Zelda 89 v0.03 Beta released
Posted on 31 December 1998, 14:59 GMT
CCIA (Calculator Central Intelligence Agency) has released Zelda 89 v0.03 Beta for the TI-89. This is a clone of the classic RPG for Nintendo, Gameboy, NES, etc. It features 4-level grayscale, real-looking sprites, and the ability to save your game. Future versions promise to comprise of many more features and abilities.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Zelda 89
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Kraftzap
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Is there chance to play Zelda89 with TI89 emulator? I don't own a TI-89 but would love to see zelda running, and I was trying to with that Windows95 emulator. I can run the emulator(i have flash ROM in same dir as emu) but I can't run zelda. I have also Plusshell and zeldaBeta in that directory but i don't know how to load zelda. I think i should have backup of calculator memory in that directory, would it work then?
please help, i'm not any pirate, but just want to see this game running with my own eyes...
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3 January 1999, 17:03 GMT
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Re: Zelda 89 v0.03 Beta released
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Joe Shmoe
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I think that you should try and make a Zelda like this for the TI-86. It would be great even if it took up all of the avaliable space.
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3 January 1999, 18:19 GMT
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ZELDA85/86
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Ville Järvi
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Now let me make this clear;
Zelda IS coming for TI-85(yes, good ol' 85) and same game should be working on TI-86 too. It will have a whole new plot and it should be a really long-lasting adventure. It is somewhat similar to TI-89 version but plot's different and sprites are smaller(they still look fine at the moment, and are still optimized more).
This game will be available for beta-testers very soon. Now I hope everyone got it this time.
And sorry CCIA for using your news space here...
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3 January 1999, 20:44 GMT
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Re: Zelda 89 v0.03 Beta released
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Jonas Minnberg
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I dont see what all the fuss is about? It's MUCH
harder to draw graphics yourself than to just
rip it from a finished game. It looks good cause
the designers at Nintendo are good, not because
of some great programming feat.
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4 January 1999, 09:51 GMT
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moremem
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AbsoluteZero
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how do you use moremem?
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6 January 1999, 04:22 GMT
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Compression?
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Lord Unigamer
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Is Zelda89 using compression? If so, why is it so big? Is it really that big because it's good?
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7 January 1999, 14:13 GMT
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Re: Zelda 89 v0.03 Beta released
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Sound?
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Is there going to be any sound on Zelda89? I might have wrong but I remember CCIA saying they were working on the sound?
If not. Have the TI-89 the capacity to run a game (like Zelda) with background music?
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7 January 1999, 16:45 GMT
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Re: Zelda 89 v0.03 Beta released
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An ASM guy
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In case people were wondering, the Zelda 82/83 project has been resumed. No beta testers are wanted. A new beta should be made public this weekend fixing all of the bugs of the old one and adding a few new features.
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8 January 1999, 04:25 GMT
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Re: Zelda 89 v0.03 Beta released
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PiNhEaD
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Will there be an 86 port? If so, what's your best guess on when it will be released.?
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26 January 1999, 02:11 GMT
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