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Filename tibbles.zip (Download)
Title Tibbles
Description Yet another nibbles game most people might think, but this is not just another nibbles clone. This is Tibbles, the so far best nibbles game, featuring nice graphics, many levels, 5 different speeds with a top ten for each, many settings and ofcourse included C sourcecode. for this final relese I have fixed all found bugs.
Author JanneW (Alazorn) (alazorn@hotmail.com)
Category TI-89 Assembly Games (Kernel)
File Size 20,633 bytes
File Date and Time Sun Sep 17 00:44:11 2000
Documentation Included? Yes
Source Code Included? Yes



Review by  John Tysman
Reviewed on 2004-11-22
Attention span: 9/10 I cant stop playing it.
Controls: 10/10 Blink and you will miss it.
Implementation: 10/10 New life to a classic game.
Overall: 9/10 A great game with few problems.

All too often a program is imitated too much, and most of the imitations are no different from each other. Tibbles is not one of these programs. Tibbles brings new life to a game I thought had reached the end of its improvablity (Is this a word?).

Graphics wise, this program stands out from all the rest, using not dull lines and dots, but diamonds, balls and other 3d appearing objects. The only visual problem I encountered was the 'BUSY' indicator in the lower right corner which lights up when you are playing the game.

When it comes to controls, Tibbles's response is perfect almost to a flaw, you'll be turning corners with this snake on a dime. The game shines on preferences-speed, randomized levels, starting lives, and you can choose at which level to start at from 23 different levels.

Tibbles, of course, is based off of the classic game of "Nibbles." I first thought this was just another imitation, I soon found out new features like power-ups make Tibbles stand out from the rest. Other features I liked was the huge high score list and a counter in the corner which tells you how many games you have played. I foresee this game being around for a long time as the number one Nibbles variation.

Over all, Tibbles impressed me very much. Sure, there are a few improvements yet to be made; the 'BUSY' indicator will probably vanish in the next version, and grayscale would be the icing on the cake. So, until my friend hits the 2nd-ESC-left-right-on key combination, I drop it one time too many, the batteries run out, it gets struck by lightning, or it spontaneously combusts (again), this game will remain on my calculator.


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Archive Contents
Name Size
screen2.jpg   6314
screen1.jpg   6108
Tibbles.txt   4649
tibbles.89z   12669
tibbles.c   34335

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