FAT-Engine SDK Released
Posted by Eric on 4 March 2001, 22:00 GMT
Calling all programmers...Thomas Nussbaumer is trying to make it easy for you! He's now released an SDK (download for the TI-89 and TI-92+) for his recently-released FAT-Engine that contains extra documentation and source code that'll help users integrate the FAT library in their own programs. So...perhaps somebody should go use it now :).
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Re: FAT-Engine SDK Released
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kog kog
(Web Page)
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I see that it could have some competitions
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4 March 2001, 22:06 GMT
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Re: Re: Re: FAT-Engine SDK Released
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AuroraBoriales
(Web Page)
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I saw your "Doom 2000" demo, and I was kinda suprised, as nobody ever attempted this. This FAT thing is kind of not what I expected it to be. I was hoping for a raycasting engine like Doom, or Wolfenstien at the minimum, but this isn't a raycaster, this is a "chunk-walker", where every step is just another matrix step into the orthogontal direction you are facing.
I have been working on my raycasting engine ever since last december, and I'm just about to release it. At first when I saw the FAT engine, I had thought that someone had outdone me, but nobody has ever made a good raycaster for the 89 yet. Right now, I'm mainly working on fast texture pasting, becasue the algorithm I have now is giving me a speed that is "Slower than molasses". In the future, I hope that it will be as good as DEFIANCE for the 82, with variable height celings and non-orthongatal walls.
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9 March 2001, 02:34 GMT
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Re: FAT-Engine SDK Released
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TI83andTI89Owner
(Web Page)
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Very cool. I hope people actually get into making 3D games. The TI-89 is definitely capable of it, and I'm glad people are making an effort.
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4 March 2001, 22:08 GMT
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Re: FAT-Engine SDK Released
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depleateduranium
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hope it works for game like resident evil, jurassic park, EVILDEAD etc.
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4 March 2001, 22:23 GMT
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Re: FAT-Engine SDK Released
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Jimi Mudgett
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im making an rts like halflife but not as complex... mabey a shooter
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4 March 2001, 23:06 GMT
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Re: FAT-Engine SDK Released
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Jason Ho
(Web Page)
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ok, does anyone else notice that *EVERY* single time no matter what game just got released, VTI is always #1 most downloaded? Shouldnt everyone have it by now? Just an interesting observation.
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5 March 2001, 03:09 GMT
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