Zelda 89 v0.03 Beta released
Posted on 31 December 1998, 14:59 GMT
CCIA (Calculator Central Intelligence Agency) has released Zelda 89 v0.03 Beta for the TI-89. This is a clone of the classic RPG for Nintendo, Gameboy, NES, etc. It features 4-level grayscale, real-looking sprites, and the ability to save your game. Future versions promise to comprise of many more features and abilities.
|
|
|
The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
|
|
Re: Zelda 89 v0.03 Beta released
|
TxdoHawk
|
You know, you people probably have all the envy of the people with calculators besides the 89 (Or at least me :o)) This could very well be the first completed graphical Zelda game for the TI-Calculator, if the full version is released soon. As for me, I'll either have to hope that either a)Zelda86 is a reality, and will come out soon, or b)Zelda85 will work with the 86, somehow p.s.-My friend brought this up, what if someone made Worms for the calculator? That would rock :D
|
|
1 January 1999, 16:47 GMT
|
|
Re: Zelda 89 v0.03 Beta released
|
Me
|
Is it the same game as the one on gameboy? Or does it have new levels and monsters?
|
|
1 January 1999, 19:26 GMT
|
|
Re: Zelda 89 v0.03 Beta released
|
Need help
|
Help me! What am I supposed to do in the first dungeon? I can't figure it out! AAAAAHHHHH!
|
|
1 January 1999, 19:53 GMT
|
|
I don''t understand...
|
taviox
(Web Page)
|
I don't understand how the programers can be in the dungeon without the sword...(see screenshot on the top of the page) It's supposed to be REAL screenshot... I really don't understand...
|
|
1 January 1999, 23:16 GMT
|
|
Re: Zelda 89 v0.03 Beta released
|
Ville Järvi
|
OK, I admit, this doesn't belong here but anyway(We'd need that damn Messageboard here!)...
Why there is only 3 games out for TI-73? I know it is only able to Basic but still... only three games!!! And no programs, gfx, maths... There is plenty of software for most TI calculators but why not for new TI-73? I am considering of buying one just to make a few games for it! What I'd like to know, does it suck in some way or why does it lack in software? Also, I was wondering if there was an emulator out to it?
We definitely need more games for this calc too, since probably some people actually own it!
|
|
2 January 1999, 06:39 GMT
|
|
Re: Zelda 89 v0.03 Beta released
|
Laurent LEVASSEUR
|
This game should be fantastic ... because I've got a problem to install the game. I've transfered the zelda89b.89z to my TI89 and I've already installed plusshell 1.0 bete, but the game doesn't want to launch? i've also installed DoorsOs in order to have the explication in the main bar, but the game doesn't want to launch, and it doesn't show me the needed librairies. Also I'm privated ofZelda... Is somebody can help me, please? (sorry for my english...)
|
|
3 January 1999, 00:37 GMT
|
|
Re: Zelda 89 v0.03 Beta released
|
Ian Lamberson
|
This question may have been asked but, Is there a Zelda game in the making on the TI-86? If you know of one, or are making one, please E-mail me.
|
|
3 January 1999, 03:10 GMT
|
|
Re: Zelda 89 v0.03 Beta released
|
Jeff
|
I want to play it so bad!!
I have a P233 and my homemade link cable wont work!!
AAAAHHHHHHH!!!!
:(
There was this one dude who said that his program fixed that but it didn't.
Please help me if you can!!
I have a P233 and a homemade link (printer port kind) cable
HELP ME
PLEASE
:)
Jeff
|
|
3 January 1999, 05:46 GMT
|
|
Re: Zelda 89 v0.03 Beta released
|
Craig walker
|
when's zelda64 comming out (from most ignorant person in the world hehe)
no, those graphics DO look awesome. I wish I knew someone with ti-89 so I could see for myself I don't know how much mem 89 has so call me stupid if you want, but can the whole game fit on the 89? (can it be an (almost)exact clone of nintendo's?)
|
|
3 January 1999, 08:35 GMT
|
|
|
|
|
|
|
|
Re: Re: Re: Zelda 89 v0.03 Beta released
|
Ctrl-Alt-Del
|
1.) I think I'm the only person in the world that thinks this, but I was dissapointed in Zelda64. The graphics were outstanding, but the storyline wasn't so hot (at least to me).
2.) Correct me if I'm wrong, but the largest a TI-89 game can be is something like 188k. It has 384k (or so) of archive memory, but to actually archive a program, you first have to have it on the calc, which means no greater than 188k. What we need, is a way to be able to send a program to the calc already archived. (We can't do that currently, can we?). What we need is a program like "moremem" that will transfer all archive memory in normal memory, thus allowing for extremely large games. The only way around this (to my knowledge) is to make several separate files for one game. I don't know much about assembly (68k or z80), so I don't know how practical that is.
|
|
3 January 1999, 20:02 GMT
|
|
1 2 3 4
You can change the number of comments per page in Account Preferences.
|