Basics Archives Community Services Programming
Hardware Help About Search Your Account
   Home :: Archives :: News :: More text-based adventures for the TI-eZ80 series

More text-based adventures for the TI-eZ80 series
Posted by Xavier on 25 December 2020, 20:48 GMT

With access to native code programs restored almost four months ago, it's high time I resumed featuring programs for the TI-eZ80 series: TI-83 Premium CE / 84 Plus CE and Python variants thereof :)

Let's start with another couple of "text adventures" - text output and formatted text commands input - uploaded in 2019. The popularity of the genre has faded, but well-designed adventures are usually hours of fun, sometimes temporarily frustrating when there's a roadblock, for those who attempt to discover the adventures entirely by themselves, without using walkthroughs. Taking external notes and map drawings is advised in some games, especially to help re-playing them.

Open Adventure CE is a port Colossal Cave Adventure 2.5 by "DrDnar". The programming of the original Colossal Cave Adventure game started in 1975 (!); since then, a significant number of persons have contributed to various versions of it. As in many adventure games, the player is navigating a complex maze containing treasures and monsters, solving puzzles, while of course trying to avoid dying prematurely.

A first upload in our archives for its author, ZEMU by Nicholas Mosier brings Z-Machine emulation to the TI-eZ80 series. The Z-Machine is a lightweight 16-bit virtual machine running Z-Code, created in the late 1970s for executing text adventures on a huge variety of platforms, originally used by Infocom; over time, successive versions of the spec and machine have gained capabilities, and spawned several improved derivatives allowing e.g. native support for 32-bit integers, the making of larger files, or the addition of images and sound data, for more complex and realistic games. The availability of a Z-Machine means that among other games, you can play Zork on your TI-eZ80 calculator, and therefore be eaten by a grue plenty of times before you beat the game... don't worry, that's natural, that's the hallmark of Zork ;)

We wish you a merry Christmas, and a hopefully as good as possible end of the very peculiar year 2020, hoping that 2021 will be a better one...

Article written by Lionel Debroux.

  Reply to this article

The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.

Re: More text-based adventures for the TI-eZ80 series
Patrick Prendergast  Account Info

Yay! A program feature!

Nice work on the programs guys and thanks to ticalc staff for the article :).

Reply to this comment    31 December 2020, 03:18 GMT

Re: More text-based adventures for the TI-eZ80 series
Merthsoft  Account Info

I've always hoped we'd get a z-machine on the calcs. Great to see it!

Reply to this comment    13 January 2021, 02:05 GMT

Re: Re: More text-based adventures for the TI-eZ80 series
Ryan Boyd Account Info
(Web Page)

Totally agree — super satisfying to see this. Always been a big fan of Interactive Fiction as a genre, and I think that this will help open it up even more on calcs.

Nice job to the authors!

Reply to this comment    12 February 2021, 11:25 GMT

Re: More text-based adventures for the TI-eZ80 series
jlgreer  Account Info
(Web Page)

Very nice work!

Thank you. I am a big IF fan.

Reply to this comment    28 February 2021, 12:50 GMT

Re: More text-based adventures for the TI-eZ80 series
Shadowhunter  Account Info
(Web Page)

Cool, this is very important. Thanks for the cool article.

Reply to this comment    6 June 2022, 08:48 GMT

  Copyright © 1996-2012, the ticalc.org project. All rights reserved. | Contact Us | Disclaimer