BomberBoy Released for the TI-89
Posted by Kirk on 28 March 1999, 23:59 GMT
Grent Jones has released BomberBoy v0.35 Beta for the TI-89. It is the first such assembly game available for the TI-89. This release includes fifteen levels, bonuses, and "smart" enemies. The next version is already underway.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Crashing
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Will
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This game keeps on crashing my calculator no matter what I do.......... maybe it is because that there are different versons of Ti-89 rom?
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2 April 1999, 16:38 GMT
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Re: BomberBoy Released for the TI-89
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Halo
(Web Page)
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Can you give us a date to which we can expect you're next release of bomberboy...
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6 April 1999, 01:14 GMT
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Re: BomberBoy Released for the TI-89
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Prag
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THANK YOU!
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4 May 1999, 10:52 GMT
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Re: BomberBoy Released for the TI-89
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Julien
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Although it seems to be an excellent game, bomberboy still doesn't want to run on my TI-89.
Either it displays a line emulator 1111 error, or I just run the game and can only stop it by reseting my TI-89. Could someone help me ?
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13 May 1999, 22:49 GMT
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Re: BomberBoy Released for the TI-89
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Nathan Cassano
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Rock on! I love this game. I'll be very happy when the link play is supported for multiplayer. Thank you Live Bat Programming Group for your contribution.
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29 March 1999, 00:12 GMT
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Re: BomberBoy Released for the TI-89
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Eric Sun
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Good job...except the person walks too slowly, you might want to speed that up a little bit.
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29 March 1999, 00:34 GMT
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Re: BomberBoy Released for the TI-89
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Igor
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Looks great!! Can't wait for the next one. Thank You!!
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29 March 1999, 01:18 GMT
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Re: BomberBoy Released for the TI-89
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yeoua
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Wow... nice..
Seems like some type of trend now. First tetris was the game to have, now everyone has it. Then mario was hot, now most of us have it. Then zelda came along and took us by storm, and they are getting finished. Now we have bomberman, which basically finishes off the nes/gb must have games...
I gotta say, all these authors are real good...
Why not have some final fantasy... hehe?
yeoua
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29 March 1999, 03:21 GMT
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Re: BomberBoy
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Outrider
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A few quick notes:
1) Excellent job, very nice interface and gfx
2) The bomber does move realllyyy slow, an option to tweak that would be welcomed
3) How about an independant save file a la SMQ, so that we can run the game archived and still have save game functionality?
Great job overall, keep the great games coming!
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29 March 1999, 05:39 GMT
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Re: Re: Re: BomberBoy
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me
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i think all programmers should work an external save game into their games, so that we can run tem archived, i wouldnt mind every game having an extra lib that is a couple hundred bytes (such as the one for SMQ) i mean, the games are fun, but it isnt fun if you have to go through some unarchiving sequence, just to have your game saved, (another side note, when the full version of Zelda isreleased, it WILL HAVE EXTERNAL SAVE GAME, which is a plus)
just my thoughts
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30 March 1999, 08:11 GMT
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Re: BomberBoy Released for the TI-89
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bouni
(Web Page)
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To Grent jones
I am french.Iwant to play at your game,it the same at SUPERBOMBERMAN or BOMBERKING!!!
exellent game, continue...(news levels).Thanks!
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29 March 1999, 10:53 GMT
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