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Joltima 2 for Game Boy Color
Posted by Nathan on 28 October 1999, 09:02 GMT

Justin Karneges is professionally developing a sequel to his famous TI-83 RPG, Joltima. Joltima--eventually ported to the TI-82, TI-85, and TI-86--was a revolutionary RPG with a vast overworld, multiple dungeons to explore, several towns, and a storyline. This new game is "completely different" from Joltima other than different class types and the trailing party. This will be a Game Boy Color-exclusive game.

Source: Josh Morris, Macross Software
 


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Re: Joltima 2 for Game Boy Color
Jacob Guilbeau  Account Info

This is awesome. I think it's great that some ticalc programmer finally has some recognition. I only hope he doesn't forget the people who were there before him and inspired him to program Joltima in the first place.

Jake

     28 October 1999, 09:16 GMT


Re: Re: Joltima 2 for Game Boy Color
ionix
(Web Page)

yeah, sure... this is great... but what the hell does it have to do with calculators?(besides the Z80 language and the programmers and the fact the game was first a calculator)

     29 October 1999, 04:05 GMT


Re: Re: Re: Joltima 2 for Game Boy Color
Nathan Haines  Account Info
(Web Page)

"What does this have to do with <subject> (except for <things having to do with subject>)?"

Well, except for the things it has to do with TI calculators, it obviously has nothing to do with calculators. I'm sure you'll find similar situations for everything else on the site, and in life in general.

     29 October 1999, 07:37 GMT


Re: Re: Re: Re: Joltima 2 for Game Boy Color
AlienCow  Account Info
(Web Page)

lol :)

     29 October 1999, 14:54 GMT

Re: Joltima 2 for Game Boy Color
Nathan Haines  Account Info
(Web Page)

I don't want to get into the habit of explaining my news posts, because I don't need to defend my choices--I'm the news editor. :)

But I thought this was newsworthy because Joltima was such an awesome, revolutionary game. I don't remember any game like it in scope of overworld, plot, or quality (and I haven't seen one since). Well, some people didn't like it, which is fine, but it is probably the finest RPG available to date.

For some of us who have (or will get) a Game Boy Color, I think this is very newsworthy. I'll get it just because I loved Joltima for the calc, myself. :) Also, I think it is interestign that Justin took his programming experience (and game, for goodness' sake!) from the TI-83 and is now creating a commercial Game Boy game.

     28 October 1999, 09:26 GMT

Re: Re: Joltima 2 for Game Boy Color
Xagor Account Info

I think you are correct in seeing this as newsworthy.

I have an 86, and I learned z80 asm for/with it. I have now used that knowledge to do some game programming for Gameboy Color. I think that anyone who knows z80 asm and wants a larger 'canvas' to work on should consider gameboy (color). The results can be amazing.

I don't mean for all calc programmer to stop programming, we need them. But for me, gameboy is more fun.

Dave

     28 October 1999, 10:45 GMT


Re: Re: Re: Joltima 2 for Game Boy Color
Nathan Haines  Account Info
(Web Page)

Thanks. I got a Game Boy in that first Christmas in 1989 after it came out when I was 9, and have been fiercely loyal ever since. Games need good gameplay to be fun--not good graphics, and many Game Boy games (and TI-calc games) have shown that.

Graphics are awesome, of course, but they are always secondary--and the coolest things about GBs and TI calculators is that a game can be merely interesting and be very popular. :) I'm a Game Boy freak, so I didn't know whether or not to post this. I want to program for the GBC--but I'm too busy to learn as of yet. I loved Joltima when it came out, and I was pleasently surprised to see this. As I said, I'll probably buy it just to show my support of Justin (who responded to a bug report of mine once, but who doesn't otherwise know me).

Two Game Boy games were recently released--Pokémon Pinball and Mario Golf--which are types of games I'd like to see on my TI-86 or TI-89. Pokémon Pinball (which I bought for the color and pinball, not for the Pokémon, thank you) is one damn good pinball game, and Mario Golf is an awesome adaptation of the N64 title.

Neither has very complex graphics, but the controls are extremely responsive. I've always wanted a handheld pinball game (now I have one), and golf has only ever slightly interested me (but the RPG/golf mix intrigued me). I think no one's tried a golf game on the calculator (but Mario Golf does run at 8mHz rather than the standard 4mHz--the physics model seems to be very detailed).

Now, I'll just hope that some programmer thinks a pinball or golf ASM game should be written--I've certainly no desire to write either engine! But while I don't want to see games 'ported' from the Game Boy to the TIs, I think that sometimes these games serve as inspiration for programmers.

After all, just think what ZTetris did for ZShell and the TI-85? ;)

     28 October 1999, 11:20 GMT


Re: Re: Joltima 2 for Game Boy Color
Kaxman  Account Info

I have always loved Joltima for everything about it.

I have an 83 (leased from my school) and got Joltima for it shortly after I leased it. How the game was made to fit on that little calc i don't know, but good job!

     28 October 1999, 18:37 GMT


Re: Re: Re: Joltima 2 for Game Boy Color
Kaxman  Account Info

not 83, i meant 86!!! until it was stolen...

     28 October 1999, 18:43 GMT

Re: Joltima 2 for Game Boy Color
Adamw  Account Info
(Web Page)

This might seem like a stupid question but: Is he being paid by Nintendo to program this game for the actual gameboy color, or is he just doing it for a gameboy emulator or something?

     28 October 1999, 14:50 GMT

y0 f00
Nick Silkey  Account Info
(Web Page)

y0 m0mm33!

