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Harper Maddox Releases Punchout! Demo
Posted by Nick on 25 April 2000, 23:29 GMT

Punchout! DemoHarper Maddox of The Void Productions has created a demo of his upcoming game, Punchout!, for the 83 on SOS. This is one of the better games I've seen for the 83/83+ calculators in a while. If you're unfamiliar with the greatness of Nintendo The Elder's games, Punchout! was a boxing game where you tried to (surprise surprise) knock out your opponent. Strict adherance to the old game's controls, graphics, and opponents has made the on-calc version just as addictive. Try it out!

Also, if you are attending Science Olympiad's state tournament in Illinois this Friday and Saturday, email me post-haste.

Update (Steve): Sam Heald ported Punchout! to the TI-82. You can get it here.

Update's Revenge (Nick): Sam has once again ported Punchout! to the 83 and the 83+ for Ion. Grab these if you've got the itching to.

 


The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.


Re: Harper Maddox Releases Punchout! Demo
garry hatch  Account Info

Blar, this game looks damn good. especially for the 83.. anyone planning on doing anything like this for the 89?

     25 April 2000, 23:47 GMT

Re: Re: Harper Maddox Releases Punchout! Demo
elcobbola  Account Info
(Web Page)

I'm sick of this; every time a game is featured for the 83/83+ people whine about wanting it for the 89. Everytime a game is featured for the 89, 83/83+ users whine. You people are becoming spoiled brats, be grateful that you have any games. Nothing against you Garry, I'm saying in general, but you brought it up :)

Dave Cobb (elcobbola)

     26 April 2000, 01:25 GMT

Re: Re: Re: Harper Maddox Releases Punchout! Demo
redhick5  Account Info
(Web Page)

heres the deal with people asking for programs to be ported: Everyone obviously does not have the same calc, and everyone comes to www.ticalc.org for one reason, to get programs for their calc. When someone comes to this site and sees a game that is very great but they cant use it, they ask for a new version that will work! Ive noticed that most of the port request are asking TI83/+ games to be ported to TI89/92/+. Im not going to lie to you i would love to have this game, but I dont have a calc that would play it, and it just seems like a game that is better than some of the games on my TI89 (a lot of games) should be able to work on my $150 piece of equipment. Thats my 2 cence, any comments?

     26 April 2000, 03:18 GMT


Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
Harper Maddox  Account Info
(Web Page)

I dont think you (and most people) realize how different porting from a Z80 powered Ti83 to the 68000 powered Ti89, than porting to a calculator with the same language, such as ti82 to ti83.
You have to modify every instruction in the program.

-harper

     26 April 2000, 03:51 GMT


Re: Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
Jon Schimpke  Account Info

Does that mean a port to the TI-82 is possible? If so, I'd be on the lookout for it =P

     26 April 2000, 03:59 GMT

Re: Re: Re: Harper Maddox Releases Punchout! Demo
garry hatch  Account Info

understandable :) but i wasnt asking for a port, but i would like a game like punchout for the 89... maybe not punchout, but something similar, a more 3d game. i know how hard it is to port from z80 -> 68k, and i know i would rather start from scratch and make a whole new game that could be better, then to port a game from z80->68k.

I would just like to see some more great games for the 89 :) (that make it past beta stages) sure there are great games, but there just isnt many. there is a lack of 68k programmers (and assembly programmers in general). it would be nice to see some more come into the "scene". i know ive been learning 68k for many weeks now, and have only begun to grasp it. once i do i intend on making some nice games that people can enjoy :P

ok, im done rambling. :)

~Neticule

     26 April 2000, 05:08 GMT


Re: Re: Re: Harper Maddox Releases Punchout! Demo
Andrew Snyder

When I saw you call them spoiled brats, its just made me feel good. I just saw this web site for the first time and for realizing all u can do and all the stuff it offered, i was amazed. For you guys to complain about it is just ridiculous. Everything is offered here, dont come and complain about it.
andrew

     6 May 2000, 22:21 GMT

Re: Re: Harper Maddox Releases Punchout! Demo
MasterVegand  Account Info
(Web Page)

Aw crap. I feel so bad now! I was attempting a game like that for the 89 (go to my website for a screenshot) but now i might give up! Damn all you good programmers! AAARRRGGGHHHH!!!!!
PS j/k i have mucho respect for you good programmers.

