Tezxas - ZX Spectrum Emulator for 89
Posted by Nick on 29 September 1999, 23:24 GMT
Samir Ribic, previously unknown to the TI community, has released an interesting program called Tezxas for the TI-89. This program allows you to emulate ZX Spectrum programs on the 89. It comes with some samples, too. Don't know what the ZX Spectrum is? Click here for more information. It's easy to port these programs to the 89; the documentation in the program helps explain how. This is reminiscent of when the Chip8/SChip8 emulators were released for the 92, the 92 Plus and the 85.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Tezxas - ZX Spectrum Emulator for 89
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DWedit
(Web Page)
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Will there ever be state saving? It would be nice to be able to stop playing and continue later.
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30 September 1999, 23:35 GMT
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Re: Tezxas - ZX Spectrum Emulator for 89
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elohEEm
(Web Page)
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I heard somewhere that the ZX spectrum used a slow z80 processor. (Please correct me if this is not true) If this is the case, then isn't this emulator also emulating the z80 in some way? If so, shouldn't emulating a z80 calc be a bit easier?
--Aaron
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1 October 1999, 02:54 GMT
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Re: Tezxas - ZX Spectrum Emulator for 89
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PSInferno
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Excuse me for such a stupid question, but didn't the ZX Spectrum run using a Z80 CPU? Doesn't that mean that TI-8X emulation could be possible on the TI-89, with some changes?
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4 October 1999, 01:18 GMT
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Re: Tezxas - ZX Spectrum Emulator for 89
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Robbie Rothermel
(Web Page)
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Alright, two questions...
One, why not ask for help with building a GB emulator from somebody who actually built a pc GB emulator. I know the guy who built the NO$GMB actually did his emulator in assembly code. Maybe this isn't a good idea, but it's my 2˘...
Also, the GB has a C compiler that I've used before. It's very easy to use, though it is a command-prompt compiler. But there is another factor to consider when doing a GB emulator for the TI. Ever seen the size of a GB game? All GB games size's are multiples of 32k. In other words, small games (like, no grfx) are 32k, exactly. Then comes 64k games, but most actual GB games are 128k. You'd probably only be able to fit one GB ROM on the calc at a time. I'd like to see a GB emulator for the calcs too. I think we'd also have to build a stripper that removes blank space (made by each cartridge having the size a multiple of 32k), so that the files would be smaller.
Second question, any ideas on how to get the Chip8 emulator work on my TI-92+? The screen is all messed up (I think it's due to the ROM not supporting it or something...same thing happens with some text viewers).
Thanks!
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7 October 1999, 15:16 GMT
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