Super Mario v1.0 for TI-82
Posted by Eric on 8 June 2001, 06:40 GMT
Esteemed programmer Sam Heald has released Super Mario v1.0 for the TI-82 (CrASH), something that probably should have been made a long, long time ago. As you can see, the graphics are excellent (they've been adapted for use from the TI-86 version by Bill Nagel). A few extra features, such as the use of fireballs, have been added from the TI-86 version. External levels are supported as well, of course. Enjoy!
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Re: Super Mario v1.0 for TI-82
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no_one_2000_
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Oh my gosh, this is so sweet! I tried it out and everything. MAN, I love it! GET IT!!!!!!!!!!!
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8 June 2001, 14:56 GMT
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Re: Super Mario v1.0 for TI-82
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sammo_21
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Hey everyone, I just put Super Mario v1.0 on my version 17.0 TI-82....
Is there a reason why the screen kind of "skips" at the side? The screen kind of moves up and down, and it distorts the right side of the screen kind of. This happens with plainjump too.
Maybe it's just MY calculator that is messed up, not the program.
Does anyyone else have this problem?
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8 June 2001, 16:19 GMT
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Re: Super Mario v1.0 for TI-82
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depleateduranium
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my only wish is that the dude who made the level editor for space monkey quest would get off his ass and update it to work w/ams 2.05
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8 June 2001, 17:46 GMT
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Re: Super Mario v1.0 for TI-82
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DWedit
(Web Page)
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Off topic but intresting:
Some spammer thought I owned ticalc.org! :)
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8 June 2001, 18:01 GMT
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Porting to TI-85
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Aaron Povolish
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This is kind of off the subject, but great games are being released for all TI calcs it seems, except for the TI-85, although Phoenix III is sweet! Since, i'm tired of asking for people to port games for me, could someone tell me how hard it would be to port from like the 86 to the 85. I don't know how to program in assembly, but i'm willing to learn how to port games right now!!! Thanks!!!
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9 June 2001, 21:05 GMT
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