Upcoming TI-83 Plus Games
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SimTower?
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silent_fury
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Hey, I'm thinking of starting to start to start to make SimTower in asm for the 83+. Is this a feasible undertaking? I don't actually own the game, but I've played it alot and teh concepts are pretty simple. Reply with questions, comments, or ideas, or threats (I'm expecting one from Jared anytime now...)
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10 April 2003, 03:25 GMT
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Re: SimTower?
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Jared Brayshaw
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It's a great idea; try using sprites if you have Omnicalc. Another idea is to possibly use a matrix for the map, with a different number for each type of tile (residential = 1, commercial = 2, etc.) The upside to using this would be something like this:
(displaying tiles)
[A](A,B)-> C
sprite(0,8Z,0,8,8,8(B-1),8(A-1),2
If you had the residential sprite at (0,0) in pic0, then it would be displayed as you wanted it.
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14 April 2003, 04:31 GMT
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Re: Upcoming TI-83 Plus Games
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Ziggy999
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I'm making an RPG (in BASIC) but when it's done, I'll have nothing to do. give me IDEAS!!!
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10 April 2003, 20:37 GMT
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Re: Upcoming TI-83 Plus Games
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82er
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Hey I'm starting a game called VPEOPLE. It's kinda like the SIMS with no graphics. There's no garentee that I will finish it but if I do it won't be untill early 2004 probably. Have any ideas please email me.
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11 April 2003, 00:25 GMT
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Math 101
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John Albright
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I am planning on making a math program called "MATH 101". I want it to do a lot of things, so it takes the place of those tiny math programs. Does anyone have any math ideas for it?
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11 April 2003, 01:52 GMT
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Re: Math 101
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John Albright
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I am sorry I posted this here. I didn't remember I was in the "games" section untill after I clicked "POST". I will retype this in the "math" section. Again-SORRY!
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11 April 2003, 01:56 GMT
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