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GB68k: Gameboy Emulator for 68k Calcs
Posted by Michael on 13 May 2005, 17:12 GMT

The idea has been floating around for years, but Ben Ingram is now the first person to implement a Nintendo Gameboy emulator that runs on the 89, 92+, and Voyage 200. GB68k is still under development, but so far features partial emulation of the Gameboy and its features, enough to get some games to work. I'm not very familiar with the innards of a Gameboy, but the readme lists specifically what is not yet emulated (things such as "Real time clock on MBC3" and "Sprite priority behind background layer"). This wonderful program reminds me of Tezxas, the ZX Spectrum emulator.

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Re: GB68k: Gameboy Emulator for 68k Calcs
JcN  Account Info
(Web Page)

I just got a Macintosh LC III running OS 7.1. How do I program for it in C?

Reply to this comment    21 May 2005, 00:08 GMT


Re: Re: GB68k: Gameboy Emulator for 68k Calcs
Alex Shipman  Account Info
(Web Page)

You could always install Linux on it, it comes with C compilers plus Linux is just better than Mac OS.

Reply to this comment    22 May 2005, 22:09 GMT

Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
Shawn Zhang  Account Info

Linux is better than Mac, WHY? No matter how many reasons you give, I doubt anybody here is gonna care as they're all macheads...

Reply to this comment    24 May 2005, 20:34 GMT


Re: Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
Chris Williams  Account Info

I think he's referring to OS 7.1, which is a little better than Windows 3.1. Linux has true multitasking, memory protection, a good virtual memory system, and so on.

Reply to this comment    25 May 2005, 00:33 GMT


Re: Re: Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
JcN  Account Info
(Web Page)

Well...it's 7.5.2 now (a free download at Apple's website). Is Linux truely better for an LC III than Mac OS, given the environment? I mean, the LC III is pretty pathetic: it runs at 25 MHz on a Motorola 68030 chip (it can be overclocked to 33 MHz), and mine lacks an FPU (although there is a slot for one). I'm not sure how much RAM it has (the RAM chip doesn't say, but the maximum capacity is only 36 MB), and it only has 80 MB of space on it's hard disk. I don't have a CD drive for it (no USB ports, not even by an expansion card), I can't get it to access my LAN (although it has an Ethernet card), and I don't have a modem for it. The only way I was able to get ANYTHING on it was by using a tool called TransMac, which reads/writes Mac files to Mac-formatted disks using a PC. Is it even possible for ANY OS to run on it aside from Apple's out-dated OSs?

Reply to this comment    25 May 2005, 20:42 GMT


Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
Rakka Account Info

Linux is not better than OS X.

Reply to this comment    24 May 2005, 20:54 GMT


Re: Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
JcN  Account Info
(Web Page)

Ironically, Mac OS X is a UNIX overlay.

Reply to this comment    25 May 2005, 20:44 GMT

Re: GB68k: Gameboy Emulator for 68k Calcs
katmaster200 Account Info

Is anyone going to port this to 83+? Is that even possible?

Reply to this comment    24 May 2005, 03:01 GMT


Re: Re: GB68k: Gameboy Emulator for 68k Calcs
Rakka Account Info

I'm pretty sure it isn't possible, as the 83/84+ calcs display is 94x64 pixels, then only have a fraction of the ram needed right now, the 83's have hardly any rom to be practical, etc... Lots of reasons.

Reply to this comment    24 May 2005, 20:57 GMT

Re: GB68k: Gameboy Emulator for 68k Calcs
Anthony Loven  Account Info
(Web Page)

This is a great program! I used v 0.3.1 and it emulated Final Fantasy great! I hope it can get a bit faster and less bugs (Links Awakening is wierd; If you walk east after you leave Marins House, it crashes. By walking east, I mean to the next map, not 1 pixel.)

Has anyone played Pokemon Blue? Are there any problems with it? Is it too slow?

