Re: A85: Rigel, where'd it go??


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Re: A85: Rigel, where'd it go??



On Mon, 13 Oct 1997 21:17:17 -0400, you wrote:

>
>
>> So does this scheme still work if you put the graphics, sprites,
>> whatever that doesn't have relocation, in the middle of you code
>> segment?  For every 256 bytes of code, is there a new 16 bit address
>> in the table?  If not, that would definitely cause problems.  But i am
>> sure you guys thought of that.
>>
>> -mike pearce
>
>No! of course not.  As long as all relocations are within 256 bytes of each other
>(which is almost always the case), they will all take 1 byte!  Only rarely do you
>get such large seperations -- Hint: put graphics/data at the *end* to save a
>couple bytes on relocation...
>    Sam
>
>--
>Sam Davies <sdavies@mail.trilogy.net>
>
>
>
You need to comment that in BIG BOLD letters somewhere in the
documentation, or else that is definitely what i would call a *bug*.
Of course, if it is commented, it is a feature :).

-mike pearce

BTW, have you released a new version of your debugger?


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