Deep Brain Activity - dba.ticalc.org
Posted by Nick on 20 November 1999, 17:43 GMT
Deep Brain Activity, or DBA for short, is now hosted at ticalc.org! You can find them at dba.ticalc.org. DBA is known for making many programs for 68K-based calculators such as the 89 and 92 Plus such as AS92 and Clock. We wish DBA much success in their programming efforts in the future.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Deep Brain Activity - dba.ticalc.org
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Disco_Stu
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First Comment! (Finally)
This sounds like a really cool thing. Hopefully they can improve on clock (have it run better and use less battery power). Keep working towards better programs.
--
"Disco Stu doesn't advertise."
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20 November 1999, 18:06 GMT
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Re: Deep Brain Activity - dba.ticalc.org
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Doug Kay
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Congratulations to DBA. They don't get as much recognition as they deserve. The Archive Utility and the on-calc ASM compiler they have made for the 68k calc's blew my mind. They also have made a fun little racing game called Super Car II that is really entertaining. Stay tuned for my review on that game. Anyway's,I hope DBA keeps up with their reputation for making revolutionary programs.
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20 November 1999, 20:48 GMT
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Re: Deep Brain Activity - dba.ticalc.org
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James abba shalaka Rubingh
(Web Page)
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Are there any qualifications that you must suffice to get a page hosted at ticalc? or is it just free for whoever wants space... No offense DBA
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20 November 1999, 20:50 GMT
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Re: Deep Brain Activity - dba.ticalc.org
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h4X0r
(Web Page)
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I recently downloaded Archive Utility 3.00 from ticalc.org and saw that it says Thomas Corvazier (sorry if I spelled that wrong) is the author. This is not true! DBA is the author I think ticalc.org should make this change promptly.
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20 November 1999, 21:02 GMT
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Re: Deep Brain Activity - dba.ticalc.org
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lexlugger
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Good that they don't focus on writing games. We already have enough. There should be more real software such as spreadsheets and text editors. I'm currently working on a console library that allows you to display 40*16 characters on the screen of a TI-89. That shold make it possible to develop applications using a simple textmode interface. Why doesn't someone port bash?
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21 November 1999, 23:48 GMT
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Re: Re: Emulation
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Samir Ribic
(Web Page)
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The biggest problem is speed.
Z80 based TI calculators are 6 MHz machines, and they can be emulated at 15% of original speed on TI-89. Additionaly, often ROM swapping (and it is case with them) is very slow operation. If TI89 had 68030 instead 68000...
So, is not the same problem with CP/M or ZX Spectrum? With them situation is better, because their working frequences are 2 and 3.5 MHz.
What about Gameboy emulation? I downloaded some informations about Gameboy, but I am too lazy to read them. AFAIK, the biggest problem is to emulate sprites that Gameboy have in hardware.
IMO, it is also possible to emulate Apple II on TI89, this will be very interesting for Americans.
Commodore 64, Amstrad CPC, and IBM-PC have too complex hardware to emulate.
I belive that it is theoretically possible to emulate original, (1984), Macintosh 128K, because existed emulator of Macintosh on Atari ST, claimed that it is faster than original. This means that this was rewriting of operating system.
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23 November 1999, 22:08 GMT
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