3DLib Demo Released By Deep Brain Activity
Posted by Nick on 27 March 2000, 17:29 GMT
Our friends at Deep Brain Activity are at it again! This time, they've created a fantastically amazing new library for the 92 Plus called 3DLib Demo. As the name implies, this is simply a demo - but the things it can do are pretty neat, as evidenced in that little screenshot you see over there. Yum. Eye candy. At any rate, this (somewhat accurately) renders three-dimensional polygonal "stuff." There are demos included that render a plane (as seen in the screenshot), a ball (as seen on DBA's news page), a cone, and others. You can also convert .ASC files you may have sitting around from a little graphics app I like to call 3D Studio Max into a usable format for this renderer. Isn't that fantastic? I thought so. Now I have a use for this copy of 3D Studio MAX R3 that's sitting on my computer ;-) This has been tested on a 92 Plus with AMS v2.03. To run the demos, you need DoorsOS installed. If you have any further questions, you can email Kty and Fred.
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Re: 3DLib Demo Released By Deep Brain Activity
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Jeremiah Lindsay
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Wow! I love it-- can't wait to see it for the 89.
btw first Comment!
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27 March 2000, 17:33 GMT
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Re: 3DLib Demo Released By Deep Brain Activity
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Grant Elliott
(Web Page)
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Finally! I was wondering when they were going to release this. So when can I play Zelda 64? Just kidding... (But that would be awesome...)
Very impressive. That's all I can say. Excellent job. When can we expect this for the 89?
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27 March 2000, 17:42 GMT
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Re: 3DLib Demo Released By Deep Brain Activity
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Philip Ringsmuth
(Web Page)
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Now this is a major step up for things in the TI community. I can see this thing having greyscale in the coming months, and perhaps even some siple 3D games being developed. Now that just makes my mouth water...
-Fil and his $0.02
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27 March 2000, 21:29 GMT
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Re: 3DLib Demo Released By Deep Brain Activity
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CircaX
(Web Page)
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I wish I had a 92. It makes my 83 seem, somehow, insignificant...
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27 March 2000, 22:01 GMT
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Re: 3DLib Demo Released By Deep Brain Activity
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Paul Schippnick
(Web Page)
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totally cool. Now the 1/2 mag is not enough. More memory is a must.
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27 March 2000, 22:14 GMT
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Re: 3DLib Demo Released By Deep Brain Activity
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tom me
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So, you paid thousands of dollars for that copy of 3D Studio Max 3 that's just sitting in your computer? Wow you must be a rich guy.
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27 March 2000, 22:59 GMT
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Re: Re: Re: Re: 3DLib Demo Released By Deep Brain Activity
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Owen Owen
(Web Page)
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Actually, I got a full copy of 3D Studio for free by winning a drafting contest at the state fair a few years ago. It was particularly easy becuase I was the only person who entered in my category. :-)
I've opened it (it wasn't sealed) and watched the video, but had no need for it or the time to learn how to use it. I tried selling it on eBay (it got to $500) but Kinetix sent me the most vile letter I have ever seen. (Read: Ever try to sell it, even in your dreams, and we sue.) Evidently, there is some line in the contract on page 4 that says you can't sell it. Of course, since I've never used it, couldn't return it, didn't purchase it, it should be fine... but I don't really want to be sued. Oh well. It's a nifty box to look at. :)
I did manage to get rid of the 2 copies of Macromedia Director I also won on eBay. (I'm just lucky.)
Owen
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29 March 2000, 06:14 GMT
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Re: Re: Re: Re: 3DLib Demo Released By Deep Brain Activity
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MicroLITH
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No, the standard is Softimage|3D, which makes 3DSMax PALE in comparison. Si|3D was used in the Matrix, Star Wars: Episode 1, Jurassic Park, Independence Day, the entire show of Reboot, and most CGI effects in movies are done with Si|3D (Toy Story(2), otoh, was done by Pixar with their own software).
The animation and rendering abilities of the tool are excellent. It has the Mental Ray renderer, one of the best in existence, which gives you excellent quality of the render. To see what it can put out, watch Toonami on Cartoon Network. All of the scenes between the shows, where they demo the lineup, were done in softimage|3d. The robot is an interesting creation too. His materials look like a shiny plastic, almost real. With proper lighting and texturing, that's how good it can get.
The only limiting factor to many people having this is that a) it can only be sold to companies, per Avid's requirements, and b) it's cheapest version is $8000 (si|3d base) to $25000-$30000 (GT and Extreme). My school (North Pulaski HS in Arkansas) has 2 copies of Si|3D extreme, and what it can do is amazing. What's interesting about it, is that it held its interface when they ported it from Irix to NT, so it's a really awkward fit.
I really like working with it, and only wish that I had a copy to work with at home. Since summer vacation is coming up, maybe I can work out a deal with my teacher...
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28 March 2000, 04:01 GMT
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