Upcoming TI-86 Games
|
Post updates on your projects here, or give other authors your feedback on
their works in progress.
When posting about an upcoming program of yours, please include a link to
any relevant information (screen shots, etc.) in the URL field.
To have an entry removed, please
Contact Us.
|
|
Reply to this item
|
Re: Upcoming TI-86 Games
|
SychoS4
|
I am currently working on a project called Ghetto Style v2.0. I did't release v1.0 cuz it sucked. It has midgets and stuff like that. I just got finished with the blackjack engine(don't really know if you could call it an engine cuz it's in BASIC). Need to program the save feature and the load feature also. Right now the program is at about 6Kb. I'm gonna optimize it some. Have to find a good BASIC optimization tutorial first. See ya. Peace out.
|
|
13 January 2004, 16:35 GMT
|
|
Yugioh Duel Monsters
|
jschmidty89
|
I'm currently working on a yugioh game. It's a strategy card game. I'm trying to make it as good as possible, it should be fun. Although, it will be in BASIC. It will have a 200 card database and you will be able to make your own cards.
Should be released in < 2 weeks.
Please let me know what you think.
I'll keep you updated.
|
|
25 January 2004, 20:06 GMT
|
|
Re: Upcoming TI-86 Games
|
tifreak8x
(Web Page)
|
Creating a completely graphical RPG called Age of Darkness Revenge. I am settin up the maps now, so a demo should be available soon.
|
|
29 February 2004, 20:46 GMT
|
|
¤
|
burntfuse
|
I've just about finished a game called Train Jumper, a clone of an online flash game. Controlling a person on top of a train, you jump between cars, avoid signs, and eventually get to the front of the train. I'm ready to release it, except I need someone to test to see if I need to adjust the various constants (jump height, running speed, etc.). Please reply to this post or e-mail me if you're interested.
|
|
26 July 2004, 00:05 GMT
|
|
Re: Upcoming TI-86 Games
|
tmshu1
|
Hey all! I'm a new member to the TI Community, but i've been programming for quite a while ( mostly on the computer ). I made this game called Xenode thats kinda like an RPG. It is written in BASIC. In my opinion its pretty good. Just to let u kno that i should be comming out soon. Question: is there another way to get screenshots besides TI Connect? Thnx.
|
|
24 December 2004, 21:54 GMT
|
|
Re: Upcoming TI-86 Games
|
HoHum
|
An ancient darkness stirs. TI-86's everywhere here the cry! 25 Heroes have fallen...will you save the world?
What is this new thing, you ask?
25 Levels, more than one race to choose from (more like 4)! Anticipating at least 200 items, including armor, and weapons. A decent storyline and quests give meaning to the game, and customized training (points to spend in specs) will also delight the gamer. Save-game feature also in the works, and a printable map within the .zip file will be available upon release.
Text-based RPG with menus, built in BASIC. No release date at the time...but search the forum in the next couple months. I will not be looking much on the forum, so if you feel any interest, E-Mail me and I will keep record of your email, and send the .zip when I am done.
|
|
27 May 2005, 15:33 GMT
|
|
Re: Upcoming TI-86 Games
|
nafets
|
I've just uploaded a Storm Chasing game. It is not listed on the new files list yet! But, if you want you can try the version, where I added backward movement, and cleared the screen at the beginning (I forgot about this the first time), its in basic but if you want to try it e-mail me!
|
|
18 July 2005, 20:01 GMT
|
|
Doom486 beta testers needed!!
|
nafets
|
I need beta testers for my new Doom clone for the TI-86, I will put your names in the credits, and give you new versions before they are released (test versions, demos, and the final version) if you're interested please E-mail me!!
|
|
18 August 2005, 02:30 GMT
|
|
Doom486 to be in asm!
|
nafets
(Web Page)
|
If passed on your first chance to be a beta tester, because you don't like basic games, now's a great chance; all new version will be in asm!!
|
|
28 August 2005, 01:29 GMT
|
|
Re: Upcoming TI-86 Games
|
Valera Trubachev
|
How do you do screenshots of ASM programs, because TI-ScreenCapture can't do it. I ask this because I'm working on some worlds for Super Mario v0.95, and I can't get the screenshots of it.
|
|
3 December 2005, 21:30 GMT
|
|
Need Help!!
|
nafets
(Web Page)
|
I need help programming something to convert from PC to TI-86, I will explain everything to whomever is up for the challenge after they e-mail me: nafets1218@yahoo.com
Thanks!
|
|
28 December 2006, 02:47 GMT
|
|
Re: Upcoming TI-86 Games
|
pw0nzd
|
I have been working on an RPG called gem hunter. You wander around, collect gems, increase stats and fight monsters. It fun but still needs items and a story. Unfortunatly my link cable has died so im stuck with copying it by hand. Expect a 1-2 week delay before it is posted.
|
|
26 February 2007, 01:42 GMT
|
|
Re: Upcoming TI-86 Games
|
SmartGamer
|
There's a really cool thinking game I read in a book- Four Out. This version would keep track of low score, and do all the tracking for you of the number, and get the 6 digit num. I've written it, perfected it, given it to all my friends. Then I played a game, and it crashed When I finally got it back...
Mem Cleared
Defaults Set
AAAAAA! I hadn't backed it up! I think this would be a good addition to the archives- I'll do my best!
|
|
22 August 1999, 01:06 GMT
|
|
1 2 3 4 5 6 7 8 9 10 11 12 13
You can change the number of comments per page in Account Preferences.
|