Expander2 Page Moves, Drivers Updated
Posted by Nick on 18 July 1999, 00:10 GMT
Bryan Rittmeyer, the creator of the Expander2 (E2), has moved his page for the Expander2 and related material. It can now be found at http://horizon.pair.com/e2/. Bryan has also updated the drivers that allow E2 users to transmit files to and from their calculator. The E2 project is a 512kb memory expander for the TI-85, TI-86, and TI-92 graphing calculators. We hope you go and check it out soon!
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Expander2 Page Moves, Drivers Upadated
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Alamo
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More people should make more games that can only be played with the Expander2 (because of the memory they would take up). This would let these games be bigger and a lot more graphical. Games like the FF series maybe...
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18 July 1999, 00:23 GMT
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Re: Re: Re: Expander2 Page Moves, Drivers Upadated
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EventHorizon
(Web Page)
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That's a pretty good point, Kirk, but having an E2 option to pull all the large map and graphics info off external memory would be very cool for certain stuff. While I obviously think everything you said applies to E2-only games, it would not be very difficult to have the game probe for the E2 on startup and then use smaller maps/lower quality graphics if one isn't found. The TI-85 memory is so small it precludes having any large Sorbo's Quest-style games... you almost need something like the E2 for programs with really large amounts of binary content on the 82, 83 and 85. The TI-92's memory also fills up quickly due to the larger opcodes. As far as the TI-86, 89, and 92+ are concerned, there is clearly less need, but it would still be pretty cool--especially since you can design an IR linking module for the E2 and have both larger maps and some pretty advanced multiplayer. This stuff is theoretical now, but it could be done with not too much effort by someone with your talent.
Of course, I may be a wee little tiny bit biased having designed the whole bloody thing. ;-)
-Bryan
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18 July 1999, 00:58 GMT
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Re: Expander2 Page Moves, Drivers Updated
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Eric
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I think that you should make an expander for the 82, 83, and 73, when you are finished with the others.
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18 July 1999, 18:28 GMT
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Re: Expander2 Page Moves, Drivers Updated
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jeff
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The expander2 seems really cool. I put my name on the list to get one last August....and I still don't have one... Oh well.
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18 July 1999, 21:55 GMT
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Idea
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Tony
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Maybe this is not the best place or time to post this, but I have an idea which may prove interesting to all of you.
Note: Before you read on -- this is entirely off topic!!
With the high level of Gameboy-like games coming out from the awesome programmers, I was wondering if it would be possible to take it one step further. Many of you know that Gameboy emulators are widely available on the Web. Some have their source code included. Now, someone with incredible programming ability (not myself) could port one of these to an upper-level TI calculator (89/92+) with a little bit of work. I have seen DOS versions of these emulators as small as 70K. With a little tweaking, that could probably be lowered, especially if you drop sound support. Now, here's where the problem comes in, the games. GB carts were made in varying sizes. I know that Zelda, for instance, is 512K, though MarioLand is 64K. Zelda, of course, is a bit too large to work with, but we have the potential of lower-level games. Lots of good Gameboy games are 128KB!! (But don't even consider games like Pokemon - they're 1MB+)
Now, this would be difficult - though, I think possible - to pull off on several fronts:
1) Screen size
2) Memory allocation
3) Complexity
4) Compatibility (how to store the game on the calc?)
5) And many more... (fill yours in here)
This is just a wishful post by a guy too busy to learn ASM on his own time, but those of you who are able to -- what do you think?
Tony
P.S. Flame, critique, comment all you want -- It will keep you busy and I don't care what you think of me :-) Also: If you can't do it now, I will - after 4 years of college and programming classes, ok?
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19 July 1999, 00:30 GMT
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Re: Re: Re: Expansion on Idea
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Samir Ribic
(Web Page)
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I think that the following machines are worth emulating on TI89
ZX Spectrum, this emulator is almost finished, Z80 3.5 MHz machine, with a lot of software. Amstrad gave copyright permission for use of ROM.
Apple II+, this model was quite simple because it had no page swapping, processor is 6502. I do not know about ROM copyright.
ZX81, Simpler than ZXSpectrum and as it generates picture in software with slower processor clock, we can reach 100% speed. Amstrad gave copyright permission for use of ROM.
CP/M, software is not much clock dependant, and there are many compilers and WordStar. Source is freely available from Caldera.
Any stronger machine will not be possible to emulate on 10 MHz 68000 processor, but even these four machines had more software than all TI, HP, Sharp and Casio calculators together.
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21 July 1999, 09:09 GMT
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Re: It is not impossible
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Samir Ribic
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Not exactly about Gameboy, but ...
Currently I write the emulator of ZX Spectrum for TI89, in fact I am in final phase of bug fixing. Many hits already work: Hobbit, Atic Atac, 3D Ant Atac, Total eclipse, Fred, Knight Lore, Manic miner, Jet set willie, Elite, Hungry Horace, Lords of Midnight, Footbal manager, while some other games still do not (Chuckie egg, Super Hang on, Penetrator ...). The speed of emulation is 30-80% of original ZX Spectrum (Z80 at 3.5 MHz, 16K ROM, 48K RAM).
The emulator requires about 140 K of user memory and at least 19K of archive memory.
ZX Spectrum games were miracle of the optimal programming. Elite put in 48K the world of 2500 solar systems and 20 types of ships. Lords of midnight was adventure of 32000 location pictures. Cyrus chess in 16 K won many championships. Driller was DOOM like 3D game with shaded objects, written 5 years before DOOM. Jet Set Willie was the most played game, and only a few successed to finish it without pokes for infinite number of lives.
On www.void.demon.nl you can find about 7000 Spectrum programs! I belive that more than half of it will be possible to play on TI89 on my upcoming emulator!
Samir Ribic
Sarajevo
Bosnia and Herzegovina
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20 July 1999, 09:23 GMT
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