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Upcoming TI-83 Plus Games

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Re: Upcoming TI-83 Plus Games
pennywise102184  Account Info
(Web Page)

anyone who has any cool rpg games for ti-83+ email it to me jupiter15m@cs.com

     27 June 2001, 02:21 GMT

Re: Upcoming TI-83 Plus Games
Chris Goss  Account Info

I'm have 2 questions for anyone who knows.
I'm making a game with a movable sprite in basic(don't ask how). I'm first wondering what the quickest way to erase a 7x9 sprite is each time I move an secondly, what the code would look like to move it. I'm using If and End right now but the reaction time is slow. Thanx!

     2 July 2001, 17:46 GMT


Re: Re: Upcoming TI-83 Plus Games
Sethphilip  Account Info

I have no clue about how to speed it up, try checking out some online tutiorials. as for the figure, try pxl-off(X,X). Here's how the code would look:

:(however you determine what to do here)
:pxl-off(5,6):pxl-off(6,7):(and so on)

If you use that a lot try storing it in a program named a or aa... and use the calc's copy function.
Oh, by the way, send me a copy when you're done.
My e-mail is Sethphilip@aol.com

     10 September 2001, 00:04 GMT

****Clanlord**** --Update
J.D. Thomason  Account Info
(Web Page)

"Great new Basic srites and graphics!"--Calc.org member

"Awsome story line and puzzles!"--Eric Mapes

"ok, i reveiwed it. Now where's my ice cream!"--opps should have left that one out.

Clanlord is a Graphical RPG. Its filled with puzzles, creeeatures, over 40 weapons to get, many spells to learn, and great adventure. You wonder the world of the Dwarven Mitilda with your two friends. Its a huge world filled with citys and un-holy forests. There's shops, people to meet and help, and many fun things to do. To get into more citys you must solve puzzles and help the people in this world. The point is to stop the evil wizard qual. He has sent out the evil creatures and you must desroy all of them and qual. Yes there are Bosses, but there no main part of the game. You are a warrior, your freind Meir is a healer, and Locke is a mage.

     14 July 2001, 23:27 GMT

****Clanlord**** --Update
J.D. Thomason  Account Info
(Web Page)

"Great new Basic srites and graphics!"--Calc.org member

"Awsome story line and puzzles!"--Eric Mapes

"ok, i reveiwed it. Now where's my ice cream!"--opps should have left that one out.

Clanlord is a Graphical RPG. Its filled with puzzles, creeeatures, over 40 weapons to get, many spells to learn, and great adventure. You wonder the world of the Dwarven Mitilda with your two friends. Its a huge world filled with citys and un-holy forests. There's shops, people to meet and help, and many fun things to do. To get into more citys you must solve puzzles and help the people in this world. The point is to stop the evil wizard qual. He has sent out the evil creatures and you must desroy all of them and qual. Yes there are Bosses, but there no main part of the game. You are a warrior, your freind Meir is a healer, and Locke is a mage.

Me and Pandrogas are working on the graphical engine so that you can walk aroung and not walk into things and that you can also go smoothly into other screens like going west east,ect. We have alot of wrok cut out for us. I am programing the world design right now, all hand graphics, so it will be nice looking. Just in case you want to know, i'm using the pt-on( command for world generation. Sound cool? Want to help? What ice cream? E-mail me at snowguy_2006@hotmail.com

     14 July 2001, 23:30 GMT


Re: ****Clanlord**** --Update
J.D. Thomason  Account Info
(Web Page)

Hello again,
I did forget to mention one thing. We are making the first ever sprite for BASIC! THis will open a new world to the BASIC programing industry. This is one of the reasons this game will be so fast and not laggy. The world of the Dwarven Mitilda's has simple enough graphical code that it shows up in no time. Another thing about having a fast game is not using clear draw each time the character moves. We've got it going pretty nicly without that.

