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An Exercise in Futility
Posted by Ryan on 9 March 2012, 16:50 GMT

If you have a blunted MicroRNA response to threat, you might want to bypass loading the aptly-named An Exercise in Futility onto your 83/84 Plus. You will certainly find yourself curled up in a corner, despondent and listless, allowing the mashup of gameplay elements to rain down destruction on your ever-changing character.

That being said, if you are among those of us with robust miRNA responses, you'll likely find Futility a real treat. The long and short of the game is that it is a ruthless mashup of various, spontaneously changing game elements that besiege you as you attempt to stay alive, chasing that next big high (score, that is). I can certainly say that the game itself is extremely well-orchestrated. The author thoughtfully selected choice platform-relevent genres to blend together, dropping all of it into an arena setting for yet another layer of intrigue. With dynamite fluidity, source included, Futility approaches the realm of software that you don't play, but rather you face off with it.

Coming to us from the obviously sadistic mind of Lincoln Bergeson, this is an extremely addicting game that promises you a quick, disappointing loss if you do not stay on your toes and keep a level head. And who knows, if Futility is the game that finally cracks your willpower, you might find yourself in the next edition of a certain Sapolsky book.

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Re: An Exercise in Futility
Stefan Bauwens  Account Info
(Web Page)

I saw several screenshot's on omnimaga. Looks like it sure can be a lot of fun. Well done on the feature!

Reply to this comment    12 March 2012, 10:15 GMT

Re: Re: An Exercise in Futility
Yeongjin Nam  Account Info

Congratulations! :D

Reply to this comment    13 March 2012, 02:40 GMT

Re: An Exercise in Futility
lbpx Account Info

Ooh, nice. Never knew I had an obviously sadistic mind >:D But many thanks for the feature!

Reply to this comment    13 March 2012, 03:15 GMT

Re: Re: An Exercise in Futility
Ryan Boyd Account Info
(Web Page)

No, thank *you* for putting together such a fun game! The feature was certainly earned :)

Reply to this comment    13 March 2012, 15:09 GMT

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