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TI Pinball 0.11 for all 68k calcs!
Posted by Morgan on 21 June 2003, 09:18 GMT

Jude Nelson has released TI Pinball 0.11, the first assembly Pinball game for 68k calcs. Jude has been producing a number of notable programs including Spazian 0.25, which came out last month for all 68k calcs. This latest game includes all features imaginable. They are, "...four-level grayscale, six modes of gravity, multiple tables, and pretty much everything a computerized pinball machine should support." As well as being more of an original game, and showing the potential of 68k calcs, this type of program makes my job worth doing.

 


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Re: TI Pinball 0.11 for all 68k calcs!
Billy Ella  Account Info

I have played the game and think it is fun, but one suggestion would be to make the flippers be able to hold the ball in place, I personally like the feeling of making a controlled shot by holding it. Also, this has probably been said before, but maybe the screen should follow the ball up and down, instead of just seeing two screens, like the scrolling in the game "Monster" by Patrick Davidson. Although, this doesn't have to do with Pinball, I was wondering two things: First, is there a site anybody knows or just someone who could review my games? Also, is there some way I could get a library to group files together, but that's about all it does (meaning without the extra 100+ functions that drive up a libraries).

     27 June 2003, 17:53 GMT

Re: Re: TI Pinball 0.11 for all 68k calcs!
JelloBob  Account Info

Heh. This site is supposed to review games, but it hasn't done that in a while. They just do that again. Didn't that have more votes than the newsletter?

Anyway, I'd be happy to review your games. I don't have anything better to do with my time.

As for your second question, I'm pretty sure that its possible, but I dont know how. Sorry :(

     28 June 2003, 01:05 GMT


Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
JelloBob  Account Info

Woops. That was program of the month, not game reviews. But they still had that.

     28 June 2003, 01:17 GMT


Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Billy Ella  Account Info

Thanks for answering me and also for being willing to review my games. I guess you should just click on my name and download the two that I have and either e-mail me or post here what you think. Thanks again for answering.

     29 June 2003, 02:46 GMT


Re: Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
JelloBob  Account Info

How do you want your games reviewed. Do you want a score, or do you want me to tell you whats good and whats bad and what you should do to fix it, or both, or what?

     30 June 2003, 16:43 GMT


Re: Re: Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Billy Ella  Account Info

Both sounds good to me. Thanks again.

     1 July 2003, 01:37 GMT


Re: Re: Re: Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
JelloBob  Account Info

Alright. As far as the card part, its really good. You have got a nice variety of options, although it would probably be a good idea if you could squeeze in one more mode of play in each one. Not nessacary, but it would help. The graphics are as good as any card game needs. Considering that its in basic, the speed is good and bearable. The stats are also a good addition.

However, it still needs some work. Just by playing it for a few minutes, I noticed two bugs. I don't know why this happens, but occasionaly, when you are trying to put in a bet, it will crash when you press a number. The other error is that when you dont enter anything and press enter, it crashes. Also, while its impossible to stop, cheating in your game is very easy. This might be intentional on your part, or not. The first way of cheatin gis saving after every game. If you lose, you just go back to a saved game and continue. The other way is editing the lists to unlock cheats or edit your stats. You should probably develop a more complicated way of storing stats and a way to check this, so the person will have to change several numbers to a certain amount to edit it. If you want more advice, or help, just ask.

All in all, id give them 8.5/10. I'm not that much of a fan of card games, but I liked your games. For a basic game, its very nice

     1 July 2003, 19:42 GMT


Re: Re: Re: Re: Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Billy Ella  Account Info

Once again, I must say thanks again. First of all, I have some questions/comments. What kind of extra mode would you want? To tell you the truth, I can't think of too many new ideas, maybe you could help me with that.

I never noticed the entering nothing bug, that I will definetly fix that for the next version. Also, what exactly do you mean that the game crashes occasionally when entering a number (meaning did it happen with a certain number, a non-number button, entering in something weird, etc.; what error came up when this happened; how often this happened; etc). This has never happened to me before so I am interested in how the error appears.