Once the whole game is released we will be happy to have a confrence with some of you, mabey one IRC channel #ti. IF else, you can visit my web page once the game is done and it will tell you all about the engines we used and how they worked.

Also, coming out after the game will be a program that allows you to creat what your character looks like. Cool eh? Please e-mail me or chat with me on AIM ( jdthom123 ).
Thanks!
--Tao prez
--J.D. Thomason

****** ** ****** ** *
** ** ** * *** *
** ** ****** ** * * L O R D
** ** ** * ** ** //////////
****** ****** ** * ** *

     15 July 2001, 23:25 GMT


Re: Re: ****Clanlord**** --Update: signups
J.D. Thomason  Account Info
(Web Page)

If you would like to sign up for a confrence about the new technology, or you would like to alpy for the beta test then reply to this message.

note: confrences will be in about 3 months, once the game is done.

When signing up for the beta test give me one reason why you should test it. It is limited to how many beta testers we have, and they will be picked wisely. SO have fun on ticalc.org and e-mail me about anything!

*EXTRA*
-help always considered
--Web masters needed, we are too busy with Clanlord for up dating web pages.
---If you would like to join Tao Productions thne e-amil me at snowguy_2006@hotmail.com

Thanks!
--Tao Prez
--J.D. Thomason

     19 July 2001, 04:30 GMT

FFB Simulation Asm
kirochan  Account Info

i've just finished Final Fantasy Battle Simulation for TI-83+ and PSE in basic (will be released soon) and i'm trying to port it to Asm. my asm-programming skill is only up to beginner and I'm still stuck with just the startup screen and the menu. Could anyone HELP ME PLEASE???

     7 August 2001, 21:14 GMT

Re: Upcoming TI-83 Plus Game
Brad Wentz  Account Info
(Web Page)

I am working on a basic game for the TI-83+ called Masters Of Magic. This will be a completely graphical turn-based stategy game with excellent graphics. It already takes up 20,000 bytes(almost all RAM). It has custom menus, many many spells and skills each with their own animations, items, saving, and two player battles over the link cable. It also has a character designer with many different heads, torsos, and legs that you can mix and match to create a unique fighter. It is about 90% complete. Suggestions or questions are welcome. Hopefully it will be out within the next two weeks.

     8 August 2001, 23:06 GMT


Re: Re: Upcoming TI-83 Plus Game
Brad Wentz  Account Info
(Web Page)

I meant that it is a turn-based FIGHTING game, not a stategy game. Sorry. And be sure to check out my website which has screenshots and project information on Masters of Magic. It also has my other games and programs such as Space Gunner(basic) and LIDS(asm).

     8 August 2001, 23:17 GMT

Help!
Simon Pleau  Account Info

Hi, I'm currently re-developing a battleship-like game I lost a few months ago and I'm currently experiencing some strange difficulties. My TI-83+ sometimes jump out of a "Repeat" loop for no reason and sometimes skip lines. If anyone think he(or she) could help me, feel free to e-mail me at (without the quotes)"simpleau2@hotmail.com". Thanks!

     25 August 2001, 07:07 GMT

Re: Upcoming TI-83 Plus Games
Clement Teo  Account Info

I am currently making a Starcraft game. Because of the limitations of BASIC, this program will mostly be menu driven. It should be out next month.

     28 August 2001, 05:23 GMT

Re: Re: Upcoming TI-83 Plus Games
Seth Parris  Account Info

when it is finished please e-mail me @ shreek123@hotmail.com

     15 September 2001, 23:47 GMT


Re: Re: Upcoming TI-83 Plus Games
Adam Ellis  Account Info

i tried to make starcraft once. It was turned based and had pretty good graphics. You could be all 3 races and at that point build 3 units from each race. It got so complex and so long I was beginning to forget how I had done some of the stuff, and then one day I was playing it and you couldn't move your guys on the 2nd turn. I don't know what happened??? I still don't know what's wrong with the thing. Thinking about it gives me a headache, oh yeah... I tried making AI for one day, oh wow it hard.

