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Final Fantasy: The Calling demo released
Posted on 22 November 1998, 23:55 GMT

[Final Fantasy: The Calling Screenshot]
Josh Morris of Macross Software has released a demo of his upcoming game, Final Fantasy: The Calling for the TI-85 (ZShell). This will be a fighting RPG based on the characters from Squaresofts's Final Fantasy VII. Features will include the same basic fight engine from FFVII, summons, spells, items, and more. This game is a must for anyone who has played Final Fantasy VII.

 


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Re: Final Fantasy: The Calling demo released
jeremy

wow. this game looks awesome. is it gonna work on rascal or ase for the ti-86. please please please say it will. =) im going to try out the demo on rascal and mostl ikly have my computer crash. well off to try that now. let me know. thanks. it would be great to get a good final fantasy asm game on ti-86.

     23 November 1998, 01:20 GMT

Re: Final Fantasy: The Calling demo released
Phil K.
(Web Page)

Wait a minute... I was here about 5 minutes ago, and there was a screenshot for a Zelda game... Can't remember right now what it was called... it was for the 85... What happened to it, TiCalc?

     23 November 1998, 02:28 GMT

Re: Re: Final Fantasy: The Calling demo released
Bryan Rabeler
(Web Page)

That news article was deleted because the screenshot displayed appeared to be a copy of someone else's.

     23 November 1998, 02:52 GMT

Re: Re: Final Fantasy: The Calling demo released
Mikel Blanchard
(Web Page)

The Legend of Zelda: Reckoning Time can be seen on the Macross Software homepage.

http://members.xoom.com/CashOnly/Macross.html

     24 November 1998, 00:47 GMT


Re: Re: Final Fantasy: The Calling demo released
Jason

IMPORTANT INFO ABOUT THE ZELDA PIC!!!

Funny thing about that zelda screenshot is that its probably fake! Ive seen it like a zillion times. The one Macross Software has is at

http://members.xoom.com/CashOnly/pages/projects.html#zelda

Now, im not saying that Macross Software is lying, but sometimes developers put up target images that show what the end program should look like, but most likely that image is ~not~ a screenshot. Macross Software still makes great games like the Quest games for the 85. The only 2 programs that actually create that picture is the zelda 83 demo and the zelda 89 beta (which i have a copy of). Zelda 83 seems to have silently died, but CCIA is currently making zelda 89. To see the target screenshot for zelda 89, which may be ported, for all you 86/85 owners (including me) who are salivating, goto:

http://www.fortunecity.com/skyscraper/jolt/642/map2.gif

There are still a few elements missing, but link is implemented. If you own an 82 or 83, well, pray that the previous owners of the Zelda 83 project will feel interested again. The Zelda 83 site is:

http://www.ti-files.org/zelda/zelda.html

     25 November 1998, 06:22 GMT


Re: Re: Re: Final Fantasy: The Calling demo released
Quantum

Wasn't there also a Zelda 82 beta? Messed up my calc a trillion times but looked very smooth.

     5 December 1998, 16:31 GMT

PORT to the 86
ti-86 owner

Pleez pleez port this game to the TI-86
or if you can't, please make it Rascall/ASE compatible, on a ti-86. I LOVE the idea

     23 November 1998, 02:41 GMT

Re: Final Fantasy: The Calling demo released
Gandalf

Nope, 86 emulation only handles programs under 12k. This one is 18k, so we TI-86 folks are SOL. Can someone PLEASE port this!! I've been waiting for forever and 29 days for any FF stuff for a calc. Thanks!!

     23 November 1998, 02:56 GMT


Re: Re: Final Fantasy: The Calling demo released
Jimmypop

do you have that much free time that you would play FF on a CALCULATOR??? Why not just play the other ones on a console or computer?????

     24 November 1998, 02:57 GMT


Re: Re: Re: Final Fantasy: The Calling demo released
Jason

I believe i speak for all the students who have nearly faded into a coma in ( fill in with bio, chem, trig, etc )...

YES!

     25 November 1998, 06:24 GMT


Re: Re: Re: Re: Final Fantasy: The Calling demo released
Gandalf

Well, "Jimmy," we people who are in the BIG schools get bored easily. No, I don't just sit around, waiting for FF for the calc, but it sure would be nice to have to pass the time in trigonometry, physics, AP English, etc.

