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Christopher Tremblay Releases LemmingZ for the 86
Posted by Nick on 20 June 2000, 21:13 GMT

LemmingZAs a young, impressionable child, there was no better way to enhance my youthful creativity and stimulate my infantile mind than to blow up tiny little green and blue men on a computer screen.
As we can see, I turned out just fine from such activities. :)

Back to desensitize all of us to violence and mass murder is Christopher Tremblay with LemmingZ. Written for the 86, Chris has done a fantastic job of replicating the enviroments and the original puzzles of the old-school Lemmings. It also includes a level compiler, for those happy external level writers out there. It also has one chapter for beginners. Good job, Chris! You've made at least one person proud here on the staff :)

 


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Re: Christopher Tremblay Releases LemmingZ for the 86
Cullen Logan  Account Info
(Web Page)

This game kicks ass! Great job. I'm sure the collision detection was a hard thing to code. I'm impressed.

     20 June 2000, 21:36 GMT

Re: Re: Christopher Tremblay Releases LemmingZ for the 86
ikecam  Account Info
(Web Page)

Shweet! Go Chris!

I'm going to go bust out some Lemmingz skizzelz.

     20 June 2000, 22:06 GMT


Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
taliessin penfound  Account Info

DO IT FOR THE 89 TODAY!!!

     21 June 2000, 03:15 GMT

Re: Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
JaggedFlame

You must wonder how mad the authors must get when they get these kind of requests...

Imagine making Windows 2000, and having millions of people suddenly telling you to "Port it to the Mac!" :-P

     21 June 2000, 04:53 GMT


Re: Re: Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Philip Ringsmuth  Account Info
(Web Page)

Already taken care of. Ever heard of a little program called "Virtual PC"???

-Fil and his 1889 Indian Head $0.02

     21 June 2000, 06:20 GMT


Re: Re: Re: Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
L_Kishyak  Account Info
(Web Page)

theres that Fil guy again! I swear you're posting at Dim-TI too. Because some body keeps using that sweet $.02 thing ;-)

Lemmingz. YEAH-BABY! I loved that game. (never beat it but still you know I, I kinda got a kick out of nuking the level when I messed up ;-)

and here is my annoying "to the Mac's":
TI-83 Plus

acually, keep it on the 86. it's all the same to guys like me who have: (I love flaunting this)
TI-81,TI-83,TI-83 Plus,TI-86,TI-89,TI-92 Plus, TI-30xa Solar, and of course my TI-5018.

there was one thing I was definately going to say, but I forgot when I clicked reply. duh. way ta go stevie boy...

ttfn!
Steve

     22 June 2000, 11:37 GMT

Re: Re: Re: Re: Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
JaggedFlame

I've heard people saying it was possible to make your 83+ act like an 86. Is that true, or just some kind of joke?

-- JaggedFlame (who doubts it's true, but oh well)

     23 June 2000, 04:03 GMT


Re: Re: Re: Re: Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Philip Ringsmuth  Account Info
(Web Page)

Yah, it's the same Fil.

-Fil, desperately trying to come up with new ways to incorporate the *phrase* "$0.02" into the closings of all of his calculator-related posts

     27 June 2000, 21:42 GMT

Re: Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
deuist Account Info

Shutup!

     21 June 2000, 15:43 GMT


Re: Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Niklas Brunlid  Account Info
(Web Page)

Take a look at:
http://www.dvz.fh-koeln.de/~b012414

(linked above for your convenience)

     21 June 2000, 18:26 GMT


Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Chris  Account Info
(Web Page)

Yeah, <lol>
The collision system is pretty complex. There's a good reason why the game takes so much space besides the heavy graphics. I'll probably release the source in the next release so everyone will be able to see how everything's been done. It's still not perfect, but it should be good enough =)

     21 June 2000, 02:20 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
ColdFusion

Killing little blue men is what I live for! I'm partial to the sacrificial lemmings myself ;)

     20 June 2000, 22:19 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
yosweetlady  Account Info

ah yes, I love lemmings. I'm going to play right now. I hope someone makes this for the 89, then I might start playing calc games again...

     20 June 2000, 22:52 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
SmartGamer  Account Info
(Web Page)

I helped do some graphics and levlels, I did some of his bugtesting too. I found a big bad bug if you have ROM 1.2- it crashes badly if you try to get a second level on!

     20 June 2000, 23:08 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
compman32386  Account Info
(Web Page)

lemmings bad. blow up all the little green guys.

     20 June 2000, 23:08 GMT


Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Bengt Werstén  Account Info
(Web Page)

I dont think lemmins s bad,
it is the best game I have to my Amiga. :)

     26 June 2000, 10:26 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
wigglychunks

i guess its time i got an 86 :)

     20 June 2000, 23:09 GMT

Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Amalfi Marini  Account Info

I guess too. There isn't such a game like this one for TI89. What's TI86 screen resolution? the game looks great!

     20 June 2000, 23:22 GMT


Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Nick Disabato  Account Info
(Web Page)

128x64.
The TI-89's is 160x100, if I remember both correctly.

--BlueCalx

     21 June 2000, 00:58 GMT


Re: Re: Christopher Tremblay Releases LemmingZ for the 86
L_Kishyak  Account Info
(Web Page)

WHAT!?!?!?

You should've got one when the MegaMan 86 demo came out! even though it is unfinished, Let me tell you (please) it is AWESOME BABY!

     22 June 2000, 14:42 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
Chris  Account Info
(Web Page)

I was thinking of changing the keys for the game. (It's not official they're going to be changed) but if they do, I'd like to have some input as to which keys would do best to improve playability.

     21 June 2000, 02:36 GMT

Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Chris Moultrie  Account Info
(Web Page)

I would think that 1-9 or giving each a letter (w/o alpha of course) would be the only other *logical* choices. Anyway you do it though, itz gonna' be hard to remember where everything is...i think where you have it is fine now. But, whatever, it isn't my game, and not for my main calc platform. :-P my 2 and 1/2 cents, 'cause i'm generous.

     21 June 2000, 03:58 GMT


Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Cullen Logan  Account Info
(Web Page)

heh,
I think almost any key arrangement is gonna be hard simply b/c there arent but 5 keys in a row max. maybe use F1-F5 for the first five options...then do a multiple key scan and have the last of the options be enabled by pressing second and F1...F2...F3...GET IT? It might make the game a bit bigger but hey it think it would work. Can't wait to see the source and what genius it beholds.
Regards,
Cullen Logan

     21 June 2000, 05:20 GMT

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