Another Classic: Contra 83
Posted by Travis on 24 August 2010, 03:45 GMT
It's not very often that pure-BASIC games are featured. Bryan Thomas's Contra 83 was one that got a lot of attention back around the time it was released. As a remake of the NES platformer Contra, it demonstrated that much more than people expect can be accomplished without the use of ASM libraries.
The game features six multi-screen levels, enemies, weapon upgrades, three difficulty levels, bosses, a high score system, and saving/loading. The speed is very impressive for TI-BASIC-only code, and each new screen loads and appears in mere seconds.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Another Classic: Contra 83
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Kevin Ouellet
(Web Page)
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WOW! It was about time! (No offense intended)
I think this game really deserves its feature. One of the very rare BASIC game to do. I played this back in the days and it was pretty nice, except that the first boss was hard XD
I wonder if this is the first ever TI-83+ pure BASIC game to ever get featured, though? The last pure BASIC game that got featured was Final Fantasy Destination, I think, in 1999.
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24 August 2010, 04:12 GMT
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Re: Another Classic: Contra 83
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builderboy2005
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An amazing game :) I'm glad it finally got the recognition it deserved. Its a great achievement in Basic and i think should be inspiring for all Basic programmers out there.
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24 August 2010, 18:34 GMT
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