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Christopher Tremblay Releases LemmingZ for the 86
Posted by Nick on 20 June 2000, 21:13 GMT

LemmingZAs a young, impressionable child, there was no better way to enhance my youthful creativity and stimulate my infantile mind than to blow up tiny little green and blue men on a computer screen.
As we can see, I turned out just fine from such activities. :)

Back to desensitize all of us to violence and mass murder is Christopher Tremblay with LemmingZ. Written for the 86, Chris has done a fantastic job of replicating the enviroments and the original puzzles of the old-school Lemmings. It also includes a level compiler, for those happy external level writers out there. It also has one chapter for beginners. Good job, Chris! You've made at least one person proud here on the staff :)

 


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Re: Christopher Tremblay Releases LemmingZ for the 86
Chris Moultrie  Account Info
(Web Page)

AWESOME GAME!!!! Have only played it on emu so far...I'll dl it to calc l8er. Only thing...(maybe this is just emu) but the cursor moved really really reawlly fast between lemmings...does that happen on calc or just on emu? I'd really like to know...b/c i have to go get my calc back. :-P
chris

     21 June 2000, 03:56 GMT

Re: Re: Christopher Tremblay Releases LemmingZ for the 86
JaggedFlame

Emu? You sure it wasn't your kangaroo?

(Sorry, I couldn't resist :-)

     21 June 2000, 04:54 GMT


Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Chris  Account Info
(Web Page)

No, the arrow is really fast no mater what and the reason for this is that if you have *lots* of lemmingz on the screen, it *could* take a while to get from one side to the other if you had a slow speed. Although I'm considering the problem right now : It'll probably end up being a double key which will decrease the cursor's speed. Something like Alpha-[L/R/U/D] or something around that.

     21 June 2000, 05:54 GMT


Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Michael Chen  Account Info

you should really have the slow cursor on default and use alpha/2nd to speed it up. its easier to have a slow cursor on default when you need to continually do something with a the lemmings in sequence, ie. falling off edges. with this hyper speedy cursor its nearly impossible to consistently target the next lemming. also, its hard to remember which keys do what, maybe the icons should have button names or something on them.

     21 June 2000, 23:23 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
Matt Capucilli  Account Info

Man, this game ROCKS! Hook me up hardcore with a 89 version. I will make some sweet love to you if you do....

     21 June 2000, 04:59 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
Chris  Account Info
(Web Page)

For thoses wondering about the game being ported to other calcs. I do have plans on porting the game to other calcs although some of them have come with a few issues. Notably, the lower end devices (TI-85, 83, etc... < 86) have very little memory and seeing LemmingZ is already eating quite a lot (10K runtime RAM) (10K for the game itself) + Levels. If you do the math for (let's assume 85), [which you also have to include the shell ~4K], you're already looking at 24K + Levels on a 28K calc. I'll have to check if it's possible first, so I'm not promissing anything on thoses calcs. On the higher end ones (89, 92, 92+), the code would require a major change since we're switching from Z80 to 68K. programming for that chip doens't pose a problem, but porting the whole game would nearly mean re-coding the whole game. + The screen area is much larger so that with the current design, you'd have a rather small window. There's already a Lemmings game on 92. Perhaps it would be easier if I and the author simply raised both games at the same level. But then again, it really depends on *his* implementation of the game. So to wrap it up, for the > 86, I'm currently not sure if it'll make it there. We'll see =)

     21 June 2000, 06:06 GMT


Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Sebastiaan Roodenburg  Account Info

Well... the ti83 has 24kb of free ram after a reset... a shell will take up ~2kb... this leaves 22 kb for the game.
but how about the display? the display is not realy capable for grayscale, and (if i remember correct) it is smaller than the ti86-display...

     21 June 2000, 10:35 GMT


Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Chris  Account Info
(Web Page)

Hrm, I never really coded much on the 83, atlease not enough to know about greyscale. As for the screen, it has a 96x64 res. which would still work fine. That would only make the scrolling longer and the lower bar tighter. As for the memory, like I said, it's really gonna be tight, I'm not even sure if the 85 can handle it. So you can just imagine the 83 =). I'll do my best though...

     22 June 2000, 01:42 GMT


Re: Re: Re: Re: Christopher Tremblay Releases LemmingZ for the 86
L_Kishyak  Account Info
(Web Page)

there is no gray scale for the 83/+! ha..well, it can be /done/, but it'd have to be tricky. I've seen it once, and it looks like it would take up lots of space. lots. though since the 83/+ are still z80s, mostly you'd have to get used to /our/ rom calls, same basic set up though.

nice game!

     22 June 2000, 14:47 GMT

lemmingz for 92+???
Operations  Account Info

can anyone port this game? ive allways been a big fan of killing these little guys but not very good at it so can sumone pleeeeeeeeeeeez port it to the 92+???

laterz-operAtions

     22 June 2000, 05:47 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
Matt Johnson  Account Info
(Web Page)

I still remember the lemmings music. Looks good!

- Matt

     22 June 2000, 06:08 GMT

Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Sebastian Reichelt  Account Info
(Web Page)

I still _have_ that game. The music sucks bad, though, if we're talking about the same version.

     22 June 2000, 23:05 GMT


Re: Re: Christopher Tremblay Releases LemmingZ for the 86
Chris  Account Info
(Web Page)

The music was awsome back then :) SOme of the best adlib scores I had ever heard. Besides a selected few good intros of course :)

     23 June 2000, 05:16 GMT

Re: Christopher Tremblay Releases LemmingZ for the 86
Billy Gilbert  Account Info

is there a way to make lemminz for ti-85 and if so how?

     15 September 2000, 00:43 GMT
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