Arena 3D released
Posted by Niklas on 7 October 2002, 15:00 GMT
More 3D goodness: Malcolm Smith just released Arena 3D, a First Person Shooter built using Thomas Nussbaumers FAT Engine for the TI-89, TI-92 Plus and Voyage 200 calculators. The game has a Rocket Arena theme, you can strafe, and special features include a double-speed mode and a "hit find" maneuver (automatically turn to whoever/whetever shot you). More features, options and levels are planned; take a look at Malcolms web page for more information. One small point: being a pre-release, there are still bugs. Malcolm notes one in particular in the readme.txt file, so make sure to backup any important files before you try this out. Update (Niklas): Malcolm has released an Arena 3D SDK (sort of) with everything you need to create your own levels.
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Picture import
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Fabs Lutti
(Web Page)
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Is there any way to send pictures from the comp. to the TI-Voyage200? I've got the programm TIGCC but it only support the TI89 and the TI92plus.
Please help me
Fabs
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27 October 2002, 15:17 GMT
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Re: Arena 3D released
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lord_nightrose
(Web Page)
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holy BALLS, Kerm. someone's been having a bit too much fun with your forums...
http://www.b2g3.com/boards/ board.cgi?&user=KermMartian
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29 October 2002, 09:22 GMT
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Re: Arena 3D released
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lord_nightrose
(Web Page)
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Um, yeah. Reid Johnson? I'm sure TI-Present is a wonderful program, but next time you release something, you might want to make sure it's the WHOLE PROGRAM. You're missing a few files... some text file named 'tmp' and the program 'curser', to name a couple. there's more. like FLIB, for starters. oy vey, people...
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29 October 2002, 15:50 GMT
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