Re: A85: Rigel, where'd it go??
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Re: A85: Rigel, where'd it go??
> So does this scheme still work if you put the graphics, sprites,
> whatever that doesn't have relocation, in the middle of you code
> segment? For every 256 bytes of code, is there a new 16 bit address
> in the table? If not, that would definitely cause problems. But i am
> sure you guys thought of that.
>
> -mike pearce
No! of course not. As long as all relocations are within 256 bytes of each other
(which is almost always the case), they will all take 1 byte! Only rarely do you
get such large seperations -- Hint: put graphics/data at the *end* to save a
couple bytes on relocation...
Sam
--
Sam Davies <sdavies@mail.trilogy.net>
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