Maze 3D Beta 5 Released with Source
Posted by Andy on 27 October 1999, 22:51 GMT
In what Icarus Productions understates as a "big surprise," Maze 3D Beta 5 has been released with the source code included. Maze 3D is a high performance ray-casting engine for the TI-86. For those of you who have been living under a rock for the past few years, a ray-casting engine is what games like Wolfenstein 3D and Doom/Doom II are based upon. It is likely the release of this program with the source will spark other programmers to develop interesting games that make use of this engine.
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Re: Maze 3D Beta 5 Released with Source
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SRJ
(Web Page)
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It's about time a cool game like Doom comes out for the 86! If only I had one... :-)
1st comment!
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27 October 1999, 23:06 GMT
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Re: Maze 3D Beta 5 Released with Source
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DWedit
(Web Page)
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Is this any better than Defiance 82?
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27 October 1999, 23:22 GMT
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Re: Re: Re: Maze 3D Beta 5 Released with Source
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Alapanamo
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Defiance unfortunately never came out, except for an extremely buggy, unstable version you could download from the Defiance home page. Unlike Defiance, there's nothing to do in this game except finding the exit...at least, until a programmer adds enemies, weapons, etc. to the game (hint, hint).
(Regarding the first post) Until then, this game is nothing like Doom except for the first-person view. If you must have Doom on a calc and you have an 85, get Daedalus. It's not perfect, but...
P.S. Love all the wall textures in this game. :-)
P.P.S. Anybody remember that guy who, in a message board comment, said he had programmed a complete version of Doom for the 92(+) or 89 and was wondering whether he should release it? I wondered whatever happened to him (and if he was just B.S.-ing us)...
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28 October 1999, 00:54 GMT
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