     26 April 2000, 04:44 GMT


Re: Re: Re: Harper Maddox Releases Punchout! Demo
Doug Farrrell  Account Info

Personally I've never seen a bigger bunch of whinners as I've seen in the calculator forums. It seems like every time someone submits a program to the forum the bulk of the comments are along the lines of "wish someone would port it to my (completely different calculator here) soon", or "I don't know anything about assembly language but I'd like to see this added to....". As a full time programmer I can tell you that programming for any CPU is difficult enough without. If any of you really want to improve the chances of programmers being able to write code easier for any TI calculator you should hound TI to standardize on an API for all their calculators. They should also embrace and promote the programmability of their calculators by providing/selling tools to do exactly that. I know they have the SDK for the TI 83+ and point to the Zilog development environment for writing assembly. I just don't think they've done enough to make it easier to program to the calculators, especially the Flash Rom variety, which allow access to larger memory models.

Just my two cents. Or is it two and half cents?

Doug

     27 April 2000, 16:19 GMT


Re: Re: Harper Maddox Releases Punchout! Demo
Jeff Meister  Account Info

To all negative comments to this guy's post:

Okay, I know I'm being a bit picky here. But, if I read this correctly, and I do - it's on the top of the page here - this guy didn't exactly request a port. First, he complemented the game, and then asked if anyone was planning to do anything like it for the 89. Not the usual port request response like:

Waaaah! Someone port this to 89 now! Now now now!! All programmers are my personal slaves to do my bidding!

So leave him alone.

- Jeff

     26 April 2000, 21:40 GMT

Re: Harper Maddox Releases Punchout! Demo
Hieu-Trung Le  Account Info
(Web Page)

Great game, except that i can't get i to send to my ti83... (it's broken i think)..

anyways are you going to release a demo for ti83+ in ion anytime soon? I read at your website that you will release it for every Z80 calc soon once the full version is done, but i am just wondering will it be ported to ti83+ ion demo??

thanks

     25 April 2000, 23:57 GMT

Re: Re: Harper Maddox Releases Punchout! Demo
Kouri  Account Info
(Web Page)

In case you didn't read the FAQ in Punchout's text file (http://void.calc.org/punchout.txt), number three is:

Q: Will the final version be available for the Ti-83+?
A: I'm not sure. It would have to be a flash application, and I don't have the SDK.

     26 April 2000, 00:14 GMT


Re: Re: Re: Harper Maddox Releases Punchout! Demo
Hieu-Trung Le  Account Info
(Web Page)

oh ok, thanks... but one question, why does it have to be an application? can it be a program like every other game?

     26 April 2000, 02:38 GMT


Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
Sam Heald  Account Info
(Web Page)

Punchout's code will most likely exceed the 8K program size limit (it might even do so now).

     26 April 2000, 02:52 GMT


Re: Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
ratman104 Account Info

You seem to have been out of the programming game for a while. Ion programs can exceed the 8k limit on the 83+. I don't know if the 83 can. For example Lode Runner is like 11k, the Zelda demo is 16k.
Come on !!! You're a respected programmer, you should know these things!!

     26 April 2000, 15:04 GMT

Re: Re: Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
Harper Maddox  Account Info
(Web Page)

I think sam knows exactly what the problem was. Don't try to patronize him. We can't be sure how large the code segment of Punchout is until we run it on an actual Ti-83+. I still doubt that it will run since the executed code for Punchout is somewhere around 2000 lines.

     26 April 2000, 18:23 GMT


Re: Re: Re: Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
Jason Kovacs  Account Info
(Web Page)

bah, you can get it to run, im sure that you dont have 8K of code, its got to be mostly data. just put all the code at the beginning of the prog and the data at the end, then it should be ok.

     27 April 2000, 02:32 GMT


Re: Harper Maddox Releases Punchout! Demo
Cigamit  Account Info
(Web Page)

I wouldn't be surprised if the code was over 8k. I have over 9k of code in Cuendillar (83 RPG) (It will eventually be released.. God willing...), and around 9k of graphics, maps, ect....
The final size probably will be somewhere around 22k or so. This is the only reason I can't get it to run on the 83+ (even though it does on the emulator).

I have heard though, that you can run code over 8.8k, if the interrupts are disasbled first... but I have never gotten it to work, so I have discreditted it as rumor... Anyone else know anything about this??

Jimmy

     27 April 2000, 03:19 GMT


Re: Re: Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
Sam Heald  Account Info
(Web Page)

Who wrote and ported the Zelda demo!!!!!!!

Zelda and Lode Runner exceed the 83+'s memory limitations because their actual total programming code does not exceed a certain value (8.8k someone said later).The rest of the program's size is made up of maps, sprites, and tables so the program counter never exceeds its bounds.

I was referring to the final version of Punchout!, not the demo. The demo currently has only ~4k of code (ASM Studio calculated it to be 3994 bytes, but it's always a little off), so it could work on an 83+.