Reply to this comment    29 May 2005, 15:34 GMT


Re: Re: GB68k: Gameboy Emulator for 68k Calcs
Rakka Account Info

> Links Awakening is wierd; If you walk east after you leave Marins House, it crashes.
- It doesn't do that on my 89T. Have you converted the ROM again with the 0.3.1 convert prog? I'm in Gopongo Swamp right now, no problems so far.

> Has anyone played Pokemon Blue? Are there any problems with it? Is it too slow?
- I'm in Celadon City, and no major problems. It runs awesomely. Definitley not too slow. I play it more than Zelda. (You got to have a Titanium to play it though.) WIth 0.4.0, Ben Ingram added support for 2MB ROMs, so I am going to test Pokemon Silver/Gold on it soon. (Crystal will never work on it, as it doesn't work on the original Game Boy)

Reply to this comment    1 June 2005, 01:06 GMT


Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
skyshard Account Info

for some reason, on my ti-89 titanium, it refuses to archive files after a certain point (and gives an out-of memory error)

so after transferring the 43 files for pokemon gold, 3 of them wouldnt archive even though i still have over 700k archive memory free. any idea what could be causing this?

Reply to this comment    2 June 2005, 00:38 GMT


Re: Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
Rakka Account Info

Just tried sending Pokemon Silver :-( Same thing. I can't get the last file (silver42) into my titanium. (Device is full)

Anyone have any ideas on why this is happening? I too have about 700kb of archive left.

Reply to this comment    3 June 2005, 02:14 GMT


Re: Re: Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
wesley smith  Account Info

if you use the -pack feature it will fit.
i cant get it to work though. it starts and stays at a blank screen.

Reply to this comment    2 September 2008, 23:43 GMT


Re: Re: Re: Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
wyatt8740 Account Info

It worked in 0.5.5. Does anyone have a link to it?

Reply to this comment    13 February 2013, 13:43 GMT

Re: GB68k: Gameboy Emulator for 68k Calcs
george linkington  Account Info
(Web Page)

is it posible to make one for an 83+

Reply to this comment    1 June 2005, 12:27 GMT


GB68k: Gameboy Emulator for 68k Calcs
willson fang  Account Info

this is getting really annoying how do i send it to the calc i have the latest os for ti-89 (not platinum) and it says file type is not supported or it just keeps trying to send, i get a sucess everynow and then but usually it doesn't work. i have the hw3patch installed to.

Reply to this comment    2 June 2005, 08:08 GMT


Re: GB68k: Gameboy Emulator for 68k Calcs
willson fang  Account Info

i'm trying to send the game zelda, so does anyone have any suggestions on whats going on?

Reply to this comment    2 June 2005, 08:11 GMT


Re: Re: GB68k: Gameboy Emulator for 68k Calcs
Rakka Account Info

have you both actually converted the .gb ROM?

Reply to this comment    2 June 2005, 20:39 GMT


Re: Re: Re: GB68k: Gameboy Emulator for 68k Calcs
willson fang  Account Info

O nvm about the top post i have found out my friends seiral port was faulty and it sent fine with my home computer - and yes i have converted it.

Reply to this comment    7 June 2005, 07:52 GMT

HELP!
Distraughtman  Account Info

I downloaded this and can't get it to work. I open it in the command prompt and then put the path to the converter and it says "ERROR: bad args". understandable, then i put the path in and type in CartConverter FFL.gb FFL and it says the whole thing is not an internal or external command. This is frusterating. I tried it a million different ways. What am i doing wrong. :(

Reply to this comment    21 October 2005, 05:24 GMT


Re: HELP!
Distraughtman  Account Info

okay I was typing "convrter" now i type convert and NOTHINg happens! no files are created. I don't know what i'm doing wrong yet. mmmmmm.!

Reply to this comment    21 October 2005, 05:29 GMT


Re: Re: HELP!
Distraughtman  Account Info

Okay. I had renamed the file FFL.gb, but it was already a gb file so it was FFL.gb.gb so i fixed it and it's not doing anything again. I'm stuck now.

Reply to this comment    21 October 2005, 05:38 GMT

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