Anyway, I am now working on a text-based turn-based game I call War-Calc, two-player of course. Me and my friend play in physics everyday, I am really trying to keep it simple this time. You build footmen, catapults, towers, and hopefully dragons.

I also used an idea from online starcraft: turret defense. If you have ever been on battle.net and have looked in the "use map settings" catagory, you proabably know what I 'm talking about. It is the best stragey game I have made and is one of my best games anyway.

     6 November 2001, 15:59 GMT

Re: Re: Re: Upcoming TI-83 Plus Games
g smart  Account Info
(Web Page)

I've made an Age of Empires, Warcraft, and Rainbow six on the calc! You want them? go to my site!

     9 November 2001, 14:10 GMT


Re: Re: Re: Upcoming TI-83 Plus Games
Adam Ellis  Account Info
(Web Page)

well, a website has been made with some of my games on it.
I made two turret defense games for the ti-83. Check it out!

     21 January 2005, 07:44 GMT

RPG Game
Sethphilip  Account Info

I am making a text-based rpg game (basic) with a freind and anyone who can send me plot ideas and programming tricks that are useful can have a free, full copy of the game(12 u.s. dollars, shipping and handling included), along with my personal grditude, and help with anything I can help with. Oh, and I have to actally use in some way the plot ideas you send me.

My e-mail adress is Sethphilip@aol.com.
Thanx

     4 September 2001, 01:00 GMT


Re: RPG Game
Brian Crawford  Account Info
(Web Page)

Your game sounds intresting and I will give you some plot Ideas but I don't get what you mean by shipping and handeling and the 12 U S $?

     8 September 2001, 05:03 GMT


Re: Re: RPG Game
Sethphilip  Account Info

I stink at HTML, never learned java or javascript, and so have no way to put the game up for sale as a downloadable package, so I'll just put it on a floppy and mail it to you. Shipping and handling. The 12 usd is to show how much effort went into the game.

     9 September 2001, 23:50 GMT


Re: Re: Re: RPG Game
yougotavirus  Account Info
(Web Page)

Unless your game has the most gripping story line or you were trying to buy a new calculator fund then I MIGHT pay 12 dollars. But $12 is a wee bit too expensive for a game espicially in BASIC. Now I'm not saying that you didn't work hard on it or anything but the fact that your selling a calculator game in BASIC for 12 dollars is about the dumbest thing around. I mean that game cost about 1/12 of my calculator and even FLASH apps don't cost that much. If you sold it for 5 or less and it was really good then I might, but it would be useful if you made a demo so we could tell whether it was worth any money. If you hate me or you just wanna yell at me go ahead and e-mail, and I'm sorry if I sounded like a jerk.

     19 April 2002, 20:10 GMT

Re: Upcoming TI-83 Plus Games
Corey Johnson  Account Info

I NEED HELP, HOW DO I MAKE PROGRAMS WHERE I MOVE AROUND AND HAVE GRAPHICS, ALL I CAN DO IS MAKE WORD GAMES11 CAN ANYONE HELP ME? O YEAH, HOW DO I GET BASICS OR ASSEMBLY?

     12 September 2001, 04:34 GMT

Re: Re: Upcoming TI-83 Plus Games
Sean Pokluda  Account Info

I know this has nothing to do with this subject, but i wanted to know if anyone could e-mail the sources for their games to dementedbob@yahoo.com because i dont have a comp link cable. and please make it easy for me to understand... i have hardly ever programed b4. thanx!!!!!!!
DementedBob
- Sean

     14 September 2001, 13:56 GMT


Re: Re: Re: Upcoming TI-83 Plus Games
Sethphilip  Account Info

When you want to post an individual comment, like not as a subtext of somebody else's, just look at the top of the screen. It will say some things, and then there will be a reply to this comment link. Click there.

