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Ultima V Released
Posted by Michael on 27 July 2008, 15:56 GMT

In news that we should have reported a while ago, David Randall has released an astoundingly complicated and well-designed game for the 68k calculators: Ultima V. Ultima V is based upon the original video game, and features 400 hours of game play, two world maps, 32 multilevel towns, and enough other characters, spells, and commands to completely immerse the user in the game.

In other news, we are now trying to recover from the pending files backlog. It should be cleared within a week.

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Re: Ultima V Released
Ben Nagy  Account Info

Woohoo! Incredible. Ultima has always been a favorite, and this looks like a perfect port to the the 89. Hope they port it to other calculators too, though...

Reply to this comment    27 July 2008, 18:21 GMT

Re: Re: Ultima V Released
Ranman  Account Info
(Web Page)

Thanks for the feature article Michael!

And thank you for the kind words Ben.

Ultima V was written for all of the 68K calcs. Unfortunately, there are no plans on porting it to the Z80 calcs.

Reply to this comment    28 July 2008, 21:42 GMT


Re: Re: Ultima V Released
Someone Someone  Account Info

Looks cool. I don't have an 89, but I can admire the screenshots. :)

Reply to this comment    29 July 2008, 22:53 GMT

Re: Ultima V Released
DWedit  Account Info
(Web Page)

How was this game developed? Was all the data ripped from the original game, and a game engine designed around the ripped data?

Reply to this comment    27 July 2008, 18:22 GMT


Re: Re: Ultima V Released
Ranman  Account Info
(Web Page)

You have the right idea!

Originally, I planned to use the data files directly from the DOS version of Ultima V. However, the data files were formatted in such a way that accessing the data via C data structures was very cumbersome and resulted in a larger than expected game engine. So, I reformatted and/or rewrote every data file to be more C friendly -- a large task in of itself.

Reply to this comment    28 July 2008, 21:48 GMT

Re: Ultima V Released
bfr Account Info
(Web Page)

That looks awesome, great work!

Reply to this comment    27 July 2008, 20:05 GMT

Re: Ultima V Released
Shady_0883  Account Info

Congratulations David....

I'd like to know if this game compatible with the V200?

Reply to this comment    27 July 2008, 20:40 GMT


Re: Re: Ultima V Released
Lach  Account Info
(Web Page)


Congrats,Ranman!

And yes, there is a version for the V200, see

Reply to this comment    27 July 2008, 22:13 GMT


Re: Re: Re: Ultima V Released
Lach  Account Info
(Web Page)

Oh, i meant see the link. (Couldn't find an edit button...)

Reply to this comment    27 July 2008, 22:15 GMT

Re: Ultima V Released
haveacalc  Account Info
(Web Page)

Hmm... :)

Reply to this comment    27 July 2008, 23:50 GMT

Re: Ultima V Released
Lewk Of Serthic  Account Info

Very nice looking, I plan on trying it out as soon as I get back home this week and have my 89Ti.

Reply to this comment    28 July 2008, 01:53 GMT

Re: Ultima V Released
Rick Skrbina Rick Skrbna  Account Info

Wow, the graphics are great. Never played ultima, but I will surely give this a chance!

Reply to this comment    28 July 2008, 01:53 GMT


Re: Re: Ultima V Released
Ranman  Account Info
(Web Page)

I hope you like it!

Ultima V is a classic turn-based RPG unlike Zelda. It has a great storyline.

Take some notes as you play. It would be nearly impossible to remember all of the information extracted from the NPCs.

Reply to this comment    28 July 2008, 21:52 GMT

Re: Ultima V Released
z f  Account Info

*sigh* I have to wait for like Calculus to get an 89, but it looks very well designed (is there gonna be a sequel?? :D) and plz recover the waiting list thingy! (I've put my 1st ever calc program in there :D)

Reply to this comment    28 July 2008, 03:27 GMT

Re: Ultima V Released
KermMartian  Account Info
(Web Page)

On a side note, this might be the first time I've seen an animated screenshot on ticalc.org's homepage.

Reply to this comment    28 July 2008, 15:29 GMT

Re: Re: Ultima V Released
DWedit  Account Info
(Web Page)

Not just animated, but ONE MEGABYTE large!

Reply to this comment    28 July 2008, 17:48 GMT


Re: Re: Re: Ultima V Released
Ranman  Account Info
(Web Page)

Yeah... That seems large for the Ticalc front page.

Michael, if the screenshot eats up too much bandwidth, I can supply a still image or smaller animated GIF.

Reply to this comment    28 July 2008, 21:55 GMT


Re: Re: Re: Re: Ultima V Released
somerandombystander Account Info
(Web Page)

nah, they should just start hosting everything on Amazon S3 or something

Reply to this comment    29 July 2008, 21:38 GMT


Re: Re: Ultima V Released
Kevin Ouellet Account Info
(Web Page)

Yeah, tifreak8x, Peter_W and SuperKoolkid must not be happy ATM

Reply to this comment    29 July 2008, 11:26 GMT


Re: Re: Re: Ultima V Released
Peter Wakefield  Account Info

Actually, I didn't even notice the size until reading this far...and then it became clear that the page was still loading. It takes about 4 minutes per MB, although stopping it is no big deal.

As for Ultima, it looks interesting--I'll have to check it out when the chance presents itself!

Reply to this comment    3 August 2008, 19:42 GMT

Re: Ultima V Released
Travis Evans Account Info

Cool... Now if I can ever get around to checking it out after finishing my other projects, which may actually happen within my lifetime if I get lucky.

The file size appears pretty good for a large game like this, about the same as a medium-sized flash app.

Reply to this comment    29 July 2008, 06:18 GMT

Re: Re: Ultima V Released
Travis Evans Account Info

Oh yeah, and about the 400 hours of game play, all I can say is “Whoa.” :-)

Reply to this comment    29 July 2008, 06:22 GMT


Re: Re: Re: Ultima V Released
mariomaniac84 Account Info

Seriously. I'm pumped a new 68k assembly game is out, it looks sweet

Reply to this comment    30 July 2008, 20:37 GMT


Re: Re: Ultima V Released
Ranman  Account Info
(Web Page)

I have the original HW1 version of the TI-89 -- on which only 384KB of Flash is accessible for non-Apps. My goal was to have Ultima V fit on my TI-89 with room to spare for other programs. As you can see, Ultima V for TI requires about 270KB of Flash (about 600KB when uncompressed).

The DOS version of Ultima V totalled 1.2MB spanning 4 floppy disks. Ultima V for TI calcs contains the full story line.

Reply to this comment    3 August 2008, 20:57 GMT

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