Chessmaster 86 released
Posted by Niklas on 21 May 2002, 18:55 GMT
For the 86-owning chess fans, Thomas Williamson has released Chessmaster 86. Features include: - 3 different greyscale chess sets
- 842 bytes (!) "better than beginner" AI
- 74 puzzles
- 1 player, 2 player, or AI vs AI
- autosave feature
- total size 7kB
As always, comments and encouraging email to the author are appreciated. Update (Niklas): Thomas has now ported Chessmaster to the TI-83 and the TI-83+. Happy chess playing!
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Chessmaster 86 released
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Charlie Adams
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yay! source is included!
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21 May 2002, 19:24 GMT
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Re: Chessmaster 86 released
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343GuiltySpark
(Web Page)
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Darn ... right when I'm making a Chess game in Basic ... oh well.
And what's with all these first post comments, even though all but one of them are first post?
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21 May 2002, 20:04 GMT
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Re: Chessmaster 86 released
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RCTParRoThEaD
(Web Page)
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Why does the 86 get so much attention when an ASM game comes out? I know it is capable of 4-bit grayscale, but wtf? Maybe I should get an 86...
w00t!
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21 May 2002, 21:38 GMT
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Re: Re: Re: Re: Re: Re: Re: Re: Chessmaster 86 released
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Chivo
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Speaking of CyclePic, I've made a fractal program that draws 2 or 3 pictures, one for each gray layer. When I CyclePic them, I get a slightly flickery grayscale image.
If you don't care for details, ignore below. These details are for 3 layers.
Layer 0 is light gray (1/7 as dark as black), layer 1 is medium gray (2/7 as dark as black), and layer 2 is dark gray (4/7 as dark as black). This allows for any combination of layers to get 8 grays (0/7 up to 7/7; easy to see if you understand binary at all).
To use these layers with CyclePic, I saved layer 0 in mandel7; layer 1 in mandel[5 and 6]; and layer 2 in mandel[1 to 4] (reverse ordering simplifies it somewhat). I just did 'CyclePic "pic",7,0.01' to see the completed image.
Note: I've found that any delay value below 0.05, even 0.04999..., has no delay at all. This might have something to do with the 200 Hz interrupt clock, or something.
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24 May 2002, 02:05 GMT
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