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"Five Nights at Freddy's": an Axe game for your 83+SE/84+(SE)
Posted by Xavier on 14 November 2017, 21:20 GMT

Five Nights at Freddy's

Haobo's best program in our archives is probably Five Nights at Freddy's, a great rendition for the monochrome 83+/84+ family of the popular horror game originally developed by Scott Cawthon for computers and smartphones, considering the technical limitations of the target platform.
The character is a security guard trying to detect, and defend against, animated characters in a randomly homicidal mood who are - inevitably - on the lookout for him/her. No advanced systems to be more easily notified of an impending onslaught of the animated characters, no bodily armor to protect yourself, no way to harm the characters or blow them up to smithereens like you wish you could (because they need to be kept intact for their daytime usage, where they're perfectly nice!)... In order to detect attacks, you'll have to resort to subtle clues on your video monitors or direct visual contact. You can't permanently keep both of the monitoring room's doors shut to protect yourself: your power supplies are, needless to say, insufficient for that.
Are you up to the challenge of surviving for five nights (of only six hours, but still) under such conditions... which deteriorate as the characters' activity raises? ;-)

The game can be saved and restored later. The graphics take a fair amount of space and power (a 83+SE or 84+/84+SE is recommended), but they're pretty good. Maybe the fact that they're monochrome adds to the creepy aspect of the game's atmosphere?

The README, the tutorial displayed at the first launch and if you press MODE from the main menu, as well as the text which displays progressively at the beginning of every night, will give you some useful clues: be sure to read them!

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Re: Five Nights at Freddy's: an Axe game for your 83+SE/84+(SE)
oddtad  Account Info

It's amazing... that's all I have to say!

Reply to this comment    2 January 2022, 19:31 GMT

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