Command to Conquer v0.75
Posted by Eric on 7 June 2001, 06:08 GMT
This is one of those programs that have been out there for a while; I've been meaning to mention it, so here we go. Ty Taylor of calcware.org has released an updated version of Real-time Command to Conquer, a Command & Conquer clone for the TI-89. New features in this version include a few new buildings and fighting units, as well as lots of other interface enhancements.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Command to Conquer v0.75
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acr34
(Web Page)
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I....... WANT............. THAT......... CALC.........
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7 June 2001, 23:04 GMT
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Re: Command to Conquer v0.75
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Barrett Anderson
(Web Page)
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looks pretty cool, and sounds pretty cool, but when you're playing it... way too complicated to select/build/all the button functions. hard to memorize those.. but i'm sure if you memorize them it's fun... pretty good program... from what i've seen (maybe i havnt explored enough) this game lacks TERRAIN. if you want a really good real-time strategy game.. you need terrain... otherwise it's just not as fun... i know the way Ty programmed it only had a fog of war array... and that's it. Just a thought that would make it better... i'm working on a starcraft game (don't worry it's not as good as you would expect).. but it included MOVING Terrain... if you want to test it.. click on my website and follow stuff. anyways... back to the reply... other than TERRAIN and other complications... good game.(also a little slow)
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8 June 2001, 00:32 GMT
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Re: Command to Conquer v0.75
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PureHylian
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I had to try to see if it works under the 92+. The good news is that it does, the bad news is that the keys are all over the place. 2nd moves up, lock moves right, shift moves down, diamond moves left, Tan is build mode, comma is the other build mode. Grayscale works perfectly with my HW2, AMS 2.5 calculator. I was really shocked that it worked. It even uses the whole screen. :) There is no way to exit though.
ps. when I hold down F8, it says Gamespeed 244
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8 June 2001, 08:32 GMT
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Re: Command to Conquer v0.75
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GavinO
(Web Page)
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THe ReadMe says to wuit, the keys are Shift+Home. This combo doesn't work on my HW2, AMS2.03 physical or VTI. I was wondering if there is a different quit function, because it is geting really irritating to have to reinstrall Doors every time I rip the battereis out to get back to school work.
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8 June 2001, 20:56 GMT
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Sweet, yo!
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Skyler Weaver
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Well, well. Very nice, but wait! I've got a TI-92+!
So it works and all...but the keys are messed up. (this isnt the first game with this problem)
My 2nd, "Hand", dimond, and shift keys replace the arrows, and vice versa.
If you could spawn a 92+ version...thatd be great.
Or, someone should make a program to convert 89 stuff to 92+ and back. Just the screen size and arrow keys 'n; stuff. :)
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9 June 2001, 09:28 GMT
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Re: Command to Conquer v0.75
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Alex Quick
(Web Page)
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http://www.ti-ebooks.com
wow this game is kickass
too bad my batteries are now DEAD! is there going to be more levels for this sometime?
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11 June 2001, 07:04 GMT
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Port Command and Conquer!!!
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Shawn Woods
(Web Page)
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Would it be possible to port this program to the ti-83+??? Would the greyscale be possible?
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12 June 2001, 15:55 GMT
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