic, and more), multiple races and classes each with its own ups and downs, and best of all the ablilty to SAVE! The game itself is pretty much done i just have a few more little features to add and then i have to finish off the maps!
|
|
4 May 2004, 20:28 GMT
|
|
Re: Upcoming TI-83 Plus Games
|
brian greven
|
I was looking on this site for an nice game of patience but I couldn't find it at all, so I decided to write one myself. It will be a program written half in basic and half in asm. I still don't know when it will be ready but probably within a few weeks
|
|
6 May 2004, 07:13 GMT
|
|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
You can change the number of comments per page in Account Preferences.
|