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Upcoming TI-83 Plus Miscellaneous Programs

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Asm Password Non Ion
Bear Man04  Account Info

I need a password program in Asm that doesn't use include files or is not ion. Please send me the source to my e-mail or reply to this message.

     15 April 2002, 17:55 GMT

Bear Trap!!
BearMan04

Title: Bear Trap
Description:
Have any of you seen the Wolf Guard for the 86? If you haven't, you should search for it and check out the graphics for the title screen...it's really profesional. Well, this is sort of like an 8x version of that except that it's a Bear Trap instead of a Wolf Guard. Anyways...

Bear Trap is going to be in Asm that can't be interrupted by the [ON] button. It will be based on a lockout design where in order to get into the OS, you'll have to put in the right code or password. After a few seconds without any user input, the OS will shut down...kind of like a screensaver or standby feature. After the right password is inputted, it will ask you if you want to continue with it enabled, disabled, or change password. These are just a few introduction ideas. Look for more ideas that I'll reply on this message if any is interested. All ideas and help are accepted.

     17 April 2002, 17:46 GMT


Re: Bear Trap!!
BearMan04

I forgot to mention that the Guard Wolf was for 89 instead of 86. But it is still professional!!
I want to also make an image like that as the title page.
Goto ticalc.org search engine and search for wolf guard and check out it's description. The image i'll make will be a bear in place of the wolf.

     17 April 2002, 17:54 GMT

Re: Upcoming TI-83 Plus Miscellaneous Programs
Justanotherprogrammer  Account Info

What the next beta version of Windows XP will have:
2 Interfaces: 1 Classic ,1 Luna
Registry
Bundeled Programs
-ABPA Money 2002 Standard
-ABPA WordPad 1.0
-ABPA PaintMasterPro 1.0
-ABPA Games Package 1.0
Windows Update
Better Interface
Better Help File, so it would be almost identical to Windows Me or XP's help and Support rather than Windows 98
Real Variable Backup:
When playing games, before thw game loads, Windows will save real variable images into TEMP lists so your game can run smoothly
Outlook Express TI-83 Plus
Task Manager
Fast User Swapping
Desktop Customization


Things that I will still leave out is: Mouse, since I don't know the GRAPH rage thingy very well.

Feel free to send any comments or suggestions to me. You can download the v.50 demo @ ticalc.org

On search type "Yunchang Kwak" that's all

     21 April 2002, 05:25 GMT

Upcoming BASIC Shell
BearMan04

Upcoming BASIC shell:
Runs Ion
Runs my upcoming Bear Trap Password Protection in Asm
Restartable...
Need much more ideas...
Almost looks like Ion but not quite...
Anyways, I just need some ideas since I'm already done with the basic parts.

     22 April 2002, 17:49 GMT


Re: Upcoming BASIC Shell
BearMan04

Finally, it’s finished. It will run my latest asm BearTrap (not finished), ion, has password encryption, restart feature, and simulates a shut down mode. I think it’s really cool. It’ll be out as soon as I can zip it up

     24 April 2002, 22:23 GMT


Re: Re: Upcoming BASIC Shell
BearMan04

Jeez...isn't anyone interested or is it really just a waste of RAM

     26 April 2002, 22:51 GMT

Re: Re: Re: Upcoming BASIC Shell
PolarC  Account Info
(Web Page)

waste of Ram
actually I never downloaded it, so i don't know.
Just messing with you

     18 September 2002, 21:29 GMT


Re: Re: Re: Upcoming BASIC Shell
PolarC  Account Info
(Web Page)

but anyways, It really doesn't sound that special, no offense, but by your description, I don't think I'll download it.

     18 September 2002, 21:30 GMT


Re: Re: Re: Re: Upcoming BASIC Shell
John Lee  Account Info

He probably can't help but have a better program than the description he writes. I do the same too. I usually can write far better programs than how I describe them. Oh well. Just a thought.

     8 November 2002, 18:53 GMT

TI-83 Plus Syntax Checker
yougotavirus  Account Info
(Web Page)

I am currently working on a program coded in c++ that is similar to the Sherman Basic Compiler and TI's Graph Link software but with added features. Namely the checking of syntax and optomization features along with stuff like when you draw a picuture it tells you the line co-ordinates and stuff. Expected release... Sometime next year :( I know this is a long time, but I'm only one person with school, a job, and a girlfriend, and I just learned C++ So if anyone can help me or has any question or comments please e-mail me. This program is mainly for programmers without graphlink that want to program and type it to their comps and stuff.

