Results
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Choice
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Votes
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Percent
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TI-BASIC (Z80)
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106
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22.5%
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TI-BASIC (68k)
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99
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21.0%
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Assembly (Z80)
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105
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22.2%
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Assembly (68k)
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83
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17.6%
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Other (Small C, etc.)
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32
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6.8%
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I'm not a programmer.
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47
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10.0%
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Re: What's your favorite calculator programming language?
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Thifeshe
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Go other and Happy Halloween! Try not to forgot to set your clocks back and hour.
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Reply to this comment
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31 October 1999, 05:09 GMT
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Re: What's your favorite calculator programming language?
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raw33
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Wow... z80 BASIC is kickin' butt (2 votes)! :)
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Reply to this comment
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31 October 1999, 14:22 GMT
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Re: What's your favorite calculator programming language?
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The_Professor
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Z80 TI-BASIC for the TI-86 is the only programming language that I know right know (seeing how I don't have any other calcs yet, that is the only BASIC I know, but I will learn 89-BASIC when I get an 89), but soon I will be learning Visual Basic.
Does anyone know what BASIC stands for??
Go Z80 BASIC!
{(it's about time there was a new survey)}
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31 October 1999, 15:16 GMT
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Re: What's your favorite calculator programming language?
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levine
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...and thus the problems inherit in the TI programming community are exemplified.
Programmers: Stop trying to create TI BASIC games and distribute them! The limitations of the language are all too evident, and pretty much every idea is already out there. If you want to release something, take the time to learn assembly for your calculator, and make something _useful_.
Levine
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31 October 1999, 16:45 GMT
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Re: Re: Re: What's your favorite calculator programming language?
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Etec
(Web Page)
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You can do that in basic but it would be so slow it would take you an hour to beat mario's first level in basic. One thing about asm is that you can make it do anything from displaying Hello World to making your calc do things that your computer can (sound, fast games, turning off, garbage collecting, archiving anything, send a program, using the link to play a 2 player game, etc.). Hey, I forgot I made a stupid asm virus, crashes the calculator waits turns it off and then when you press on it resets all memory not just the ram. I don't know how I just made it in hex (pressing random 1s and 0s), compressed it, saved uncompressed program to my computer and ran it.
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7 November 1999, 01:19 GMT
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Re: Re: Re: Re: Re: Re: What's your favorite calculator programming language?
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Ed Fry
(Web Page)
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>>Silent Link?> yes. using the Send( command.
>That's not silent link.
Then please tell me what "Sllent link" is, because When I attach two Ti-89's together and type sendcalc(<prgmname>) on my Ti-89, it magicially appears on the other Ti-89, and it dosen't prompt you or anything.
>guess what - 'exec' is assembly!
I never said it wasn't an ASM instruction executer. The point is if the basic language cannot do the particular thing you want it to do, the Exec command can do it, without Programming an ASM program, using a Library, or making the majority of the program in ASM.
>And I'd like to see you do sprites/tilemaps/grayscale/inverted text in BASIC anywhere, even remotely as fast as ASM.
That wasn't the point of the original post. He asked if it COULD be done and it CAN. Any moron can tell you ASM is going to be faster Vs basic, the point here is that 68k basic isn't the puny language that everyone assumes it is, and it can do a lot of things the ASM programs can do. Just not as Fast.
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4 November 1999, 03:57 GMT
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Re: Re: Re: Re: Re: What's your favorite calculator programming language?
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Jeff Barrett
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The 89,92,92+ have a bunch of basic features that "de-cripple" basic, but I was referring to the 86 and older, as that is my area of expertise.
I believe only the 86 has the down+left bug.
In 86 basic, true grayscale is impossible, I don't know about the newer calcs.
User Inturrupts are sort of like tsr's. there are screen shot programs that use this, as well as the patch for the down+left bug.
Inverted text is impossible on any z80 basic program, but is on 89(?)92, 92+
asaps/tokens are like a rom extension, well, sort of. a program that puts special command in the custom menu. most asaps add the features missing from 86 basic(i.e. inverted text, rom calls, and the ability to mess around with iy flags.)
No the Send( is not silent link.
Yes, I know, you can tile map in any basic, any calc, but i've yet to see basic tilemapping approaching the smoothness and speed of assembly.
As for zelda, the zelda for the z80 calcs is all assembly, I don't know about the ones for the 68k calcs.
As you said, your references were to 89,92, but mine were for 86.
I'm done now.
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5 November 1999, 02:07 GMT
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Re: Re: Re: Re: What's your favorite calculator programming language?
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jamin
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I will have to disagree that TI-Basic is not useful for games, in any way, shape or form.
The only type of game that is useful is a text based game such as Hic Quest or Drug Cartel.
These games use large portions of text and do not need to be sophisticated like asm games.
In addition, many high school students enjoy these games and still have them on their calculators along with Mario, Tetris, etc.
I do agree that there are too many low quality basic games.
There are also some asm programs (like Kill Bill - no offence to the programmer) which should have been left on the computer or shown in a lesson as a programming example, not posted on the web.
Basic Programmers - Please only post new and creative programs. We do not need 10 different versions of black jack. Distribute your games at your own highschool.
P.S. I program basic for the 82 through 89 and I only have one game on the web (it is a port of Drug Cartel in the ti-89 section ti-files) even though I have written hundreds of programs in basic. Only one of my own games is truly unique and worthy of being on the web. I have not posted it even though it has been around for three years. I made copies of it for other students who had an 82, 83,85,or 86.
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5 November 1999, 03:52 GMT
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Re: Re: What's your favorite calculator programming language?
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J Smith
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BASIC has its limitations, but ASM is by no means perfect, either. Has anybody EVER had BASIC crash their calc? Ever? It's possible that running a BASIC program triggered the crash, but ultimately the fault lies in ASM. The moment you give a programmer unrestricted access to the hardware, the hardware can be wrecked. BASIC is a safe, coddeling language for those that need something like that. Thosse that need the warm, fuzzy comfort of padded walls have that in BASIC. If you don't like it, by all means, go ahead and boycott it, but I've had TOO many calc crashes to use ASM very much.
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5 November 1999, 04:21 GMT
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