Results
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Choice
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Votes
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Percent
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1993 or after
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1
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0.3%
|
|
1992
|
0
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0.0%
|
|
1991
|
3
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0.9%
|
|
1990
|
4
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1.1%
|
|
1989
|
10
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2.9%
|
|
1988
|
39
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11.2%
|
|
1987
|
46
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13.2%
|
|
1986
|
59
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16.9%
|
|
1985
|
65
|
18.6%
|
|
1984
|
39
|
11.2%
|
|
1983
|
23
|
6.6%
|
|
1982
|
20
|
5.7%
|
|
1981
|
11
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3.2%
|
|
1980
|
9
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2.6%
|
|
1979
|
5
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1.4%
|
|
1978
|
3
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0.9%
|
|
1977
|
1
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0.3%
|
|
1976
|
4
|
1.1%
|
|
1975
|
1
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0.3%
|
|
1974
|
0
|
0.0%
|
|
1973 or before
|
6
|
1.7%
|
|
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Re: When were you born?
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RCTParRoThEaD_
(Web Page)
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1988, yep. i'm 14. Good survey idea btw, except that there won't be a whole lot of discussion about it before it gets really off-topic.
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Reply to this comment
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24 March 2003, 00:23 GMT
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Re: Re: Re: Re: Re: When were you born?
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no_one_2000_
(Web Page)
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I'm not... I guessed most people here would be around their sophomore year, and it seems I was right (or pretty darn close). I guess people are learning to program at younger and younger ages.
Quick OT story... I was looking back at my old ASM programs that wouldn't run for some inexplicable reason (made most when I was 12)... and I did some of the dumbest things. I never realized that CP used subtraction for its equality tester, I never knew that 8-bit and 16-bit registers weren't compatible (Well, I did, but I didn't seem to show it), I didn't realize that CALL GET_KEY used the A register, I couldn't correctly use PUSH and POP, and hopefully, as time goes on... I'll find the errors to my current program (flying ship game... very simplistic) as easily as I found the errors to my dumb programs. :) Then, I could make more advanced programs.
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Reply to this comment
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27 March 2003, 01:24 GMT
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Re: Re: Re: Re: Re: Re: When were you born?
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Chivo
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Heh, heh! This reminds me of, well... me! I started learning Z80 ASM late in life at age 15 (I think) and I thought I had mastered it by then (don't we all think that? :).
I wrote over 600 lines of code for a game, and, believe it or not, it didn't work! Fortunately, it didn't crash; it exited when I pressed EXIT (as I wrote it to do).
I couldn't even remember at the time the differences between the different rotate instructions (RR, RRC, etc.), so I had to "draw" little diagrams in the ASM comments next to those instructions.
I don't think I was bad as you were when I was starting (nah nah), but I was also older and had a book that describes each instruction in detail.
BTW, are you interested in things like multithreading with ASM? I've written routines to multithread on a calc, and I MIGHT be able to teach you about those things if you'd like.
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Reply to this comment
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27 March 2003, 19:43 GMT
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