Command to Conquer v0.75
Posted by Eric on 7 June 2001, 06:08 GMT
This is one of those programs that have been out there for a while; I've been meaning to mention it, so here we go. Ty Taylor of calcware.org has released an updated version of Real-time Command to Conquer, a Command & Conquer clone for the TI-89. New features in this version include a few new buildings and fighting units, as well as lots of other interface enhancements.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Command to Conquer v0.75
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Reno
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Looks a lot like Invaded :)
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7 June 2001, 06:21 GMT
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Re: Command to Conquer v0.75
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Sherman Cahal
(Web Page)
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This looks cool only if I had an 89 :-( I guess I'll have to stick with the modeled ARPG RPG's or something :-(
--Sherman
"Still waiting for ticalc.org to post Assembly Studio 1.0 - 83 Dev for 3 months now... By then, it will be ready for version 2!"
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7 June 2001, 07:27 GMT
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Re: Command to Conquer v0.75
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I a
(Web Page)
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Boo. It gave me an adress error
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7 June 2001, 09:04 GMT
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Looks good
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Travis Sinclair
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Well, from all the screen shots I've seen, it looks pretty sweet. I just downloaded it, so I'll find out what it's really like, but I don't think I'll be let down. From what I've seen Ty's work looks very graphically endowed, just look at his BASIC rpg, War of the Arthropods. Good job Ty!
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7 June 2001, 10:01 GMT
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Re: Command to Conquer v0.75
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no_one_2000
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Boy, this looks neat.
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7 June 2001, 16:18 GMT
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Re: Command to Conquer v0.75
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depleateduranium
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preet nice, i hope it achieves the abilities of total destruction, with these sweet graphics
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7 June 2001, 17:28 GMT
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