Results
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Choice
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Votes
|
|
Percent
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Machine Code
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14
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3.0%
|
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Assembly Language
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74
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15.9%
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C/C++
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167
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35.8%
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Java
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12
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2.6%
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LISP
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2
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0.4%
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Perl
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17
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3.6%
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TI-BASIC
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123
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26.4%
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Other
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39
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8.4%
|
|
I don't program.
|
18
|
3.9%
|
|
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Re: What is your favorite way to program?
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Daniel Bishop
(Web Page)
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> Machine Code
> Assembly Language
Great for writing fast programs, but a pain in the @$$ to write and debug. This is why only 1 of my 50 programs is asm (VAPOR doesn't count).
>>> C/C++ <<<
The best programming language ever written. Of the two, I prefer C++; I don't need all its extra features but they can come in handy sometimes.
> Java
Thanks to AWT, I now firmly believe that C is better.
> LISP
> Perl
Never used them.
> TI-BASIC
Maybe the 89/92 version is better but I think TI-BASIC is the worst high-level programming language ever written. The lack of C-like function calls is very inconvenient when writing large programs. However, since BASIC is the only language that lets you use the more advanced math functions, and since I write mostly math program,
> Other
QBASIC and Pascal. Great for learning how to program, but not much else.
> I don't program.
I pity the poor fools who choose this option.
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Reply to this comment
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30 September 2000, 09:10 GMT
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Re: What is your favorite way to program?
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David Phillips
(Web Page)
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This is a bit general, so it is hard to answer. There is a certain thrill to writing something for a calculator in assembly language. But coding in assembly all the time is not a very efficient use of one's time. I generally get the most done when using a mix of C and C++. Writing in straight C is ok when necessary, but using some C++ does have some advantages, such as being able to the STL (see www.stlport.org for the best implementation) and organize code/data better using classes. For web development, nothing beats PHP.
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Reply to this comment
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30 September 2000, 10:38 GMT
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Re: What is your favorite way to program?
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mr_beans_cool
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I don't program at all, but I've tried. And I know how hard it is. But personally, I think that the TI-86 needs some more great ASM Games. I love the ones that are out now, but I would, and all of my friends would love to see Zelda86 updated and maybe finished.
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Reply to this comment
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30 September 2000, 14:09 GMT
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Re: What is your favorite way to program?
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ComputerWiz
(Web Page)
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I chose Ti-Basic, cause i cant do assembly, i tried a few times in the past, and even made a few applets a few times, but, im better with the higher level math functions, due to the fact i write my own programs for trig.. so im stuck with ti-basic, unless of course someone wants to help me convert my math programs to assembly.. heheeasier said then done, i mkae my programs display every step of the problem on the screen (makes it easier to make it look like i actually did work on my homework) so it would be a bastard of a thing to program into assembly
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Reply to this comment
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30 September 2000, 15:07 GMT
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Re: Re: What is your favorite way to program?
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Scott Noveck
(Web Page)
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If you've got an 89/92+ and a Motorola Programmer's Manual, then writing machine code via Exec strings can be quite fun =)
For instance, Exec "4E714E750000" will execute a single NOP. 4E71 is NOP, 4E75 is RET, and all exec stings must end in 0000, a null word.
For added fun, any opcode in the format Axxx will generate a Line 1010 emulator error, and any opcode in the format Fxxx will generate a Line 1111 emulator error on any ROM version less than 2.05, and it can actually be used to make (slow!) ROM Calls on 2.05.
After this, you can work your way up to drawing lines on the LCD, and if you're really good, even writing TI-BASIC programs that can take input and use it to change the Exec string that is run to draw a horizontal line at different positions, based upon the input =)
For the truly masochistic, try doing this without the handy bound reference, or on the 86 using AsmProg/AsmComp. . .
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Reply to this comment
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1 October 2000, 21:39 GMT
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