Now to the issue of cheating. For the changing of the numbers in the lists, for the first couple of versions I did have cheat protection, where you would have to enter in several numbers to change something, just like you suggested. I soon took that out becuase I felt it was taking up unnecessary space and adopted the "if you want to cheat, fine, but you will ruin your experience with the game" kind of attitude. Should I add that back, and if yes, what for (meaning just statistics, or statistics and opening up modes, changing save files, etc)? Secondly, about the just re-continuing a game matter. Just like before with the anti-cheating, I made it so that wouldn't happen. Also like before, I got rid of it for memory saving and adopted the same train of thought. Should I stop this from happening, and if yes, how (meaning deleting your saved file after continuing once, or something else).

     2 July 2003, 02:18 GMT


Re: Re: TI Pinball 0.11 for all 68k calcs!
Frank A. Nothaft  Account Info
(Web Page)

Group them in what way?

     30 June 2003, 04:12 GMT


Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Billy Ella  Account Info

Have you seen the assembly library Flib? It has the ability to group any files you want together into one file and then later extract them. It would be very useful for me if I could somehow group all the pic files together, since there are more than 13. I really don't want to use Flib just to group files, becuase it is about 8kb, which is too much for me to add just to group files together. I also do not want to go through and reprogram the whole game right now to fully use Flibs abilities.

     2 July 2003, 02:01 GMT


Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Frank A. Nothaft  Account Info
(Web Page)

Ah, I see. I was wondering if you were talking about it like that, or like making a file like *.9xg.

Well, if you asked for the permission of the dude who makes Flib, you could edit the source, edit it for your perpouses, and recompile it. Or, you could send it out to other people to do that or to make something like that...

     2 July 2003, 04:07 GMT


Re: Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Billy Ella  Account Info

I'm going to e-mail the person who makes flib and ask if he will do it or at least tell me how, becuase I have no clue how to edit an asm program. I also have no clue who I could ask for help on this. Thanks anyways for answering.

     2 July 2003, 05:35 GMT


Re: Re: Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Frank A. Nothaft  Account Info
(Web Page)

Is Flib in C or ASM?

If its in C, and if you could get me the source the author permission and documentation, I might be able to help you. If you can, e-mail it 2 me at fanothaft714@hotmail.com. My normal e-mail account is broken...

     2 July 2003, 18:30 GMT


Re: Re: Re: Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Billy Ella  Account Info

Thanks for what you're going to try to do. I'm pretty sure I found the source (although I have no clue what it would look like and I don't speak any french). I couldn't get permission because I don't know if the account I e-mailed is active or not, he hasn't updated the site since 2002 and the copyright for flib seems really old. Would you mind trying anyways? I'll e-mail with what you need.

     3 July 2003, 02:55 GMT


Re: Re: Re: Re: Re: Re: Re: Re: TI Pinball 0.11 for all 68k calcs!
Frank A. Nothaft  Account Info
(Web Page)

Sure. Will do.

     3 July 2003, 05:13 GMT

Re: TI Pinball 0.11 for all 68k calcs!
W Hibdon  Account Info

Wow, the weirdest thing happened. I opened the page, and I wanted to check the new files for today. Well, all there was was the header for the files, but no files. I thought that it was strange.

-W-

     29 June 2003, 00:18 GMT


~
angelboy Account Info
(Web Page)

That's happened before.

     29 June 2003, 15:23 GMT


Re: ~
no_one_2000_  Account Info
(Web Page)

I've had weird stuff happen too... one time, ALL of the tables got screwed up somehow. All the text was in weird places. It's funny how you can accomplish something that weird by just forgetting the slash in a closing tag :)

     29 June 2003, 19:35 GMT


Re: Re: ~
Morgan Davies  Account Info
(Web Page)

No mistake made by any of us. I think you might have been opening the page as we were processing the list to update the front page. Then again I may be completely wrong.

     1 July 2003, 08:21 GMT

~
angelboy Account Info
(Web Page)

This is just a guess, but I think it happened because there were two TI-86 files that were uploaded, and that was it.

     1 July 2003, 16:17 GMT


Re: Re: Re: ~
no_one_2000_  Account Info
(Web Page)

That's probably what happened.... it was pretty funny, though :)

Yeah, that's probably it because later, I refreshed it and everything was okay.

     1 July 2003, 19:56 GMT


Re: Re: Re: Re: ~
W Hibdon  Account Info

I figuured it out. I only have my homepage to display 89, 83+, and misc. files. because there was only 86 files uploaded that day, I got the header, and no files.

-W-

     1 July 2003, 23:47 GMT

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