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The Incredible Adventure
Posted by Eric on 9 January 2001, 03:27 GMT

Sean Kelly has released the first version of The Incredible Adventure, a new side-scroller for the TI-89. It features 4-level grayscale, many enemies, variable speeds, an external editor, and the ability to bring world peace. Err, scratch that last one. Anyway, go check it out. You can also visit his webpage if you're just dying for more information.

 


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Re: The Incredible Adventure
Jason Ho  Account Info
(Web Page)

It states that its a no stub program, but you still have to have doorsos installed.

     9 January 2001, 04:05 GMT


Re: Re: The Incredible Adventure
Sean Kelly  Account Info
(Web Page)

What AMS and HW are you using? None of the testers had to have Doors installed...

     9 January 2001, 04:41 GMT


Re: Re: Re: The Incredible Adventure
Jason Ho  Account Info
(Web Page)

Im using hardware 2.03 and i installed doors2 (or whatever version of doors lets you archive all libraries). I archived all the files included in the game, and it gave me "execution string too long". It worked after i installed doorsos.

     10 January 2001, 17:00 GMT


Re: Re: Re: Re: The Incredible Adventure
Jim Haskell  Account Info
(Web Page)

Install the HW2 Patch, located at http://www.ticalc.org/pub/89 /asm/shells/hw2patch.zip .

     10 January 2001, 20:03 GMT


Re: Re: Re: Re: Re: The Incredible Adventure
Dustin Kimble  Account Info

Yea, but what if you got HW 2.05? They don't have anything for that now do they? The only thing that I can play is complete NOSTUB programs untill someone comes out with a higher version HW 2.05.

     14 January 2001, 21:56 GMT

Re: Re: Re: Re: Re: Re: The Incredible Adventure
ArsenicMan  Account Info

What's HW 2.05? HW2 with AMS 2.05? Or something different?

     15 January 2001, 01:18 GMT


Re: Re: Re: Re: Re: Re: The Incredible Adventure
Jim Haskell  Account Info
(Web Page)

Use the HWPatch PC utility for patching AMS 2.05 (assuming you're referring to that.) Then use TIBReceiver to send the patched AMS to the calc. Personally, I use AMS v2.03 (but I have 2.05 for beta testing other people's software).

     16 January 2001, 03:47 GMT

Re: The Incredible Adventure
Ryan Pelletier  Account Info

SWEET!!!!! finally a good game for the 89

     9 January 2001, 04:08 GMT


Re: Re: The Incredible Adventure
Paulo Marques  Account Info
(Web Page)

riiiiiiiiiiiiiiiiight.
Not counting TI-Chess, Phoenix, Solar Striker, Break Out... and a lot of them...
Where did you just come from, Mars?

     9 January 2001, 23:33 GMT


Re: Re: Re: The Incredible Adventure
MathJMendl  Account Info
(Web Page)

>>Where did you just come from, Mars?

Dude, are you dissing my home planet?!?

     10 January 2001, 21:32 GMT


Re: Re: Re: Re: The Incredible Adventure
Paulo Marques  Account Info
(Web Page)

Yeah, i hate green guys

     11 January 2001, 01:52 GMT

Re: The Incredible Adventure
Thomas Nussbaumer  Account Info
(Web Page)

Sean, a question: What version of the TIGCCLIB and the compiler are you using? When you recompile it with TIGCC 0.90 and TIGCCLIB 2.31 it crashes, when the first enemies should come into the screen in level atlantis.
I have compiled it with: tigcc -O2 -Wall -W -o tia scrollmain8.c
I have tracked down the problem in routine doEnemy in the calls to vertBounce and checkEVCollect. The x and y values which are used to redraw the enemies are invalid (Sprite8 do no clipping).
BTW: The sourcecode can be easily optimized to remove the flickers during scrolling.
If you are interested on how to perform this send me a short mail and I explain you the details (thomas.nussbaumer@gmx.net).
Nevertheless: Nice game and best of it: open source ;-)

     9 January 2001, 18:51 GMT

Re: The Incredible Adventure
arkane17
(Web Page)

Very nice game - it shows a lot of promise =) I had to admit it was quite a surprise when I was screenshotting last night! I have to mention, though, that another program also deserves the same attention, and that's Edouard Siha Arceluz and Julien Sabatier's TGV Text Viewer for the TI-89. Its multifont support and many other edible features gives it QUITE an edge over TxtRider. Check it out, it rocks =)

...My only regret is that I took Spanish instead of French in High School... I can't read the documentation (ie instructions for formatting tags) =(

     9 January 2001, 19:20 GMT


Re: Re: The Incredible Adventure
Eric Sun  Account Info
(Web Page)

We're only human...if you notice anything worthy please don't hesitate to email news@ticalc.org and let us know what's deserving of a feature and/or newsitem.

     10 January 2001, 05:07 GMT

Just Wondering...
Pandrogas  Account Info
(Web Page)

I know this is probably a stupid question but how did he do the movies for his games? I mean, are they in basic or asm or what? I'd download the files to look, but I don't have an 89 or a plain 83 to use.

     10 January 2001, 13:54 GMT


Re: Just Wondering...
Sean Kelly  Account Info
(Web Page)

What movies are you talking about?

     10 January 2001, 17:05 GMT


Re: Re: Just Wondering...
Dan G  Account Info
(Web Page)

I think he's talking about the movies in some of your earlier RPGs

     10 January 2001, 20:51 GMT


Re: Re: Re: Just Wondering...
Sean Kelly  Account Info
(Web Page)

Oh. Those were done in BASIC.

     10 January 2001, 21:14 GMT


Re: Re: Re: Re: Just Wondering...
Pandrogas  Account Info
(Web Page)

I see. How exactly were they done? I mean, are they good animations or simple stuff?

     11 January 2001, 13:46 GMT


Re: Re: Re: Re: Re: Just Wondering...
Sean Kelly  Account Info
(Web Page)

Some of the animation is simple, while other parts are complex. The moves are all at least 4 minutes long.

     11 January 2001, 21:59 GMT

Looks great, but fool of bugs.
Cpt.Ginyu
(Web Page)

I have tested this using a hw2 with hardware patch, ams 2.03 with universal os 1.14 and discovered 2 fatal bugs. 1, if you run the game 2 times in a row it will screw up the calc. The other is when I make it to the 2nd screen it locks up and gives me an address error. I tested it using the atlantis world. Just thought the author might want to know.

     11 January 2001, 00:58 GMT


Re: Looks great, but fool of bugs.
Sean Kelly  Account Info
(Web Page)

Does this happen with any of the other worlds?

     11 January 2001, 02:12 GMT


Re: Re: Looks great, but fool of bugs.
Sebastian Reichelt  Account Info
(Web Page)

Sean, please read Thomas Nussbaumer's thread to see what is wrong.

     11 January 2001, 16:12 GMT


Re: Re: Re: Looks great, but fool of bugs.
Sean Kelly  Account Info
(Web Page)

I know. I'm working on that bug. The thing that's weird though, is that the bug never happens to me. Maybe cause I still have AMS 1.00 with HW 1...

     11 January 2001, 21:57 GMT


Re: Re: Re: Re: Looks great, but fool of bugs.
nix249

I'm using a HW2 with AMS 2.05, and it will sometimes work, but not others. I haven't been able to figure out what causes the difference.

B Clark

     13 January 2001, 00:28 GMT

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