     27 April 2000, 04:35 GMT


Re: Re: Harper Maddox Releases Punchout! Demo
TI83andTI89Owner

My TI-83 linkport just stopped working, too. This makes no sense. As I'm sure everyone is dying to hear my tale, I will tell it surely:
I own four graphing calculators: TI-81, TI-83, TI-86, and TI-89.
You see, only ONE of those calculators can link with my computer as of now. Of course, the TI-81 has no linkport, but the others should work. My TI-83 linkport JUST stopped working. It just stopped. I must have sent something to it 30 seconds before I noticed it wasn't working. It makes absolutely no sense. I did not mess with the link cable or anything(it is a brand-new black-link cable), and it is fit securely in the computer, calculator, and everywhere in between. I actually bought the black-link cable because my old gray one quit working with ALL of my calculators. My TI-89 linkport has not worked for the longest time. I will send it in. But, the TI-83 problem is a puzzle to me. I do not understand why I am being cursed with the evil linkports and graph link cables. I mean...my computer was struck by lightning. I mean, come on. But anyway, this has NOTHING to do with Punchout(and I would play it but I can't send it), but I thought I would post it and tell the world my story, since Hieu mentioned that his linkport was acting up. Sorry if this was a waste of time, but I just thought I would say it, and there is always that glimmer of hope that someone knows what is going on. But thanks for reading it anyway.

     26 April 2000, 00:42 GMT

Re: Re: Re: Harper Maddox Releases Punchout! Demo
TI83andTI89Owner

I'm sorry, he never actually said his linkport was the problem. Sorry. But, anyway, I do like the game, and it looks very nice.

     26 April 2000, 00:47 GMT

Re: Re: Re: Harper Maddox Releases Punchout! Demo
Reno  Account Info

low voltage from near dead batteries can cause problems with the 89 linking; the BATT indicator doesn't even have to be on for problems to occur

     26 April 2000, 00:49 GMT


Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
TI83andTI89Owner

Yeah, I have brand new batteries and TWO backup batteries in all of the calculators, but I still get nothing. I just sort of gave up on the TI-89, it really just collects dust now. I kind of forgot to mention that my TI-86 is new(maybe like four days), and it is the only one that works. I wouldn't mind so much if I knew if it was either the cable or the calc, because I already bought one new cable and I'm preparing to send in a calc, so...

     26 April 2000, 00:53 GMT


Re: Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
Greg Myers  Account Info
(Web Page)

How can you have two backup batteries in one calc?

     26 April 2000, 01:42 GMT

Re: Re: Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
Ryan Johnson  Account Info

Voodoo!

     26 April 2000, 03:38 GMT


Re: Re: Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
TI83andTI89Owner

There's only one backup battery working with it. I just have the second one pushed under the case. It kind of bulges out, but I don't care. I will still be playing Falldown when I'm two weeks into a snowstorm or something...

     26 April 2000, 21:18 GMT

Re: Re: Re: Harper Maddox Releases Punchout! Demo
eggo
(Web Page)

Sometimes, the connection comes loose on the link (internaly). it happened on my 82, sollution: open it up, and re-solder it.

great looking game BTW. i wish i had an 83 now.

eggo

     26 April 2000, 04:38 GMT


Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
TI83andTI89Owner

Okay, but I suck at hardware. I couldn't even turn a screw...
But anyway, thanks for that, I was thinking of pulling open the TI-89 to see what's going on in there(I've never seen a 68k calc internally). I just might. But I can't solder, so maybe someone can do it for me. Thanks a lot. I appreciate it.

     26 April 2000, 21:23 GMT

Re: Re: Re: Harper Maddox Releases Punchout! Demo
Jay Stone  Account Info

I know exactly what is wrong!!!!!! you need to go under the options and click the fact that you have a BLACK LINK CABLE. THE SAME THING HAD ME PERPLEXED. It will fix the problem. if not email me.

     27 April 2000, 02:43 GMT

Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
The_Dungflinga  Account Info
(Web Page)

Same thing happened to me.
Sorry, just had to say something, first time posting.

     27 April 2000, 06:36 GMT


Re: Re: Re: Re: Harper Maddox Releases Punchout! Demo
TI83andTI89Owner

Umm...no. I checked that, all graphlink software is under the black link option. I have checked every possible option, believe me.

     28 April 2000, 21:36 GMT


Re: Re: Re: Harper Maddox Releases Punchout! Demo
damian Ancukiewicz  Account Info
(Web Page)

Yeah...
My TI-86's linkport also abruptly broke. At first I thought it was my link cables fault (homemade). But when I got the black cable, it didn't work either. Luckily, I just got my TI-86, so I got it replaced.

     29 April 2000, 00:12 GMT

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