     26 April 2002, 20:26 GMT

Re: Upcoming TI-83 Plus Miscellaneous Programs
Justanotherprogrammer  Account Info

They should be charging me for space.
Windows XP Home
INcludes-
WindowsNT 5.2
Calendar 1.0
CleanSweep 3.4 for WindowsXP
Fast User Switching
ABPA OfficeSuite BASIC 2002
WordPad 2002
Money 2002 Basic
Outlook Express 6 (1.0)(requires another calc with WindowsXP Professional)
-----------------------------------
Professional Version
-----------------------------------
SiCoDe Security Suite (some modifications made)
WindowsNT 5.2 Server
Everything that says BASIC is PRO in Windows XP Professional.
WasteBasket

     27 April 2002, 21:36 GMT

Re: Upcoming TI-83 Plus Miscellaneous Programs
Jeff N.  Account Info

I am currently working on a program that will help everyone. It is going to be a TI-83 Plus misc. program called IHVLD, which stands for I hate vocab level D. It is all the answers to level D in the vocab book everyone has or has had. I got all the answers from ihatevocab.com When I finish it (no set date of completion yet), I'll make levels E, F, G, and H. It will only use one string (Str 1). I'm hoping it will be a big hit, because instead of having to go from computer to vocab book, you can now go to calculator to vocab book. Tell me what you think of it (if I should continue to work on it or not) at redhot4142@hotmail.com

     28 April 2002, 03:41 GMT


Re: Re: Upcoming TI-83 Plus Miscellaneous Programs
Jeff N.  Account Info

I completed and uploaded IHVLD. I think all the answers are right, but some may not be. I am a beginner at programming so the program may not be "great". I need feedback so please tell me what you think.

     2 May 2002, 00:16 GMT

Re: Re: Re: Upcoming TI-83 Plus Miscellaneous Programs
PolarC  Account Info
(Web Page)

I love you, that is a brilliant idea, most of the sites with those answers have been shut down, thank u thank u thank u!

     18 September 2002, 21:33 GMT


Re: Re: Re: Upcoming TI-83 Plus Miscellaneous Programs
Michelle P  Account Info

I can't find it!! :(

     1 December 2002, 17:28 GMT

Re: Upcoming TI-83 Plus Miscellaneous Programs
Justanotherprogrammer  Account Info

a'ight, Windows XP Home version 0.74 is done.
TI-CALC.ORG might take a while for it to upload.
\if you despartely need it, e-mail me.
Computerwizard2002@hotmail.com

     4 May 2002, 01:55 GMT

MEGAMAN 5000
BearMan04

Mega Man 5000
Master's Edition!
That's right! FULLY graphical, big time sprites, awesome levels, all inside! This right now is going to be my biggest program I ever made (biggest as in RAM or big hit, I don't know right now) with the help of many.
I know that the 8x has many limitations and the prgm it may end up taking all 24k of RAM but I'm going to make my MegaMan 5000 at least as graphical as the one for the 86.
BUT! If I ever get back into doing really good Asm and becoming a Bill Nagel Jr. (which shouldn't be all that hard for sprites in Asm), I'm going to make Mega Man 8x and make it so much better than any version you've ever seen in your life...it'll be like getting a FREE original GameBoy with battteries and MegaMan cartridge (WHAT A DEAL!)
------------->
Right now, I need everyone's help. Below I've made two categories (if I haven't made them yet, I'd appreciate it if someone just did it for me...just type in [ASM Ideas Here] & [BASIC Ideas Here] and you can put your name there if you want, I don't care) that anyone interested can insert their comments accordingly...Asm Ideas & BASIC ideas. Either way, I'm bound to make an ASM and BASIC programs. I would appreciate if I could get a lot of ideas so that I could start. (Gee this is starting to sound like a readme file...hold, I'm almost done :)
If anyone is interested please respond below and/or send an e-mail to Asm8x@hotmail.com
ANYONE who responds to this message board with at least two or more good ideas (I'll later determine if they're good or worthless) WILL be in my credits section (which I'll make as either a beginning thing or part of the Main Menu if I include menus)...you know, just as an incentive :)

     13 May 2002, 23:02 GMT

BASIC Suggestions here!
BearMan04

--BASIC SUGGESTIONS HERE--

     13 May 2002, 23:15 GMT

Re: BASIC Suggestions here!
Nick Johnston  Account Info
(Web Page)

Use the Pic vars only for temporary graphics. You should make everything rendered (so that way you can have multiple movies.)

     27 May 2002, 17:39 GMT

Re: BASIC Suggestions here!
Nick_S  Account Info

Use as little basic as possible in this megaman game

     30 August 2003, 01:00 GMT


Re: BASIC Suggestions here!
Nick_S  Account Info

Use as little basic as possible in this megaman game-It just wastes many valuable z80 clock cycles

     30 August 2003, 01:01 GMT

Asm Suggestions Here!
BearMan04

---ASM SUGGESTIONS HERE---

     13 May 2002, 23:17 GMT

Re: Asm Suggestions Here!
Nick_S  Account Info

try not to have too many enemy's on the screen ay once
cause it slows down the game and annoys the games player

     30 August 2003, 00:55 GMT

Re: Asm Suggestions Here!
Nick_S  Account Info

try not to have too many enemy's on the screen ay once
cause it slows down the game and annoys the games player

     30 August 2003, 00:56 GMT


Re: Asm Suggestions Here!
Nick_S  Account Info

Use "standard" megaman enemies(mets, uncle joe, etc.)

     11 October 2003, 05:07 GMT

Re: MEGAMAN 5000
Jeff N.  Account Info

WOW! Sounds like a great game. Good luck!

     17 May 2002, 19:13 GMT


Re: MEGAMAN 5000
John Lee  Account Info

I've been helping BearMan04 with making this program but it seems to be going nowhere with the limited help and suggestions we've had. However, we have started a Zelda demo that is complete. Whoever wants it can request for it at SoftTecOrg@Netscape.net

     8 November 2002, 18:56 GMT

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