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Znood v0.9 Released
Posted by Eric on 25 May 2001, 06:29 GMT

Znood v0.9 Kirk Meyer, author of a host of popular TI-86 programs, has come out of his relative state of hibernation with his newest creation: Znood v0.9. This is a Snood/Puzzle Bobble/Bust-a-Move type game for the TI-86 that, according to Kirk, has been somewhat of a craze among college campuses lately. Or maybe just his weirdo college campus. In any case, go see what all that boisterousness is about and check out the game. We haven't had many notable programs released for the TI-86 lately, so it's always nice to know that there are indeed calculators out there other than the TI-83+, TI-89, and TI-92+ (*gasp*!).


The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.

How 'bout a 92+ one?
CrazyBillyO  Account Info
(Web Page)

I'm a college student snood enthusiest as well. I would REALLY be interested in one I can play on the go. (a.k.a. so I don't fall asleep during econ class)

Can't really play it on my comp since half the time it restarts the computer. :-( Thinks it's a DirectX problem.

     25 May 2001, 06:59 GMT

Re: How 'bout a 92+ one?
oyenstikker  Account Info
(Web Page)

I don't know about the general college population; but here at <A href="http://www.rit.edu">RIT</A>, Snood has been showing up on most of the Lab Assistant's computers in the computer labs. Oh well, not like we're supposed to be doing anything anyway. Many labbies have become addicted. I quit after I had a dream about Snood.

     25 May 2001, 16:23 GMT

Re: Re: How 'bout a 92+ one?
Don Quixote Account Info

Hell, it's been showing up on the computers in high schools too. And it's a good game, I only have 2 problems with it, first, it really pale in comparison to the original puzzle bobble/bust a move. Second, it contains gator, which is spyware. Thankfully, Spyware is not only not in 8x programs, it's impossible on a calc!

     26 May 2001, 19:47 GMT

Re: Re: Re: How 'bout a 92+ one?
Michael Vincent  Account Info
(Web Page)

I introduced it to the students in my computer class, and within a week all 38 computers had Snood installed.

     29 May 2001, 22:41 GMT

Re: Znood v0.9 Released
XprO  Account Info
(Web Page)

Hey, it looks like a cool game! Too bad I don't have a Ti-86 :-(

     25 May 2001, 07:35 GMT

Re: Znood v0.9 Released
~Tuba_Man~  Account Info

Whoa! Didn't this guy retire like 6 times already and now he comes out once again. In my opinion, I think Kirk needs to make up his mind about what he really wants to do.

     25 May 2001, 08:36 GMT

Re: Re: Znood v0.9 Released
Kirk Meyer  Account Info
(Web Page)

I retired from programming once, but it turned out to be more of a leave of absence. I retired from ticalc.org once and did not return. That would make a total of one retirement concerning programming for calculators.

     25 May 2001, 08:48 GMT

Re: Re: Re: Znood v0.9 Released
~Tuba_Man~  Account Info

I obviously exaggerated a bit, but may point still stands. Anyone interested in a little bit og History, check out these links

http://www.ticalc.org/archives/ news/articles/1/13/13516.html

http://www.ticalc.org/archives /news/articles/0/3/3588.html

Also, you have hyped about several future programs that mnay people wanted to be released, then suddenly, for no apparent reason you annouce you quitting your projects. Then pick up a new one and do the same thing over again. Sorry if I'm being critical, but I hate people that may their private lives seem more important and ticalc.org newsworthy over the vast array of other high quality. Has there ever been another author who official annouced his retirement? No. Well one, but they guy died so it doesn't count.

Here are som more links for y'll interested in some history:

http://www.ticalc.org/archives /news/articles/0/1/1382.html

http://www.ticalc.org/archives /news/articles/0/1/1145.html

http://www.ticalc.org/archives /news/articles/0/0/831.html

If you check out these links, you'll see what I mean. Sorry for being a jerk, but you...

Also, make sure you delete the extra space I added in the URL. I had to do it 'cause this stupid and crappy forum doesn't allow a excess of word with 40 or more character due to formating reasons.

"I'm the watch dog in the political arena , beware of my HATRED"

     25 May 2001, 10:09 GMT

Re: Re: Re: Re: Znood v0.9 Released
Harper Maddox  Account Info
(Web Page)

so you would rather Kirk *not make any programs*, than suprising the community every semester.

     25 May 2001, 16:17 GMT

Re: Re: Re: Re: Znood v0.9 Released
Kirk Meyer  Account Info
(Web Page)

The most interesting part of your reply is that I already answered it in my previous post. Your first link describes my retirement from the staff of the WEB SITE ticalc.org, which has nothing to do with programming calculators. The second link is what I described as a leave of absence rather than retirement -- things do change. Interestingly, it was recently announced that Thomas Nussbaumer had "retired" (unless he died as you state, which I don't think anyone is aware of).

I see nothing to explain about in the links you cite as "history". The news mentioned there happened as described. The news posted about me is at the discretion of the news editor. In retrospect it does seem a bit much, but perhaps the news editor thought it would be useful. In any case, it is ungrateful people *cough* who have prompted me to make decisions to stop projects in the past, and perhaps it should be noted that they are free projects on which I spend MY spare time.

