Upcoming TI-83 Plus Games
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Triple Triad From Final Fantasy VIII
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calcprgmer
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I am almost compleated with a full version of Triple Triad in Basic. I sent a demo in a few days ago. Does anyone know how to make it that i can link two TI-83+ together so they can play against each other. It doesn't matter if it's in ASM or basic. Also, I would like a few testers. I want to here the feedback before i release it. Please send your requests to be a tester to my email. Also with that link thing, if anyone wants to program it for me, <wink, wink>, and send it to my email, i will give you all the credit.
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3 September 2002, 18:38 GMT
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Grand Theft Auto: 3
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Cody Goolsby
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I am currently building a calculator version of <b>Grand Theft Auto: 3</b>. It will take up a lot of memory, because it will be sooooo good! If you think this is a good idea to build one, please reply with any comments!
Thanks!
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4 September 2002, 03:08 GMT
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Re: Upcoming TI-83 Plus Games
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Brian Crawford
(Web Page)
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I am coming up with a new game, well actually my first game. It will be in asm and is a 2 player game. Basically you and your friend are chickens, literally, and you have to cross a freeway with out being hit by a car, if you are, then you will be knowed down a couple of lanes. You cannot lose a life, but after which ever of you has the most chickens able to cross the freeway, is the winner. Tell me what you think. FOr some mock screenshots, email me.
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8 September 2002, 23:27 GMT
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Zelda dx email me
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Pierre-Marc Lesage
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could anyone send me zelda dx for ti-83+, i have search everywhere on the net and doesn't have find it.
My email is: pierremarcl@yahoo.com
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11 September 2002, 20:02 GMT
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The Digimon Quest II
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John Jakubowski
(Web Page)
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How many of you have played The Digi-Quest? I know at least 700 of you have played it in the first month it's been online. Many of you have emailed me about how much you liked it, and I thank you. However, the very few who complained always had the same complaint: Pictures. Well, in the sequel to DQ, prepare to be amazed.
The Digimon Quest II
Features:
Pictures for every friendly and enemy Digimon.
Removal of Menu's
Yet another revised battle screen, to accomodate pictures
A new info screen
A new Title pic (took ages to put in)
A secret Digimon (with a legal way to obtain it, and I will provide a small hint as to how)
Link Battling! Originally planned as an add-on program to the original DQ, but it will be fitted and integrated into DQ2 (I still might make the original DQ add-on) Battle a friend's Digimon using the same program! And no hassle with choosing who will be player 1 and such, the program handles it to the point where you select Link Battle and you are suddenly up against your friend (I have thoroughly tested its function)
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11 September 2002, 22:04 GMT
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The Digimon Quest II
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John Jakubowski
(Web Page)
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Advanced Save File Encryption (only hackable by adept ASM Programmers. However, I have even taken such the method and given it an even deeper twist) I will also make a separate Save editor to convert old DQ save files to new ones, and edit new save files (will have a user-friendly GUI and you choose exactly what you want, not guess-and-checking number games)
A new storyline
Revised enemies (they will make more sense, to those who noticed the parts that didn't)
And as always, complete reliability and virtual bug-free-ness
Certainly a must-have for all Digimon fans! However it is most ideal for owners of the 83+SE, due to its large size (it will still work well on normal 83+). It is in Basic, however that did not stop the original DQ from being outstanding. I would ASM it but I am stuck as a beginner in that field. Anyone who wishes to ASM it feel free to email me about it beforehand.
Have any comments or questions or requests? Email me.
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11 September 2002, 22:05 GMT
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Re: Upcoming TI-83 Plus Games
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Gerhalt
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Im working on an upcoming RPG (Blah blah blah). Anyway, I need help on how to make graphics for monsters (Not one or two I'm talking like at least 40 or 50. Anyway I need suggestions and I can't figure out how the heck to program assembly. I have a graphical RPG practically already made in Basic but if someone could give me some URL's or E-mail me with some tips I would appreciate it. Anyway, my game has at least 80 monsters, 20 maps (Overhead view), Health, Mp, Gold, Experience, Attack, Defense, Strength, Inns/Item shops, and Is a multi-part game that saves atomatically and when you beat the first part your game can be transferred to the next game after you download it. Anyway, e-mail me if you want to test it, have help for me or tips on programming Asm. Thanks!
Thanks,
Gerhalt
P.S. E-mail me at tgrmtn@Nocharge.com!
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11 September 2002, 22:37 GMT
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Re: Upcoming TI-83 Plus Games
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bogus ti productions
(Web Page)
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I'm making advance wars, grand theft auto, and I'm Done with Dance Dance Revolution... All in ASM! visit bogusti.tk!
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12 September 2002, 22:53 GMT
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