     25 November 1998, 22:10 GMT

Re: Final Fantasy: The Calling demo released
Aaron King

You think squaresoft is going to threaten to sue Josh over copyright infringement like what happened with monoploy? Let's start taking bets.

--AARON

     23 November 1998, 02:57 GMT

Re: Final Fantasy: The Calling demo released
James Rubingh
(Web Page)

I bet 1.8e13 dollars that they do

     23 November 1998, 03:55 GMT

Re: Re: Final Fantasy: The Calling demo released
Dave

I highly doubt it. Monopoly was very close to the commercial versions of it. This on the other hand is not even near the real game as far as 3D (I think, unless there's a 3DFX-TI).

     23 November 1998, 03:59 GMT


Re: Re: Re: Final Fantasy: The Calling demo released
Nate

Hehe. A 3dfx TI...Its a nice thought. Of course, then the calc would be huge, and cost a bundle. Oh well. I can dream...

     24 November 1998, 01:36 GMT


TI-enhancements
Piloter

Gee, 3dfx? Thought that was what the 92+ module did? *sto, sag* Better yet, a dual-processor calc! Heh. Z-160, maybe? Or, better yet, a calc with PCI slots and 12 volts of power....hmm.. AWE64 for speaker emulation, 3dfx for greyscale, there are so many thoughts.
--Piloter
(None of this is a serious suggestion, by the way!)

     30 November 1998, 14:41 GMT

Re: Re: Final Fantasy: The Calling demo released
Gandalf

I'll get in on that, there's definitely going to be some crap going down. Grab the demo while you can!!!

     23 November 1998, 04:06 GMT

Re: Re: Final Fantasy: The Calling demo released
Ю.ޣޣ
(Web Page)

I got bet's on no. :-)

     23 November 1998, 05:12 GMT


Re: Re: Final Fantasy: The Calling demo released
Robert Caldwell
(Web Page)

SquareSoft doesn't have time to mess with what is being copied off of their games. Hasbro is a poor company that is just looking for money, and the closest they can get is by sueing people. I bet they just slap him on the wrist as the maximum penalty, but I surely doubt they would even see it possible that a 28K calculator can hold what they put on 3 CDs (so they just won't bother to even check).

-Rob

     24 November 1998, 04:34 GMT

Re: Final Fantasy: The Calling demo released
Adam Gross

What is the deal with it not working with Rascall? I tried it, but it just says that it's too big. Is there anyway to get around it?

     23 November 1998, 03:01 GMT

Wait a Minute...
The Notorious Computerman

Something smells fishy here... maybe I'm just paranoid after what just happened with the supposed Zelda game. I tried the demo... it seemed an awful lot like just a ported TV ad for FF7. Also, this "game" is made by the same group (Macross Software) that was claiming a Zelda game... and the link to their page doesn't work. Is it just paranoia, or do I smell a rat?

     23 November 1998, 04:40 GMT

Re: Wait a Minute...
Someone Else
(Web Page)

there page uses ml.org redirection, like a lot of other sites do. ml.org is down right now.
use http://members.xoom.com/CashOnly

     23 November 1998, 17:44 GMT

Re: Wait a Minute...
Mikel Blanchard
(Web Page)

The Final Fantasy: The Calling demo is more of a promo, and is a fmv from the original FF7, not a commercial. It takes advantage of Erik Huzing's movie engine. The game will not be a fmv, nor copied from any source. The fmv was also original, just the same comcept of the square fmv.

The Legend of Zelda: Reckoning Time is not a myth. The game is under heavy production. If you want to see the screenshot, or view any information, visit the page. If ml is down, visit: http://members.xoom.com/CashOnly/Macross.html

     24 November 1998, 00:45 GMT


Re: Wait a Minute...
Quantum

http://members.xoom.com/CashOnly/
is a direct link to their site.
their ml.org address doesn't seem to work.
PLEASE port this one :)
Were you the guys who did the 82 Zelda demo? NICE looking demo.

     24 November 1998, 14:05 GMT

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