     14 September 2001, 17:08 GMT


Re: Re: Upcoming TI-83 Plus Games
Sethphilip  Account Info

Basic is your calc's standard programming language. Asm you have to download a compiler off the web. I don't reccomend using asm 'cause it's hell. If you want walking around stuff, give me your e-mail and I'll mail you some sample sorce. Also, read my stuff. It's right above yours.

     14 September 2001, 17:04 GMT


Re: Re: Re: Upcoming TI-83 Plus Games
Seth Parris  Account Info

I am a newbie and just got a ti 83 plus silver edition and I would like to know how to download games from the internet . If you could please respond it would be much appreciated. ( this is my first time on this message board

     15 September 2001, 23:44 GMT


Re: Re: Re: Re: Upcoming TI-83 Plus Games
Seth Parris  Account Info

PS i have had my calc for 3 days and have no idea how to do ANYTHING

     15 September 2001, 23:53 GMT

Re: Re: Re: Re: Re: Upcoming TI-83 Plus Games
Sethphilip  Account Info

Do you have a comp-calc link cable? (It didn't come with your calc.)

     16 September 2001, 02:22 GMT


Re: Re: Re: Re: Re: Re: Upcoming TI-83 Plus Games
Seth Parris  Account Info

is that the one with the little black box and a cord that you plug into the back of your computer

     17 September 2001, 00:46 GMT


Re: Re: Re: Re: Re: Re: Re: Upcoming TI-83 Plus Games
Sethphilip  Account Info

Yeah. That's the one. Here's what you do. You plug it in... you put in the CD... you install the graph-link software... if you don't have a CD you download the software off www.ti.com/calc... you download any TI-83 Plus program... you unzip it... you remember where you unzipped it to... you go to the graph-link program... you click the button w/the arrow toward the calc... you get to where you unzipped the programs to... you click on them, then click on add... you click on okay... you wait... you wait... you wait... and for a change of pace you wait somemore... then you're done! also, if you look hard enough, the % sign looks kind of like 96...

     18 September 2001, 01:03 GMT


Re: Re: Re: Re: Re: Upcoming TI-83 Plus Games
kirochan  Account Info
(Web Page)

it would be a lot of help to you if you read through your TI-83 Plus/Silver Edition manual for details on programming. If it doesn't contain any information about programming, I suggest downloading Beginner Basic for the TI-83 and Basic Guru 83. these tutorials should contain information for programming the 83+ PSE. If those doesn't help, e-mail me and i'll try to help you out.

     16 September 2001, 02:39 GMT


Re: Re: Re: Re: Re: Re: Upcoming TI-83 Plus Games
Seth Parris  Account Info

it doesn't say anything ,also my friend downloaded a bunch of games to my calc and i cant find some of them although as i think about it i hit programs i find them and try to execute them and all i get on the home screen is prgmDRUGWAR2 orsome other name please please help me to be able to play these games

     17 September 2001, 00:21 GMT


Re: Re: Re: Re: Re: Re: Re: Upcoming TI-83 Plus Games
Seth Parris  Account Info

i then press enter and i get : ERR:ARCHIVED 1: QUIT 2: GoTo what should i do

     17 September 2001, 00:32 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Upcoming TI-83 Plus Games
Crazy_Old_Mage  Account Info

There are to types of memeory on your calculator: RAM and Archive. You can only run programs from the RAM. The program you want is in your archive memory, so you need to unarchive it. Do this my going in to the memory (2nd memory-- above the enter key), then select number 2(Mem Mgmt/Del) then 7(Prgm). You now see a list of your programs. If it has a star by it that means it is archived and you must unarchive it to run it. To unarchive move your arrow to that program and press enter, and the star will dissapear, becuse the program now exists in your calculators RAM. Press 2nd Quit to go to the homescreen and then try running it.

     19 September 2001, 21:59 GMT

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