-phil r. <not genera.. mlehehehe>

     28 October 1999, 14:58 GMT

Re: Re: Joltima 2 for Game Boy Color
Adamw  Account Info
(Web Page)

Nevermind, I just went to two other calculator sites, and found the answer on one of them.

     28 October 1999, 15:31 GMT


Re: Re: Re: Joltima 2 for Game Boy Color
augustz
(Web Page)

Adam,

I'd recommend heading to the Joltima homepage, which is listed in the news article itself, or click on the URL under my name. Most of the news sites are simply gathering points for news generated elsewhere. So use the source! Hey, it's even linked to under the source in the article. Nifty. Faster and more efficiant than searching a bunch of news sites. Dunna worry, you'll learn...

     29 October 1999, 01:20 GMT


Re: Re: Joltima 2 for Game Boy Color
Harper Maddox  Account Info
(Web Page)

Go to macross.calc.org to find out more behind Joltima 2. Yes, he is getting paid to do it, but not by Nintendo.

     28 October 1999, 21:17 GMT

Re: Joltima 2 for Game Boy Color R3: Jø1†im4 2 før @4m3 8ø¥ (ø1ør
AlienCow  Account Info
(Web Page)

I don't know Justin personally (though I do know who he is), but congrats to him. From the little picture at the top of the screen there, his game looks like a very impressive job of programming. The color is a really nice touch, too. :)

In response to Adamw's comment about whether Justin's getting paid or not.. I hope so. Hmm.. he seems like the type that would do it just for the fun anyway, but I assume that when you get good enough to program a game for a nintendo system, you'd want to get credit and money for it.

     28 October 1999, 15:12 GMT


R3: R3: £3†'5 g3† 1† r1gh† †h15 †1m3 :)
AlienCow  Account Info
(Web Page)

d'oh!

I guess my title in the prev. post would've looked better if I had erased the first part... :P

     28 October 1999, 15:22 GMT

Re: Joltima 2 for Game Boy Color
C Bauer  Account Info
(Web Page)

Gee, this sure would be nice on the 89....
*hint* *hint*
Hey!, someone should port this to the ti-89! :)
That would be cool. Game boy color is even better though...the colors....Wow, I've never played the RPG, but by the looks of it and what everyone says, it sounds pretty cool. Thats great though, now everyone can enjoy the program...on a system that was meant for games ;)
One more little off subject thing though...my doorsos always freezes up with the new flash rom...why?

     28 October 1999, 15:27 GMT

Re: Re: Joltima 2 for Game Boy Color
Andrew Magness  Account Info
(Web Page)

If by "port" you mean, painfully re-write every line of code and change each and every rom call to make a game written on the z80 work on a 68k (which are OF COURSE TOTALLY diffrent) then why don't you *hint* *hint* try to port it??

     28 October 1999, 15:58 GMT

Doors freezes for a "reason"
Chris Moultrie  Account Info
(Web Page)

The best answer that I can come up with for doors freezing is that you haven't used the program patcher for the 89 programs and libs...It's in the PC arch...try that. If you already have...then I don't know what to tell you. Hope I could help. Also...In case you didn't know...The 89's asm language (68K) is from what I hear, totally different from that of the other calculators (z80)...so, porting is quite hard. Just thought that I'd tell you if you didn't know. :-) Have a nice day!

     28 October 1999, 22:14 GMT


Re: Re: Joltima 2 for Game Boy Color
deuist Account Info

Sure, I think the game would be good on the 89. Are you going to be the first to port it?

Besides, I think Dying Eyes is better

     29 October 1999, 01:03 GMT

Re: Joltima 2 for Game Boy Color
Bryan Rabeler  Account Info
(Web Page)

Gee, this news item has a lot to do with TI graphing calculators. :)

     28 October 1999, 17:53 GMT

Re: Re: Joltima 2 for Game Boy Color
Kaxman  Account Info

can anyone say, 'begging for an argument'?

     28 October 1999, 18:42 GMT


Re: Re: Re: Joltima 2 for Game Boy Color
Erich Oelschlegel  Account Info
(Web Page)

begging for an argument :)

~ferich

     29 October 1999, 02:38 GMT

So what? :P
meingts Account Info

True it's not an article related to ti calcs, but it is nice to know that a popular (well...) game is being rewritten for gbc.

     29 October 1999, 00:54 GMT

Re: Re: Joltima 2 for Game Boy Color
David Phillips  Account Info
(Web Page)

It isn't directly related, but it is interesting that a (great) calculator game's sequel is being written for the Color Gameboy.

     29 October 1999, 01:22 GMT

Re: Re: Joltima 2 for Game Boy Color
augustz

Ye old troll is back I see. Where's my stick when I need it :)

It's really cool though to hear about someone devloping a game for calcs which had headed over to the 'real world' of gaming - the Game Boy. Here's good luck and fortune to the author.

     29 October 1999, 01:24 GMT


J2 and TIcalcs
raw33 Account Info

Who knows? <sarcasm>Maybe a wooden stake through the heart will get rid of him.</sarcasm> Buffy fans out there?

     29 October 1999, 04:08 GMT


Oh that Johnny Rab.
KAKE  Account Info
(Web Page)

You know, I used to think Rabeler was the white kight being persecuted by the evil inquesition. Now, I wish he'd just go off and find some other message board to bother with his incescent criticism (damn spelling...).

Geez, what am I doing even READING let alone responding to this posting?!

-KAKE
IP "Look down my brother and wonder at how they have survived thus far. Even they are against them."

     29 October 1999, 05:02 GMT


Re: Oh that Johnny Rab.
Bryan Rabeler  Account Info
(Web Page)

My comment was just a joke. Notice the ":)". :)

     29 October 1999, 06:39 GMT

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