Re: A82:Raptor 2.0 in project
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Re: A82:Raptor 2.0 in project
-----Original Message-----
From: Bob the cat <bob.cat@wanadoo.fr>
To: assembly-82@lists.ticalc.org <assembly-82@lists.ticalc.org>
Date: Friday, August 07, 1998 3:15 PM
Subject: A82:Raptor 2.0 in project
>
>
>
> I've thinking all day about what should be done to Raptor
>and here is
> the result: ( see below for a shorter list...)
>
> The game will be divided into four combat zone with 4 level
>for each and a
> boss every 2 level. Each episode will also have it's own enemy
>type.
> After you've beaten the 2nd boss of a zone, there would be a
>level with an
> horizontal scrolling ( like in 7G ) in which you'll have to
>avoid asteroid in order to
> reach the next combat zone.
> In the shop, you'll be able to repair your ship, upgrade
>your weapon and to
> buy a new ship.
> The game speed may be increased but the bullet speed will be
>increased...
>
> So you will have:
> - 16 levels in 4 differents zones
> - 3 "inter-zone" levels
> - a secret level with it's boss
> - 8 bosses
> - a big final boss
> - possibility to repair your ship and upgrade your
>weapon
> - 3 ( 4 ? ) different type of ship
> - 3 differents weapons ( maybe )
> And that's all...
>
> If you have any other suggestion...
>
> BOB the CAT
> |\___/| ('
> ( O O ) )
> --oOo---°---oOo---
> bob.cat@wanadoo.fr
>
>
Level Editor! Level Editor!! :)
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