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Upcoming TI-83 Plus Games

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Re: Upcoming TI-83 Plus Games
Justin Kosabutski  Account Info
(Web Page)

can some one make sonic for the 83 plus?? i love that game i think it would be a hit game if it was done with origiinal levels save load that kind of stuff

     9 August 2003, 22:45 GMT


Re: Re: Upcoming TI-83 Plus Games
silent_fury  Account Info
(Web Page)

inks that probably belongs in the "game ideas" forum...

     11 August 2003, 02:44 GMT

Re: Upcoming TI-83 Plus Games
morrowindfan2000

What happened to that Daggerfall game from the first page? Is it done yet? Can I have it?

electronic_error_5@hotmail.com

Thanks!

     10 August 2003, 01:55 GMT


Re: Re: Upcoming TI-83 Plus Games
silent_fury  Account Info
(Web Page)

search the archives. if its there, then you can have it...

     11 August 2003, 23:08 GMT

OLD SCHOOL APPLE II GAMES ANYONE?
Nick_S  Account Info

anybody remember 'word munchers' or 'number munchers'?
I think it would be a great calc game.I do basic and asm for 83+.does anyone else want this done?

my email:
ycantihearu0@aol.com
[thats a zero(null) at the end]
my im:
ycantihearu0
[thats a zero(null) at the end]

     10 August 2003, 21:04 GMT

New TI-83 Plus Games
Ziggy999  Account Info

I've pretty much scrapped my RPG, and begun work on a new game, called Monster Crusher. You can either play as a general tasked with destroying all the monsters as protection to the innocent civillians, or play as a monster, whose goal is to eat people and destroy things. If production goes at its current rate, I should have a beta version out next week. The attacking sequences will be graphical. If you want to see what Monster Crusher is all about, e-mail me at ziggy@mail.calcware.org. I promise I will check my e-mail more often than I have been.

     11 August 2003, 20:12 GMT


Reply to this comment
Ziggy999  Account Info

(see above)

     17 August 2003, 22:53 GMT


Reply to THIS comment
Ziggy999  Account Info

Anyone know a good programming sequence for a one-on-one fight? I meant to say before that Monster Crusher is in basic.

     19 August 2003, 00:34 GMT

Re: Upcoming TI-83 Plus Games
George Wellman  Account Info

Just letting everyone know the Ender's Game project isn't dead. What with sports, work, and such, I have had little time or initiative to program. Forutnately, as soon as school starts up again I'll have plenty of time during Computer Science to program, program, program. But, just as a reward for waiting, the first movie trailer segment will be up very, very soon. Seriously. It's about 5 minutes long, documenting the second Bugger War. (For all you non-Ender's Game fans, the game will center around the Third and final Bugger War, as does the book.

     12 August 2003, 00:21 GMT

Re: Upcoming TI-83 Plus Games
George Wellman  Account Info

Just letting everyone know the Ender's Game project isn't dead. What with sports, work, and such, I have had little time or initiative to program. Forutnately, as soon as school starts up again I'll have plenty of time during Computer Science to program, program, program. But, just as a reward for waiting, the first movie trailer segment will be up very, very soon. Seriously. It's about 5 minutes long, documenting the second Bugger War. (For all you non-Ender's Game fans, the game will center around the Third and final Bugger War, as does the book.

     12 August 2003, 00:22 GMT


Re: Re: Upcoming TI-83 Plus Games
viper2838

As soon as you are complete with the ender's game uhh game, please contact me and send a copy to k9_888@hotmail.com
It would be sweet to get a copy, and help me through tree-hugger science class. ~thanks

     17 August 2003, 06:56 GMT

My games...
tifreak8x  Account Info
(Web Page)

I doubt anyone will respond to this one. the last 2 i posted never was responded to...
For anyone who cares, Age of Darkness 2 is about two thirds done.
Final Fantasy: Magic's End is almost done.
I plan on adding more to the Age of Darkness, like status effects, or maybe cheats. Feedback would be appreciative.
My next game in devolpment will be a star wars, first person type game.

     12 August 2003, 03:23 GMT


Re: My games...
Ajaxhunter  Account Info

Hey if you need a tester for either of those games mail me a copy I downloaded AOD I and I would like to see what II is like

     12 August 2003, 17:08 GMT

I need help with assembly
dabud15

I know this probably doesn't belong here, but too bad for you!!!

