MicroSheep Releases Sonic MisAdventures
Posted by Nick on 16 November 1999, 23:31 GMT
Patrick Pelissier, maintainer of MicroSheep, released Sonic MisAdventures for the 89, 92, and 92 Plus today (download it from the web site). Uh, it's basically a clone of Sonic the Hedgehog ;-) There's not much else to say about it. It has astounding graphics and wonderfully smooth animation, and you should really check it out as soon as possible. Also, the Microsheep site is in French, so be warned. :) Update: The program was originally submitted to our archives against the wishes of the author; it has been removed from our archives, but you may download it from MicroSheep.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: MicroSheep Releases Sonic MisAdventures
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kc2dxj
(Web Page)
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Cool! Is this version complete?
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16 November 1999, 23:56 GMT
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Re: MicroSheep Releases Sonic MisAdventures
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yosweetlady
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yeah, this game looks like it will be really great. Of course, it still needs alot of work. there are no bad guys, a few graphics problems, and it doesn't work with ams version 1.05. It's pretty cool anyway though.
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16 November 1999, 23:56 GMT
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Re: MicroSheep Releases Sonic MisAdventures
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chrispriest
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The pics look blurry. Is this game compatable with AMS1.05?
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17 November 1999, 00:33 GMT
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Re: MicroSheep Releases Sonic MisAdventures
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stixman
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Glad that someone is still paying attention to ti92plus when programming...
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17 November 1999, 02:12 GMT
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Re: MicroSheep Releases Sonic MisAdventures
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poison
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Is this group or person going to release a doors version, or at least include the source in with the zip and make it so I can recompile it into a doors version?
-bc
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17 November 1999, 02:35 GMT
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Re: Re: MicroSheep Releases Sonic MisAdventures
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LonEagle
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This post really brings out what I see as a huge problem with the TI-89. It boasts "Built in Assembly Language Programming," yet all I see are programs that are bound to Doors OS or PlusShell. I also own an 86, which has no such problem. I can run any game I want to using the Asm( command, and I don't need a shell if I don't want one. (Now convienience does come into my decision.) If I do want a shell, I use one, and it doesn't matter which one, I can still play every game.
The 89 is a completely different story. Some games need Plusshell, some need Doors, and both are extremely buggy. I've had normal operations on the calculator crash it in Doors, and I wish I didn't have to use either. Case in point: Tetris 0.79. It needs an old version of quite a few libraries to run. I love tetris, and nothing would be nicer than a game with a friend who has an 86. However, I don't have Tetris on my 89 because of these library problems. I have Doors right now, simply because more games run on it than run on Plusshell. But why should the community be divided like this? Why should we separate into two camps, and exclude the games of another? The 85 has seen Shell wars, and they were nasty. However, most of the other shells had some sort of Zshell compatibility mode, so that at least the large majority of Zshell games could be run. Couldn't someone make a shell that was compatible with both Doors and Plusshell? I'd love to see it. But the ultimate message is, Don't split 89 users into factions.
On a related note, the critical libraries of both shells seem to be versionless. Perhaps putting a version number on those would eliminate some confusion.
One other related note is the way libraries have to be in conventional memory. Programs on the 89 run quite large, and conventional memory can go at a premium. What is stopping programmers from being able to archive the libraries? These would seem like the perfect candidates for archival.
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17 November 1999, 03:49 GMT
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