Legend of Zelda Demo ported to TI-85
Posted by Kirk on 18 June 1999, 00:09 GMT
Sam Heald of Void Productions has released an Usgard port of the POTM winner The Legend of Zelda Demo v.52.7. This version is nearly identical to the 86 version, although black bordering and masking have been added. In response to feedback, the save function has been removed. As for versions on other calculators, there will be no more updates until the final release. Since the three month work stoppage, the project has started to progress smoothly again. Sam has also released an Usgard port of Yoshi, a TCPA game. These releases mark some of the first good TI-85 programs released in a long time. |
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Re: Legend of Zelda Demo ported to TI-85
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Joel Seligstein
(Web Page)
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Hey! Looks like a great game!! Is anyone planning on porting it to the 83??? That would be sooooo great!!! Thanks!!
-Joel
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18 June 1999, 00:29 GMT
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Re: Re: Re: Re: Re: Re: Re: Legend of Zelda Demo ported to TI-85
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Kirk Meyer
(Web Page)
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I've asked for a comment depth level limit, but I keep getting told that we don't need it. Huh. 15 characters will have to stay for a while, though, because consider if we allowed the word pneumonoultram icroscopisilic ovolcanocon iosis to be put onto a single line, it could possibly cause problems, no?
As for checking for 'benign' HTML, that is kind of hard, and certainly would take a lot of processor to do, because of all the quirks possible. I'd rather not load down the server checking things like that. IMHO, _this_ is good enough for underline, and THIS is good enough for bold. What else would you want? Also consider if somebody did <FONT SIZE="20"> or something. (I know you can't do that _explicitly_, but you can do it in other ways.)
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19 June 1999, 22:00 GMT
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Re: Legend of Zelda Demo ported to TI-85
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Harakiri
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Congrats on the port, it looks good, aside from those differences listed, how does it play? First post hehe :P
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18 June 1999, 00:30 GMT
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Legend of Zelda Demo ported to TI-85
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Nathan Behncke
(Web Page)
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I think its just nice to see something for the 85, period. I hate having to play frogger, plainjump, ztetris, and pipe dreams gets tiring.
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18 June 1999, 00:33 GMT
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