     25 May 2001, 18:44 GMT

Re: Re: Re: Re: Re: Znood v0.9 Released
Don Quixote Account Info

I for one support anyone who wants to program for any calculator (except the 83 series). We need more programmers, and we shouldn't complain about a program being released unless we've released a better one

     26 May 2001, 20:03 GMT

Re: Re: Re: Re: Re: Re: Znood v0.9 Released
XprO  Account Info
(Web Page)

And what do you have against Ti-83, I wonder?

     28 May 2001, 00:58 GMT

Re: Re: Re: Re: Re: Re: Znood v0.9 Released
bdesham  Account Info
(Web Page)

Hear, hear!

     29 May 2001, 01:12 GMT

Re: Re: Re: Re: Re: Znood v0.9 Released
Jonathan Marcus

There's absolutely no reason Kirk should have to defend how he chooses to spend his free time. Seems like some people just scan the message boards looking for an opportunity to take a shot at someone who's doing them a favor.

By the way, this game kicks ass. I'm especially impressed with the number of angles you can shoot from (which is necessary for this game, anyway) and the speed at which the shooter turns.

     31 May 2001, 01:02 GMT

TI-85 Port
Aaron Povolish  Account Info

Nice job on Znood!

I know this is a really stupid question, but could there possibly be a TI-85 port of Znood in the near future? Otherwise, I can only play it on my friend's 86, and frankly its would be much more fun to play it on my own calc.

     25 May 2001, 17:12 GMT

Re: TI-85 Port
Kirk Meyer  Account Info
(Web Page)

In its current form, Znood requires about 2.6kb of scratch space which the 85 doesn't have. I would have to change the way the playing field is stored in order for Znood to function on the 85. 85 is the only port I would probably consider since 82/83 screen is too small for a full-sized game.

     25 May 2001, 18:52 GMT

Re: Re: TI-85 Port
Aaron Povolish  Account Info

So will you do it sometime?

     26 May 2001, 01:00 GMT

Re: Re: Re: TI-85 Port
Aaron Povolish  Account Info

Will you?

     26 May 2001, 16:37 GMT

Re: Re: Re: Re: TI-85 Port
Kirk Meyer  Account Info
(Web Page)

Um, doubtful, since I haven't ported any of my other programs to 85. Given the smaller nature of the audience for the 85, it doesn't seem effective to change the way the playing field is stored when it works great the way it is. If someone else wants to try to port it, email me and I'll send the source code.

     26 May 2001, 20:00 GMT

Tim Buckingham  Account Info
(Web Page)

Any chance you'll release the source man? The game seems really cool, but it doesn't LOOK like Bust-A-Move. Any chance you'll release the source so we can change those characters into Bubbles? :)

     25 May 2001, 20:43 GMT

Re: Source?
Kirk Meyer  Account Info
(Web Page)

The source may be forthcoming in a future version. The point was not to make it look like Bust-a-move, but to make it look like Snood. If you are able to draw 8 highly distinguishable 5x5 shapes that are shaped like bubbles and email them to me, then I might add a graphic toggling feature.

     25 May 2001, 21:46 GMT

Travis Sinclair  Account Info

Here's some idea's to make bubbles. I'm not entirely sure how you'd write them (I haven't got much past BASIC) but I know it can be done.

http://www.ticalc.org/archives/files/ fileinfo/144/14412.html

http://tcpa.calc.org/members/joe/ tiworld/arch.php

check these out for ideas. Also, be sure to fix the spaces I had to make to post the addresses.

     26 May 2001, 20:34 GMT

Re: Bubbles
Kirk Meyer  Account Info
(Web Page)

The 89 game uses sprites that are at least 8x8, I can't tell offhand from the screenshot. I need 5x5. The link to the 83 game also uses 8x8, and it only has 4 distinct bubbles, not 8. The larger variety of znoods and the ability to fit more of them on the screen makes the game much more interesting.

     26 May 2001, 23:29 GMT

Re: Re: Bubbles
joelt  Account Info
(Web Page)

What about using grayscale for bubbles? You could do some that way, and it would look better.

     27 May 2001, 03:34 GMT

Re: Re: Re: Bubbles
Kirk Meyer  Account Info
(Web Page)

Grayscale would not help in creating 8 distinguishable 5x5 bubbles. The bubbles are round, so you lose some more definition just because of that. Additionally grayscale would slow the game down unacceptably, since it would require masked sprites of two planes rather than the current XOR on one plane. As I said earlier, if someone wishes to draw 8 distinguishable _5x5_ shapes then I'll look into adding them. But again I'm not quite sure what the peculiar attachment to bubbles is. The current pieces are just as functional as bubbles and much more distinguishable.

     27 May 2001, 04:19 GMT

Re: Re: Re: Re: Bubbles
bdesham  Account Info
(Web Page)

Dunno about the bubbles, but here are 8 5x5 sprites... Link above.


     30 May 2001, 01:59 GMT

Re: Re: Re: Re: Re: Bubbles
SmartGamer  Account Info
(Web Page)

Hey Kirk- I just sent you not one, not two, not three, but FOUR complete alternate sets of pieces, none of them what you have now. Check your inbox; don't worry, this is probably the smallest 32-attatchment email on record. They're all 82 bytes each...

How do they look?

P.S. And yes, Tim, one of them is a "bubbles" set.

     30 May 2001, 19:01 GMT

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