I, just last night, began to learn assembly programming. I have *very* little experience programming, other than BASIC. In fact, you might as well say, "besides mastering BASIC, I know NOTHING about programming." Anyways, my question is this: What am I supposed to type into the "ConvHEX Program" box? I already got the "HELLO" project to work, then I changed it to "HOWDY", then I changed it to say "STARS". And it works on the calculator on the computer (which is quite cool, I might add). I ran the TI-83+ in the debugger and it showed up on the screen! And I know how to send files to the calc, because I've done it dozens of times. But I just don't know how to convert my file that I recently made on the computer using the debugger, assembler, and source code. Can somebody please help me!?

And please avoid using big words or terms that I wouldn't understand because I just started to learn last night, and it's morning right now.

     12 August 2003, 20:07 GMT


Re: I need help with assembly
dabud15

(I'm the same guy who posted the above message, just so you know).

I tried entering into the field the following line:
C:\My Demo Directory\hello.asm

And then it comes up with this message. The message is in DOS format and is four lines long:

The system cannot find the path specified.
Can't copy the file!
(check the directory/file names)
Press any key to continue . . .

Did I enter in something wrong? I'm a bit confused. I gave the correct directory/file names (I'm pretty sure I did anyway).

     12 August 2003, 20:17 GMT

Re: Re: I need help with assembly
silent_fury  Account Info
(Web Page)

I don't know what you're doing, but I never mess with dos prompts when I'm programming. I have a handy little batch file called asm.bat that I start with a handy little batch file called build.bat. To compile, I just double click on build.bat. If thats not what your doing, you need to download a starter pack. They usually have all the needed files in them. Here are the necessary ones that are in all my project directories:
Tasm.exe: converts game.z80 to binary
Tasm80.tab: you don't want to know
ion.inc: ummmm...
keyvals.inc: key value equates
asm.bat: handles the compilation
build.bat: double-click this to compile
devpac8x.com: converts binary to *.8xp
game.z80: your game

     15 August 2003, 03:16 GMT


Re: Re: I need help with assembly
Merthsoft
(Web Page)

well... thats not asm... thats dos... you would have to put something liek C:\My demo~1\whaterver... or something like that

     21 August 2003, 20:19 GMT

Help me please
JAKAS  Account Info

Ok, believe it or not, this does have to do with a game. Anyway, I need (or rather, hope) to find a way to find all of the angles and all of the sides on a triangle using (SAS) like Side A, Angle b, and Side C. But I just can't figure it out. Does anyone know how to do this? If it's not possible, I'll find another way.

     13 August 2003, 07:27 GMT


Re: Help me please
silent_fury  Account Info
(Web Page)

That was horribly unclear. But my instinct is to say its not possible. The 83 series calx have always sucked at geometry. The 89, however, has the Cabri geometry thingy. Pretty nifty... It can do angles and lengths and stuff...

     15 August 2003, 03:18 GMT


Re: Re: Help me please
JAKAS  Account Info

Hey, sorry about that. I guess it would have been better to ask a math teacher, but I didn't have any school. But I figured it out... Use the law of cosines. I was trying to do it with the law of sines instead... not possible. But thanx anyway and sorry I was unclear.

By the way, how many 3D graphing programs are there for the TI 83+ I'm trying to make one, but the actual equations are proving tuff to format into graphable points. Is there an easy way to do this?

     16 August 2003, 00:41 GMT


Re: Re: Re: Help me please
silent_fury  Account Info

Hoo yeah. There is an awesome app by Kirk Meyer called Graph3 (3=cube symbol). It draws 3d graphs extrememly fast and rotates them extremely fast, using either wireframe or solid surface. You could go to the 83+ Flash section here or the Detached Solutions->Feature site. That should dissuade you from working on a basic 3D grapher :)

     22 August 2003, 00:30 GMT


This is soooooo cool!
dabud15

It is sooooooo cool!!! It's even faster than the TI-89's thingy. Of course, the TI-89 has better resolution/graphics, but it's more likely to get stolen at school anyway. It's times like these that I am a proud owner of a TI-83+.

     23 August 2003, 17:01 GMT

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