A82:Raptor 2.0 in project
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A82:Raptor 2.0 in project
I've thinking all day about what should be done to Raptor
and here is
the result: ( see below for a shorter list...)
The game will be divided into four combat zone with 4 level
for each and a
boss every 2 level. Each episode will also have it's own enemy
type.
After you've beaten the 2nd boss of a zone, there would be a
level with an
horizontal scrolling ( like in 7G ) in which you'll have to
avoid asteroid in order to
reach the next combat zone.
In the shop, you'll be able to repair your ship, upgrade
your weapon and to
buy a new ship.
The game speed may be increased but the bullet speed will be
increased...
So you will have:
- 16 levels in 4 differents zones
- 3 "inter-zone" levels
- a secret level with it's boss
- 8 bosses
- a big final boss
- possibility to repair your ship and upgrade your
weapon
- 3 ( 4 ? ) different type of ship
- 3 differents weapons ( maybe )
And that's all...
If you have any other suggestion...
BOB the CAT
|\___/| ('
( O O ) )
--oOo---°---oOo---
bob.cat@wanadoo.fr