Review
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Review by
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JV
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Reviewed on
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2004-11-20
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Attention span: 7/10 Gets faster as you progress. Controls: 8/10 What could be better? Implementation: 7/10 Simple but fast graphics. Overall: 7/10 Good game, some replay value.
Boom is a simple game where the player must catch falling bombs thrown by a character on top of the screen. The character moves across the screen in seemingly randon locations as the player moves a bucket trying to catch the falling bombs. This goes on until a player has run out of buckets to catch the bombs. If a player should fail to catch one of the bombs, he loses a bucket.
The game's graphics are simple. Normally I would complain about it, but the speed at which things move in this game, any increase in graphics would have slowed it down considerably. The game is somewhat entertaining, and has some replay value. There is a sense of increase of speed as the levels pass, which gives some additional replay value. In conclusion, I would recommend this game to someone who likes games that have no end whatsoever (i.e. Tetris) and have a lot of time on their hands (just in case they get really good at this game). |
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Review
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Review by
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Thomas Williamson
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Reviewed on
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2004-03-29
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This game was one of my favorite Atari games ever made, and congrats to the author of this port to staying as true to the original as possible. Unfortunately, what made the first one fun in the first place was the use of the Atari paddle, which the right and left buttons on a calculator cannot replace. Also, speed is another portability issue. If the bombs went as fast as they did in the original, the LCD screen would not be able to keep up. So when you play this, you will be surprised at how similar it is to the original, but it doesn't quite grasp the fun factor near as well. |
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