Gemini RT3D game released for the TI-83 Plus
Posted by Niklas on 21 August 2002, 22:08 GMT
Hans Törnqvist has released Gemini, a real-time 3D raycasting game for the TI-83 and TI-83 Plus (available for Ion and MirageOS ). Features include a background story (!), textures, pushable walls and various enemies, items and weapons, all packed in a huge 23Kb program file. Also included is some documentation on how to use this game's engine for your own game as well as a discussion of programming methods, shortcuts, and general tips for other programmers. :) Update (Niklas): A TI-83 version has been added to the archives.
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Re: Gemini RT3D game released for the TI-83 Plus
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slimey_limey
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23k = huge??? (i have an 89)
TI said that the 24k limit on 68k calcs is "antipiracy protection"!!!
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22 August 2002, 04:23 GMT
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Re: Re: Gemini RT3D game released for the TI-83 Plus
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swtaarrs
(Web Page)
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Anti-piracy.... Well they obviously put that in there just to keep commercial companies happy (I don't know what they would have to fear from a calculator in the first place...) because it's easy to get around it, meaning that if TI was serious about the program limit, they would've done a better job. I also think the 83+ should have more RAM. I have an 83+ and an 89, with ~180k free RAM on my 89 and I can't stand the 24k on my 83+. I can't see why TI didn't increase that with the SE. Yes, I know they added more RAM, but normal progs can't use it so it isn't very useful.
About the game, it looks really cool, I'll put it on my calc soon. That reminds me, I saw the game Corridor 92 using the FAT engine a while ago, is that ever coming to the 89?
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22 August 2002, 09:52 GMT
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Re: Gemini RT3D game released for the TI-83 Plus
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Kerey Roper
(Web Page)
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Nice to see that Maxcoderz finally finished one of thier projects. I hope we can see more great games from this group in the future.
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22 August 2002, 06:10 GMT
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