3D Game in Development
Posted on 10 September 1998, 03:51 GMT
Adamman is developing a 3D game for the TI-82 called "3D Game" and is looking for a good name for it. The game will feature: - Grayscale graphics
- Non-orthogonal walls (not at 90 degrees of each other)
- "Constant-Z" texture mapping
Adamman has no plans for porting it to other calculators, however if someone wants to port it after the TI-82 version is released, send him an e-mail. A small demo should be released soon. For more information check out the 3D Game Home Page.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Suggestions for 3D Game
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Daniel Sims
(Web Page)
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Hey, have you thought about a 2-player link mode? I am making a 2-player Quake-type game for TI83. It will also have different modes like capture the flag, and if you cant find another calculator, theres a split-screen mode. Its programmed in basic though, but it's still real fun. So if you can figure out how to do multiplayer, it will help out the replay value tremendously (like Ztetris)
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11 September 1998, 02:41 GMT
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Re: 3D Game in Development
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Michael
(Web Page)
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Hey Adamman, I was wondering what equations you're using to make the 3-D environment, and how the character moves around in it (i.e. turning and walking).
thanks
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11 September 1998, 15:13 GMT
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Re: 3D Game in Development
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Dimagus Demorath
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With all the talk of 85/86 users being prejudized as "egotistical" I thought I would just chip in. I have a 83 and an 86 so I got the "best of both". The reason why 86 programming could be considered better is that ASM is built in, it has about triple the memory, and there is a bigger screen size that allows better graphics. The only downfalsl are that for an 86 you have to boot up the program beforehand and it seems slower then an 83. There are some good games for the 83 and some good games for the 86. (As well as the 82, 85, 92, etc etc) 86 users don't "suck" or "stink" they just bought a more advanced calculator.
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12 September 1998, 02:49 GMT
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Re: 3D Game in Development
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thrasher217
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This 3d Game sounds cool. I have a ray caster that i was going to put on a TI-89. Now that i see it is being done, i am going to try it on a TI-89. The source code is qbasic so i will just have to move it from one to the other.
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12 September 1998, 03:07 GMT
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Re: 3D Game in Development
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Ian Graf
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with all this arguing, i had to clear things up. the ti-83 is slower than all other ti-8x calcs because it uses an lcd driver instead of a memory mapped lcd. on the other hand, all other ti-8x calcs move at a very close speed to eachother. my friend just got an 86 and i have to say it IS the fastest ti-8x calc out there. if you compare two ports of the exact same game, the 86 is faster. just to let you know, i am an experienced z80 programmer so i know what i'm takling about.
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12 September 1998, 03:37 GMT
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Re: 3D Game in Development
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Jeff Min
(Web Page)
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All this talk about the aryan calculator series has got me wondering. I'm being offered a free TI calculator of my choosing. I have an 82, and I really only want this calculator for games and stuff. Right now, the current offering is a 92, but I'm guessing that not too many games are coming out for it. Should I just go with an 86 or 89?
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12 September 1998, 05:35 GMT
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Re: 3D Game in Development
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bud
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When do you think screenshots will be avadable?
thanks
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13 September 1998, 03:35 GMT
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Re: 3D Game in Development
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S.T.L.
(Web Page)
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Um, am I the only one who actually SUGGESTED a name for 3D Game? I think I am. (Just for the record, it was "Foxenstein").
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13 September 1998, 05:10 GMT
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