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3DLib Demo Released By Deep Brain Activity
Posted by Nick on 27 March 2000, 17:29 GMT

3DLib DemoOur friends at Deep Brain Activity are at it again! This time, they've created a fantastically amazing new library for the 92 Plus called 3DLib Demo. As the name implies, this is simply a demo - but the things it can do are pretty neat, as evidenced in that little screenshot you see over there. Yum. Eye candy.

At any rate, this (somewhat accurately) renders three-dimensional polygonal "stuff." There are demos included that render a plane (as seen in the screenshot), a ball (as seen on DBA's news page), a cone, and others. You can also convert .ASC files you may have sitting around from a little graphics app I like to call 3D Studio Max into a usable format for this renderer. Isn't that fantastic? I thought so. Now I have a use for this copy of 3D Studio MAX R3 that's sitting on my computer ;-) This has been tested on a 92 Plus with AMS v2.03. To run the demos, you need DoorsOS installed. If you have any further questions, you can email Kty and Fred.

 


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Re: 3DLib Demo Released By Deep Brain Activity
natefanaro  Account Info
(Web Page)

HOLY 3D RENDERING, BATMAN!

That's amazing. So when can I expect something like that for my 82?

(Kidding of course)

     28 March 2000, 00:28 GMT


Re: Re: 3DLib Demo Released By Deep Brain Activity
CircaX  Account Info
(Web Page)

Maybe you shouldn't be. I know that the 92 has a different processor and all, but I'd imagine that some z80 genius could figure this out for z80 calcs (still, I would love to show off a 92 at school!!).

     28 March 2000, 02:35 GMT


Re: Re: Re: 3DLib Demo Released By Deep Brain Activity
Philip Ringsmuth  Account Info
(Web Page)

Just take a look at Defiance for the 82... I'd say with more developement on that project, stuff like this could be done on the 82. I would have never expected anything like Deifiance to even be remotely possible on the 82. 89 maybe, but not the 82. Don't underestimate the power of these crazy assembly programmers out there...

-Fil and his $0.02

     28 March 2000, 21:35 GMT


Re: Re: Re: Re: 3DLib Demo Released By Deep Brain Activity
Robin Kay  Account Info
(Web Page)

Defience uses a raycasting* engine to draw it's 3D graphics. This is what games like ROTT, SOD, Wolf3D, and Doom I&II used. Polygon rendering on the other hand is much more complicated. There must be at least 5 times the amount of computations required.

* A form or raytracing that uses geometrical contrainsts to make the engine run faster.

     29 March 2000, 00:31 GMT

Re: 3DLib Demo Released By Deep Brain Activity
Andrew Magness  Account Info
(Web Page)

Hey Nick, How's this for 'Justifying the existance of the 92+"?


hehe... this is pretty cool...

Andrew

     28 March 2000, 06:25 GMT


Re: Re: 3DLib Demo Released By Deep Brain Activity
Nick Disabato  Account Info
(Web Page)

It isn't justified yet ;P

--BlueCalx

     28 March 2000, 18:14 GMT

Re: 3DLib Demo Released By Deep Brain Activity
Steven Simon  Account Info
(Web Page)

Is there anyway that you could make this for the 92, not the not 92+, cause i got the 92

     29 March 2000, 15:45 GMT


Re: Re: 3DLib Demo Released By Deep Brain Activity
James Whitney  Account Info

cant you just get the add on module for the 92???

     30 March 2000, 02:12 GMT
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