Oh oops... lol sorry At 02:41 AM 9/9/00, you wrote: >Tyrel Haveman wrote: > > > > At 01:46 AM 9/8/00, you wrote: > > > > >After the rotations, you have to apply the same old formula to convert > > >3d-coordinates into 2d. > > > > The "same old formula"? What is that? > >The ones I just gave above :)